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View Full Version : [Report] Team SPOD @ October Haßloch Event



diffy
10-20-2008, 02:42 PM
More, non-SPOD centric information can be found here (http://mtgthesource.com/forums/showpost.php?p=286666&postcount=730).

Photos taken during the event can be found here (http://www.magic-speyer.de/zen/index.php?album=Legacy+Turnier+im+Oktober+2008).

Preamble

Not much good pre-tournament stuff - Thomas picks me up at 1010 hours, we pick up Harrald Herrlich who for once has not overslept which might be related to the fact that he actually has not slept at all that night, returning from an EPIC (not the US Legacy Team one) drinking-spree only an hour or so ago. He proceeds to enter the 'suck mode' for the rest of the day but that's not that different from his normal condition so that no one really bothers to take any notice.
We then pick up Christian 'I'm not on Team SPOD' Seyboldt (MasterC) and Stefan 'Call me Pirate' Czolk (CZ), Manuel Heiler and Marius Laber had other, better things to do than waste another afternoon hanging out with nerds. It is definitely nice to finally see CZ back in action after not being able to attend the last 5-6 events.
Ten minutes later we start off for Hassloch with Thomas's GPS shortening our trip considerably by making us avoid the usual detours Manuel Heiler always takes... apparently you can also complete the trip in just under thirty minutes instead of just under an hour.
Notable happenings during the drive:
Christian 'I have no clue of Metal' Seyboldt asking what that "crazy" music we were listening to was - finest German (Melodic) Death Metal, also known as Die Apokalyptischen Reiter (link (http://www.youtube.com/results?search_query=die+apokalyptischen+reiter&search_type=&aq=0&oq=die+apok)). This together with the single best Children of Bodom song (link (http://www.youtube.com/watch?v=D1sguF2D1UA)) would, much to the displeasure of CZ and Christian, be the music listened to during the trip.
The discussion over the current and future university system in Germany leading to the conclusion that I'm totally wasted due to the fact that I won't be able to enjoy the freedom of the currently being replaced Magister/Diploma-system but rather have to adopt to the stricter, more school-like, Bachelor/Master-system. Sucks being born ten years too late.

After arriving at the site, we quickly hunt down the last few cards needed, meet Adan and hand in decklists.
This is what Team SPOD ended up playing:
Harrald Locutus Herrlich - Counterbalance-Tog-Landstill-hybrid
Thomas Yulyn "Insi" - Mono G Survival Elves
Stefan SpiritoftheWretch Czolk - UBw Ad Nauseam
Daniel Adan Scherer - It's the Fear
Clemens Der_imaginäre_Freund Wolff - 5c Seismic Assault

I didn't really know what to play until the day before the event - I just had too many possibilities. In the end I decided to give the wicked strong list I played at the German Legacy Champs (report found here (http://mtgthesource.com/forums/showthread.php?t=10968)) another chance which sounded like a good plan because playing 'unfair' decks is always better in a totally random and unpredictable meta than playing something that relies on interaction with your opponent. It also sounded like an especially good plan since the newest developments made the list even more promising.
I have recently moved away from the two namesakes of the list, the 5c aspect and Seismic Assault, so that the list should actually correctly be labelled '5c Seismic Assault now with one less colour and no Assaults'. As that definitely is too long of a name, I just stuck with the old one which is kinda catchy anyway.
As for the recent development of the list, following the German Legacy Champs, the single biggest issue of the deck was that it could just not end a game it had under control in time. It took control of the game and did nothing for a very long time giving the opponent all the time he needed to find hate (which was not very scary as the deck could literally get out of any situation) and a quick clock backed by disruption (which was much harder for the deck to handle). The solution: add more good winconditions. First add: Countryside Crusher. Obvious - he's just that good, lethal when you untap with him etc.. Next add: Tarmogoyf. I at first added Mr. T as early-game wall to have something against opposing Tarmogoyfs as decks with a sharp clock that could somehow get around my Mazes (be it via Wastelands or Pithing Needles or similar) put the deck before some problems. It soon turned out that the deck was much, much better with the new added aggressive dimension. Next in: Mishra's Factories - to keep the land count high (important to be able to abuse Exploration). The day before the tournament I threw Dark Confidant into the mix and the list was set. It had somewhat evolved from a hardcore control/lock deck towards an Aggro Loam list with better engines, a better lategame and a better earlygame (due to playing more acceleration in Explorations).

