Dark_Shakuras
08-31-2008, 11:25 PM
First off it was small. 9 Players. But a tourny with no entry fee, is a tourny, so here it goes.
4 x Ichorid
4 x Bridge
4 x PImp
4 x Cabal Therapy
4 x Troll
4 x Stimky Imp
4 x Thug
4 x Breakthrough
4 x LED
4 x Narc's
3 x Dread Return
3 x Deep Anaylasis
1 x FKZ
1 x Cephalid Sage
4 x Gemstone Mine
4 x City of Brass
4 x Cephalid Coliseum
SB:
4 x Leyline
4 x Pithing Needle
4 x Chain of Vapor
2 x Ray of Revelation (wish it were 1)
1 x Ancient Grudge (wish it were 2)
Round 1: Kevin - Solidarity
Game 1: We play for a bit. I try to Cabal Therapy him to crush his combo. He combo's. I take my graveyard, put it into play, and use my attack phase to win. (He realizes this is not a good match up for him)
SB: Nothing
Game 2: He combos me out on his turn this time. Sad me.
Game 3: I go off, he forces some things. The game state is: He can combo next turn, or after my attack phase. I have 7 Zombies in play, 4 Bridge in grave, and a FKZ. He is still at 20. Ten cards left in my library. I have no narc's left in lib, and no way to dredge. He says I got it, i "confirm" and he scoops it up. He thought Bridge made tokens for tokens. I win!?
2-1
2-1
Round 2: Craig - Affinity
Game 1: Turn 1 Imp. He play something. Turn 2, LED, breakthrough, go crazy.
Game 2: He lays something. I go Imp. He goes ravager, I go semi broken. I play it safe to keep the bridges, and just get a 15/15 troll, and 10 2/2's. He plays Jailer. 15/15 + 10x 2/2's >>> Jailer + Ravager. GG
2-0
4-1
Round 3: ??? (Sorry) - Elves.
Game 1: He tells me he has a turn 3 combo. I have turn 1.
Game 2: He drops Wheel, and i didn't board in anything. :'(
Game 3: He drops Wheel. I draw cards. At 4 mana, I chain Wheel, and combo off.
2-1
6-2
Round 4: Mike - Stax
Game 1: He has 2 mana. I have FKZ.
Game 2: He locks me with Prison, 3sphere, and Chalice.
Game 3: Get FKZ crazyness again. GG
2-1
8-3
I win 2 boosters and an Earwig Squad. :'(
Sorry for the crappy report. I didn't take notes thinking I would scrub out again. I guess in the future I should stop takeing notes, maybe thats what loses me games... *ponders*
Props:
FKZ for owning face
Ichorid for being amazing
Good Players
Friendly players
Entry Fee
Slops:
3/9 decks were Dredge
Prize Support
Team Mates doing bad
Team Mate forgetting his deck at home, and having to play his second choice. ;-P
4 x Ichorid
4 x Bridge
4 x PImp
4 x Cabal Therapy
4 x Troll
4 x Stimky Imp
4 x Thug
4 x Breakthrough
4 x LED
4 x Narc's
3 x Dread Return
3 x Deep Anaylasis
1 x FKZ
1 x Cephalid Sage
4 x Gemstone Mine
4 x City of Brass
4 x Cephalid Coliseum
SB:
4 x Leyline
4 x Pithing Needle
4 x Chain of Vapor
2 x Ray of Revelation (wish it were 1)
1 x Ancient Grudge (wish it were 2)
Round 1: Kevin - Solidarity
Game 1: We play for a bit. I try to Cabal Therapy him to crush his combo. He combo's. I take my graveyard, put it into play, and use my attack phase to win. (He realizes this is not a good match up for him)
SB: Nothing
Game 2: He combos me out on his turn this time. Sad me.
Game 3: I go off, he forces some things. The game state is: He can combo next turn, or after my attack phase. I have 7 Zombies in play, 4 Bridge in grave, and a FKZ. He is still at 20. Ten cards left in my library. I have no narc's left in lib, and no way to dredge. He says I got it, i "confirm" and he scoops it up. He thought Bridge made tokens for tokens. I win!?
2-1
2-1
Round 2: Craig - Affinity
Game 1: Turn 1 Imp. He play something. Turn 2, LED, breakthrough, go crazy.
Game 2: He lays something. I go Imp. He goes ravager, I go semi broken. I play it safe to keep the bridges, and just get a 15/15 troll, and 10 2/2's. He plays Jailer. 15/15 + 10x 2/2's >>> Jailer + Ravager. GG
2-0
4-1
Round 3: ??? (Sorry) - Elves.
Game 1: He tells me he has a turn 3 combo. I have turn 1.
Game 2: He drops Wheel, and i didn't board in anything. :'(
Game 3: He drops Wheel. I draw cards. At 4 mana, I chain Wheel, and combo off.
2-1
6-2
Round 4: Mike - Stax
Game 1: He has 2 mana. I have FKZ.
Game 2: He locks me with Prison, 3sphere, and Chalice.
Game 3: Get FKZ crazyness again. GG
2-1
8-3
I win 2 boosters and an Earwig Squad. :'(
Sorry for the crappy report. I didn't take notes thinking I would scrub out again. I guess in the future I should stop takeing notes, maybe thats what loses me games... *ponders*
Props:
FKZ for owning face
Ichorid for being amazing
Good Players
Friendly players
Entry Fee
Slops:
3/9 decks were Dredge
Prize Support
Team Mates doing bad
Team Mate forgetting his deck at home, and having to play his second choice. ;-P