Here's what I sleeved up:



/// Maindeck (60 cards)

// Actual Lands (13)
3 City of Brass (http://magiccards.info/an/en/85.html)
4 Wooded Foothills (http://magiccards.info/on/en/330.html)
1 Forest (http://magiccards.info/p3k/en/180.html)
2 Taiga (http://magiccards.info/be/en/298.html)
1 Badlands (http://magiccards.info/be/en/139.html)
1 Bayou (http://magiccards.info/be/en/279.html)
1 Volcanic Island (http://magiccards.info/be/en/302.html)

// Non-Mana Utility Lands (3)
1 Glacial Chasm (http://magiccards.info/ia/en/331.html)
1 The Tabernacle at Pendrell Vale (http://magiccards.info/lg/en/252.html)
1 Maze of Ith (http://magiccards.info/dk/en/114.html)

// Utility Lands (5)
4 Wasteland (http://magiccards.info/tp/en/340.html)
1 Academy Ruins (http://magiccards.info/ts/en/269.html)

// Kill (11)
4 Tarmogoyf (http://magiccards.info/fut/en/153.html)
4 Countryside Crusher (http://magiccards.info/mt/en/89.html)
3 Mishra's Factory (http://magiccards.info/aq/en/66.html)

// Card Advantage (9)
2 Tranquil Thicket (http://magiccards.info/on/en/326.html)
2 Forgotten Cave (http://magiccards.info/on/en/317.html)
4 Dark Confidant (http://magiccards.info/rav/en/81.html)
1 Eternal Witness (http://magiccards.info/5dn/en/86.html)

// Acceleration (7)
3 Exploration (http://magiccards.info/us/en/250.html)
4 Mox Diamond (http://magiccards.info/sh/en/132.html)

// Engine + Setup (9)
3 Life from the Loam (http://magiccards.info/rav/en/172.html)
3 Burning Wish (http://magiccards.info/ju/en/83.html)
3 Intuition (http://magiccards.info/tp/en/70.html)

// Removal (3)
1 Engineered Explosives (http://magiccards.info/5dn/en/118.html)
2 Devastating Dreams (http://magiccards.info/tr/en/95.html)

/// Sideboard (15 cards)
1 Life from the Loam (http://magiccards.info/rav/en/172.html)
1 Devastating Dreams (http://magiccards.info/tr/en/95.html)
1 Shattering Spree (http://magiccards.info/gp/en/75.html)
1 Reverent Silence (http://magiccards.info/ne/en/111.html)
1 Hull Breach (http://magiccards.info/ps/en/111.html)
2 Krosan Grip (http://magiccards.info/ts/en/202.html)
1 Engineered Explosives (http://magiccards.info/5dn/en/118.html)
2 Trinket Mage (http://magiccards.info/5dn/en/39.html)
1 Zuran Orb (http://magiccards.info/ia/en/325.html)
2 Tormod's Crypt (http://magiccards.info/dk/en/109.html)
1 Volrath's Stronghold (http://magiccards.info/sh/en/137.html)
1 Shriekmaw (http://magiccards.info/lw/en/139.html)


This (http://docs.google.com/View?docid=dgbs8px8_17f4hm3wg9) page will be kept updated with the newest list.

The entire list eschews most of the clunky engines and focuses more an an aggressive approach while still remaining as resilient to hate as the last list, with the possibility of the list actually being even more solid than the last one due to Wasteland not hurting you as much any more.

Explanation of some of the more questionable choices:
No Volrath's Stronghold in the main but in the Sideboard: I copied this tech from the French Legacy players - you usually don't want to play controlling preboard especially since all that recursion is hideously slow, postboard, having access to recurring Shriekmaws against Aggro and recurring anything against control is totally worth it though. I opted against playing at least the Stronghold (but not the utility creature[s]) main due to mana-base issues.
City of Brass: you really want to play all those colours - Intuition just adds an entirely new dimension to the deck. On the other hand, you are also rather colour hungry making the manabase incredibly hard to build. You want loads of Green and Red while having to being able to access your other two splash colours from turn two onwards - just not easy as even if you play infinite fetchlands those won't really fix you as you need a constant access to the colours. With hindsight, playing three Cities was probably one too many.
Trinket Mage in the Sideboard: I savagely stole this tech from Christian Schäfer to replace the Enlightened Tutors I had to cut from the board with the cut of white - the added flexibility is worth it especially since often Intuition + Academy Ruins stacks are too slow postboard to get through to your hate (e.g. against Ichorid or aggressive decks).

Short Report:

Round 1 vs. Joachim Hirsch with Goblin Sligh

I'm on the draw.

He doesn't do much for the first two turns so that I at first put him onto poor-mulliganed Dragon Stompy. I have a rather aggressive start which he stalls by dropping a pair of Mogg War Marshals. Some few turns later he has the Price of Progress I can do nothing against.

-1 Maze of Ith
-2 Wasteland
+2 Trinket Mage
+1 Zuran Orb

I manage to get a relatively early Zuran Orb, Intuition for triple Exploration - it's a cakewalk from there. Despite his triple Price of Progress.

In the third game he gets something I totally didn't expect: first turn Lackey. I have a blocker (Dark Confidant) but no Mox Diamond to cast him on my first turn. Lackey connects, invites Siege-Gang and his homies to the party. My opponent drops a Goblin Bombardment. I Intuition for double Devastating Dreams + Burning Wish, Wish for Dreams, clear his board. On his next turn he has double Price of Progress - without the 5 damage that horrible card (Bombardment) did I would have dropped a Trinket Mage for Zuran Orb for the win on my next turn.
Shit happens. But why does it have to be against such obvious scrubs? Bye-bye rating. After loosing 10 points on the last 4-1-1, it shouldn't be any different this time, after such a start.

1:2
0-1-0 (1:2)

Round 2 vs. Jens Sieman with Deadguy Ale

I'm on the draw.

He gets some early beats (Tombstalker + Oona's Prowler + Dark Confidant), I stabilize barely with the help of Glacial Chasm. He doesn't draw a Wasteland, I get a Crusher going which he eventually has to Sword giving me 15 life and therewith all the time I need to stabilize fully and find another wincondition.

-1 The Tabernacle at Pendrell Vale
+1 Engineered Explosives

He gets a Ritual-powered second turn Dark Confidant + Oona's Prowler, I have Exploration, Burning Wish for Devastating Dreams and leave him permanentless. He hast three cards in hand at that point. He proceeds to play two lands during his next two turns, drops a Tombstalker, drops a Dark Confidant. Sure thing. Meanwhile, I, on the other hand, am screwed until that point. I savagely rip a City of Brass and a Bayou from the top to remedy that though. Well that much for the screw, now I'd better draw into some business too. The next draws actually were some good stuff: a Maze of Ith to handle his Tombstalker and a Counryside Crusher to handle my opponent (hopefully).
After a short while he forgets his Dark Confidant trigger despite Stefan who's watching the match reminding him of the former - we call the Judge who has to think a full five minutes over what penalty he'll give him - a warning. Upon going away again he turns around and says that he actually has to give me a warning too... for... he doesn't remember the name so I help him out on that. Gosh I hate incompetent judges - the last tournament I even had to appeal his ruling concerning Shattering Spree + Trinisphere + Chalice of the Void - his ruling would have cost Brehn the game if I recall correctly.
Anyway, back to the game. The extra Card of Dark Confidant my opponent got was a Smother, his regular draw a Wasteland - so long for my decent board position. He forgets to attack, I knowing that I'm dead next turn attack with my lone two Factories, bringing him down to 4 and hope that his Confidant will kill him. He again forgets to reveal for Confidant, despite the entire crowd standing around the table screaming 'Confidant, Dude!'. I am like 'hey, wtf, man...' and raise my hand to get the judge back to the table, he extends his: scoop. I actually don't know why he did that but I'll gladly accept him giving me the W.

2:0
1-1-0 (3:2)

50 minutes break to get some food. That's the advantage of having your tournament site in the back-room of a restaurant, I guess. The downside: the restaurant owners drastically reduced the size of the meals which I voiced my discontent at.

Round 3 vs. Fabian #*&% (you know that your handwriting really sucks when you can't decipher it any more yourself) with Angel Stompy

I'm on the play.

I have an early Tabernacle and an Exploration to slow his progress while accelerating my build up. I get the Loam engine going, draw cards like mad, play two Dark Confidants to draw into more stuff (amongst others: two Tarmogoyfs to block his few critters), get a Crusher onto the board, play a Devastating Dreams. Win. Magic can be that simple.

-1 Dark Confidant
-2 Wasteland
+1 Shriekmaw
+1 Trinket Mage
+1 Volrath's Stronghold

He gets a first turn Soltari Priest. Second turn Sword of Fire and Ice + Equip. Third turn Elspeth + pump. Impressive. I show him the Devastating Dreams on my hand and joke about how outdated pro:Red is in the current meta while shuffling up for game 3.

He doesn't have a similar broken start despite putting me on quite a clock with double Soltari Priest. I get Shriekmaw + Stronghold and Loam + Cycle lands + Exploration going, take like 15 damage from my own manabase (which are then refounded by my opponent sending my Crusher, that would have been lethal on the next turn, farming), find another threat (Tarmogoyf), destroy his manabase via Devastating Dreams. Win.

2:1
2-1-0 (5:3)

Round 4 vs. Matthias Hoffman with Ichorid

I'm on the draw.

He doesn't have a too busted start giving me the possibility to stall via Engineered Explosives, draw some cards via Dark Confidant, find Tabernacle and simply win, win, win (after a Tarmogoyf and a Crusher making sure that no Ichorid nonsense could catch me off guard).

-1 Tranquil Thicket
-1 Wasteland
-2 Dark Confidant
-1 Life from the Loam
+2 Tormod's Crypt
+2 Trinket Mage
+1 Engineered Explosives

I mulligan into Tormod's Crypt, the hand sadly has no lands. I do nothing for the first two turns while he just drops one land after the other and proceeds to beat me down with Imps (Putrid and Stinkweed). He has no cards left in hand.
I find some lands, get a blocker (Trinket Mage) chump. I find a Tarmogoyf and having a Devastating Dreams in hand plan the turn such as that the Goyf survives while I remove my opponent's board + Graveyard.
At that point my concentration fails and I activate the Crypt in response to my Devastating Dreams instead of in response to Bridge from Below's intervening-if trigger. I could slap myself as only a second after putting the Crypt into the yard I realize how horrible that play was: instead of having nothing and facing sure death in two turns he all of a sudden has at least a dredger (the Stinkweed Imp that died in the Dreams). Luckily he doesn't find anything in his top5 cards so that the Goyf has the two turns he needs.

2:0
3-1-0 (7:3)

Round 5 vs. Oliver Salten with Uw Bomberman

As either one of us only has to draw the next round to be top8, we decide to split prices.

I'm on the draw.

As we sat next to each other in the first round, he knows what I play and vice-versa. He drops a first turn Island + Mox Diamond + Meddling Mage on Life form the Loam which is rather impressive. On his second turn he drops another Mage naming Devastating Dreams. He tempo-plays me, Repealing my Mox Diamonds but as I am flooded with horrible (i.e. mana-only) lands anyway that's rather ineffective. I Intuition for Academy Ruins, Engineered Explosives and Eternal Witness, clear his board and start my Loam engine, keeping him low on mana. While I start applying some Factory beats, he eventually gets a new board with Mage on Engineered Explosives, Trinket Mage and Auriok Salvagers which I Dreams away, drop a guy (Goyf) and win.

-1 Maze of Ith
-1 The Tabernacle at Pendrell Vale
-1 Glacial Chasm
-1 Devastating Dreams
-1 Tranquil Thicket
-1 Life from the Loam
+2 Trinket Mage
+2 Tormod's Crypt
+1 Shriekmaw
+1 Volrath's Stronghold

As we both decide to mulligan I offer him to draw the game so that we can both see seven new cards. He accepts.
The second game then plays out really boringly: I have a slow start and he the turn 4 combo-kill which I can do nothing against.

The last game, on the other hand, was at least as epic as the second game was boring: I keep a strange hand featuring double Countryside Crusher, an Intuition and some lands. My next draws include Crusher n°3 and Intuition n°2. I proceed to drop a Crusher on turn 3 which he Mind Harnesses. I certainly didn't see that coming. On my next turn I drop another Crusher. His reveals 6 (!) lands in a row during his upkeep - more than I managed all day long -, putting me on real low life. Additionally he has an Oblivion Ring for my other Crusher. On my turn I drop the third one and a Mox Diamond, chump his big one with my Mishra's Factory. In my upkeep, my Crusher mills a land and reveals a Mox Diamond. I therefore decide to Intuition before I draw for triple Burning Wish, getting me Reverent Silence and all of a sudden I'm back in business. As he can't do anything against a whopping three Countryside Crushers, I win on the next turn.

2:1:1
4-1-0 (9:4:1)

Round 6 vs. Alexander Thomas with Ugr Dreadstill

We price split again (to moderate any differences in prices that would result from tie-breakers putting us into different top8 slots) and ID into top8.
We play the game for fun.

I'm on the draw.

I keep a hand with two lands, a Dark Confidant and double Tarmogoyf. On my second turn I play the Confidant, he Brainstorms and finds a Daze. As I don't draw a land, his second Brainstorm can find a second Daze for my third turn Tarmogoyf. I still don't manage to draw a land but that's fair as he doesn't have too much business either and as despite his third Brainstorm my second Goyf resolves. That Goyf then comes in for some damage. He finds a Trinket Mage enabling his Dreadnought + Stifle. In the meantime, I got him down to 9 life, with Goyf n°4 on my side of the table. He swings with the Nought getting me down to 7, I Devastating Dreams his Factories + Trinket Mage away and counter-attack for lethal. I could have Intuitioned for artefacts, pumping my Goyfs to gang-block + kill his Nought on that same turn too.

-1 Glacial Chasm
-1 The Tabernacle at Pendrell Vale
-1 Life from the Loam
-1 Tranquil Thicket
-1 Devastating Dreams
+2 Krosan Grip
+1 Engineered Explosives
+2 Trinket Mage

He asks me how he should board against me and I advise him to take out any number of Standstills as I can operate just as well as he can under them. Consequentially he takes out one.
As if to prove my point, he does drop a second turn Standstill, Wasteland backed. I waste his Wasteland, drop a Factory, waste his Factory, drop a Factory and do prove my point.

2:0
4-1-1 (9:4:1)

Other Tournament Stuff

I come in eight with the entire top8 but the first three places having the same amount of points - with such ever-rising attendance numbers the TO definitely has to adopt a new system as having your tie-breakers decide over 10-20 € is not really nice.

The prices were: (in order of pick from the price-pool)

1st - 1 Underground Sea (German Limited i.e BB)
2nd - 2 Badlands (Engl. Unlim.)
3rd - 4 Cunning Wish
4th - 4 Leyline of the Void
5th - 3 Bloodstained Mire
6th - 1 Polluted Delta
7th - 2 Cabal Therapy (DCI-Foil)
8th - 1 Damnation

I got the Damnation, the guy I split prizes with the two Therapies so we decided to ignore the split as there wasn't a too large discrepancy between the two values. Still, there is a huge difference between a Damnation (5-6€) and multiple fetchlands. Also, playing out top8s can be a really enjoyable thing and isn't done enough in Germany - I'll have to suggest that for the next tournament.
I search Oliver to figure out the prize split and offer him to just take the Damnation in exchange for 3€. He tells me to take the Damnation in exchange for 2€ - as we both don't have any change, we just decide to ignore that price split too... it's not worth it anyway.

Postlude

Performance of the rest of Team SPOD :

5-0-1 Stefan
4-1-1 Adan
3-2-1 Harrald
3-3-0 Thomas

After leaving the site, we drop Christian (who ended up going 2-4 with Wildfire 2k8) somewhere. Stefan, Harrald and Thomas proceed to some Highlander-action which I can sadly not participate in as I had to finish a paper for French.
Fail. Big Time.

Props:
The deck for being uber
Stefan for being uber when playing Dirty Combo
All people who played Elves! for playing Elves! - that's such an awesome deck
Slops:
For all those Elves! lists for not facing (and consequentially bashing) all those ITF lists
French. Seriously. Worst. Language. Ever. And I say that as a somewhat native speaker...

Adan
10-20-2008, 05:03 PM
I'll write something, too.

First of all, because schadenfreude is the best of all pleasures, I'll tell you something about my "date" which turned out to be an epic fail.

She is a good friend and we know each other for years now, but we meet each other only a few time during a year or so, that's why she wrote me an E-Mail (the last time I sent her an E-Mail was 2 years ago, before she dismissed me).

Whether I already have my driver license and if I'd like to visit her soem time. Yes.

So I drove 120km to Frankfurt (traffic jam on the speedway due to some idiot who managed to turn his car upside down) and went to a club (Velvet Club Frankfurt). Of course I invited her. And right after I was bleeding with 15 bucks for her glass of wine and a Vodka Red Bull, she told me: "Say, just in case I get it wrong, but this is all about friendship, isn't it? You are not hoping for anything, aren't you? We had that before."

Well. Fuck. The disappointment felt like a cardiac defect. But fortunately, the bass of that cool progressive house music were shaking me so hard that it overrode that feeling. And the 2 DJanes were HOT, OMG ( "2elements" on Myspace).

That's how you waste 60 bucks for nothing! At least the speedway was free the next day so I could speed home with an average of 180 km/h. That was calming me down somehow.

So, after so much frustration, I retained my intention to play ITF because I was too lazy to build anything else.

This was the build I played. It's standard:

// Lands
1 [SH] Volrath's Stronghold
4 [ON] Polluted Delta
4 [ON] Flooded Strand
1 [TSP] Academy Ruins
2 Island
1 [UG] Plains
3 Underground Sea
4 [B] Tropical Island
2 [B] Tundra

// Creatures
4 [FUT] Tarmogoyf
1 [FD] Eternal Witness
1 [FD] Etched Oracle

// Spells
4 [TE] Intuition
4 [AL] Force of Will
4 [CS] Counterbalance
3 [CHK] Sensei's Divining Top
3 [AP] Pernicious Deed
2 [FD] Engineered Explosives
1 [FD] Vedalken Shackles
1 [RAV] Life from the Loam
4 [MM] Brainstorm
4 [B] Swords to Plowshares
2 [MM] Counterspell

// Sideboard
SB: 3 [TSP] Krosan Grip
SB: 4 [UL] Engineered Plague
SB: 4 [B] Blue Elemental Blast
SB: 4 [DK] Tormod's Crypt

Well, here are the matches:

Match 1 against Martin Mueller with BW Pox:

I actually can't remember much because I have not taken notes for the whole tourney.

Game 1 I have a lot of lands which make that matchup way more comfortable, Counterbalance-lock and a 4/4 Etched Oracle to beat him down.

I didn't board anything.

Game 2 He opens the game with Leyline of the Void. Terrible! But even worse, they kept my Goyfs at 1/2 or 2/3. After he blasted 2 Goyfs away, I assembled Counter-Top.
After 32 Turns (dunno, but it sure was long) of Draw-Go, he plays a Tomb of Urami and spawns a 5/5 token at the cost of all his lands. I play Shackles and he scoops.

2-0, 1-0-0

Match 2 against Harald David with Aggro Loam.

This should be easy. I keep a hand with a nonbasic, SDT, Top, Brainstorm, Intuition, Force. MONSTER!

I play Tropical, go. He wastes it. I play Brainstorm and don't find a single land. Fuck that! I am pissed and skip to Game 2.

I boarded out the Oracle and 3 Deeds for 3 Crypts and a BEB.

Game 2 I saw he was wasing a lot of resources to get a Life from the Loam (Land, Mox, Burning Wish -> Loam).

I play EOT Brainstorm and in my turn, I play Counterbalance. I reveal 2 times for 2 for his Life and then - blind - I hit his Crusher with a Intuition. But then he resolves a huge Goyf. I Intuition for Academy Ruins, Top, Shackles (I don't have enough Islands to steal Goyf). So he gave me Shackles.

I shrinked his Goyf with Crypt and stole it. Scoop on his side.

Game 3 was absurd. I kept a hand with StoP, StoP, BEB and 4 Lands. Solid.
He begins with Land, Mox, Chalice @ 1. Mimimi. He was about to crush my face and then Burning Wishes. I'm a littlebit upset and watch the match beside me. Suddenly he extended his hand and scooped.

He forgot to put the 4th Life from the Loam back to his SB after Game 2, therefore he only had 14 SB card. I feel very sorry for him as exactly the same happened to me once when I was playing Clemens' UWb Cunning Landstill. But it was fair enough of him.

4-1, 2-0-0

Match 3 against Fabian Moyschewitz with ITF.

We ID because we play exactly the same 75 cards.

4-1, 2-0-1

Match 4 against Martin Schreiber with Clemens' UGW Threshold.

Yay! I am a little confused that he made it to 3-0-0, but 3 things tell me that I'll win this:

- He's one of the worst players in existence.
- He plays UGw Threshold
- He plays [B][U]Clemens' Ugw Threshold. I know his build inside out. And why? Because it's FUCKING TERRIBLE.

Game 1 he resolves a early Counterbalance but doesn't have SDT. He always reveals lands. That's why I could assemble my own Counter-Top engine and resolve a Goyf after I sweeped his board with a Deed.

I boarded out the 3 Deeds for Krosan Grips as I know that there will be some Back to Basics waiting for me. He will bring in Krosan Grip himself and he also runs Needle, making Deed the most fragile card. It was wrong I guess, but whatever.

Game 2 he plays a land, I play Top. He then plays Needle. Fuck. But he names "Pernicious Deed". I have so huge balls...

Anyway, I assemble Countertop again and gg.

6-1, 3-0-1

Match 5 against Stefan "damnluckybastard" Czolk with Ad Nauseam.

Game 1 he mulled to 5 and I mulled to 6, him being on the play.
He duresses away my Counterbalance. SHIT! I play Land, go.

And then he plays Dark Ritual, LED, LED, Infernal Tutor. I brainstorm and don't find a FoW.

Fuck you Stefan. Fuck you.

Game 2 I kept a lousy hand and lost because I refused to Intuition for triple-Force and then countering his Ad Nauseam by pitching my 2nd Intuition into the FoW. By remaining handcards would have been Academy Ruins and Top or Tormod's Crypt, I don't remember.

blah

6-3, 3-1-1

Anyway, Match 6 I got paired against Andreas Lorenz with Ichorid.

Game 1 he plays Land, LED, Breakthrough. "Ok?" "What? Uh, OK". Failed at killing me 1st Turn by messing up that priority thing, oh man. I play 2 Goyfs which are 6/7, but on 8 life, he dredges into Deep Analysis , 4 Birdges, Dread Return, Therapy and FKZ. Meh.

I boarded out the Counterbalance Engine and the Oracle for 4 Plagues and 4 Crypts.

Game 2 my opening hand looked like this: Crypt, Crypt, U-Sea, Academy Ruins, EE, Force of Will and Brainstorm. I reveal him the hand and we go for game 3.

Game 3 he mulligans to 5, I start with Crypt. He doesn't seem to have anything and also doesn't have a discard outlet. He resolves a Imp, dredges a Thug once, hits nothing and loses to two 6/7 Goyfs after I StoP'ed the Imp.

8-3, 4-1-1

Because I lost against Stefan who performed to a flawless 5-0-1, I took 4th place with the best OppScore.

I had the choice between a playset of Cunning Wish, a playset of Leylines, garbage and garbage. Since I already have Cunning Wishes, I picked the Leyline for that I can hate every fucking Ichorid running around.

That deck needs to be fucked by some bannings. It's neither fun to play nor to play against. Such a retarded, stupid pile. Fabian lost against it because he got annihilated by 1st Turn kills.

Props:

- ITF for being a very cool pile.
- Stefan for his flawless performance with ANT.
- Beer!

Slops:

- My "date"
- Everytime I go to the tournament, I am feeding on garbage-food.
- Ichorid for killing all the fun I had during the tourney, that deck is sooo stupid and retarded.

And now school started again. Life sucks. Internet as refuge ftw.! But I got my new eyeglasses and now I am seeing everything in high-definition, lol.

Yours truly,
Adan

spirit of the wretch
10-21-2008, 08:10 AM
Well, since I didn't scub out this time, I'll write some sentences, too:

I played Ad Nauseam Tendrils (aka "Necro 2.0"), pretty standard list, can be found here (http://www.mtgthesource.com/forums/showpost.php?p=286391&postcount=360).
Not much interessting pre-tourney stuff, so I'll just cover the matches:

1. Round: Aggro Loam

Game 1: I lose the roll (this should become a bad habit until round 5) and he puts me on Ichorid, which I used to play. So he keeps a hand with first turn Chalice at 0 and I consequently need 4 turns to play around it (I don't play any bounce spells in the MB), instead of killing hin turn 2. Meh.

Game 2: He has the hate and a fast clock so I can't combo out in time before a huge Crusher ... well ... crushes me.

Game 3: Finally I may start and so I can win pretty easy as I can resolve my mana artefacts before his Chalice hits play.

2-1

1/0/0

2. Round: G/b/r Survival

Game 1: 2nd turn kill
Game 2: 2nd turn kill

2-0

2/0/0

Yay, that was easy =)

3. Round: Dragon Stompy

Game 1: He drops a first turn 3Sphere and I scoop it up.

Game 2: I can drop my mana before he brings on his lock pieces. Then I bounce his lock pieces and smash him.

Game 3: His deck does, what it's supposed to do and craps out on him because of mana issues. Good times =)

Horrible MU with the Moons, 3Spheres, Chalices and a fast clock. Especially if you lose the roll.

2-1

3/0/0

4. Round: Imperial Painter

Game 1: He drops a first turn Moon. I luckily have my only swamp in hand and kill him turn 2 or 3.

Game 2: His deck has just no good hate against me so I'm able to resolve Ad Nauseam turn 3 and I manage to reval the remaining three Ad Nauseam ftl...

Game 3: I pretty much kill him without any problem.

2-1

4/0/0

5. Round: ITF

I'm the only one at 4/0/0 so I get paired down against my fellow teammate Adan ;-)
See Adan's report above

2-0

5/0/0

6. Round: ITF

We draw and play it out for fun. I beat him in 3 games as I'm able to dodge Counterbalance like a true pro =)

ID

5/0/1

Conclusio: Ad Nauseam is a card that shows pretty clear, that Wizards isn't caring too much about the eternal formats. This card is just ridiculously powerful.

Props:
Wizards for not caring about the eternal formats
Thomas for driving
Me for dodging CB
Highlander for beeing the best format
Beer
Harald for drinking instead of sleeping

Slops:
Small meals at the site
LED for beeing stupidly expensive

jeanbathez
10-21-2008, 11:28 AM
I'll wrote something, too.


Anyway, Match 6 I got paired against Andreas Lorenz with Ichorid.

Game 1 he plays Land, LED, Breakthrough. "Ok?" "What? Uh, OK". Failed at killing me 1st Turn by messing up that priority thing, oh man. I play 2 Goyfs which are 6/7, but on 8 life, he dredges into Deep Analysis , 4 Birdges, Dread Return, Therapy and FKZ. Meh.

I boarded out the Counterbalance Engine and the Oracle for 4 Plagues and 4 Crypts.

Game 2 my opening hand looked like this: Crypt, Crypt, U-Sea, Academy Ruins, EE, Force of Will and Brainstorm. I reveal him the hand and we go for game 3.

Game 3 he mulligans to 5, I start with Crypt. He doesn't seem to have anything and also doesn't have a discard outlet. He resolves a Imp, dredges a Thug once, hits nothing and loses to two 6/7 Goyfs after I StoP'ed the Imp.

8-3, 4-1-1


@ Adan : Good report, a short question, i'am not so good at playing against ichorid and priority, would you explain the situation in game 1 a bit more, that would be nice ?

About girls : that are the experiences everyone of us is making. I would say : Learn about it for the future :wink:

Mantis
10-21-2008, 11:46 AM
So like what can he learn from? Let her pay the drinks next time? Seriously, seems like he did it all right, but she was just an ass. You should have picked up some other girl that night, that would have served her *HAR HAR*.

@Spirit of the wretch;
When a combo deck can even defeat a deck with Chalice, Trinisphere and 8 Moon effects, than it's definately growing out of hand yeah. But hey, it's not as bad as Flash was at least.

TeKo
10-21-2008, 11:51 AM
@ Adan : Good report, a short question, i'am not so good at playing against ichorid and priority, would you explain the situation in game 1 a bit more, that would be nice ?

If you play Breakthrough and ask "OK?" you pass priority and if your opponent pass priority, Breakthrough resolves and you don't get the chance to sac LED.
You have to play Breakth. and sac LED in response so you discard your hand get 3 Mana and then pass priority.

diffy
10-21-2008, 11:53 AM
I am not so good at playing against Ichorid and priority, would you explain the situation in game 1 a bit more, that would be nice ?

Player A: (LED in play) Breakthrough, resolves?
Player B: Sure.
Player A: Draws 4 cards, discards his hand.

<- What Adan's opponent did.

Player A: (LED in play) Breakthrough, in response sac LED (discards hand), Breakthrough resolves?
Player B: Sure.
Player A: Draws 4 cards (i.e. dredges most of his deck), discards his hand. Wins.

<- What he should have done.

The trick is that you can't ask your opponent if your Breakthrough resolves and then go back and discard your hand with LED: you already passed priority, if your opponent passes priority back, the Breakthrough resolves without you having any chance to do anything - you have to sac the LED without passing priority (making a counter on your Breakthrough even the more devastating).

Edit: Ninjaed by TeKo.

jeanbathez
10-21-2008, 02:01 PM
@Der_imaginäre_Freund and TeKo :
Thanky guys, that was very helpful, i'am always learning :smile:

@Mantis : What i guessed was : it will need some time, but at some point (after some bad experiences f.e. paying 15 bucks:wink: ) you will recognize if she is interested or not.......

Adan
10-21-2008, 02:12 PM
@Der_imaginäre_Freund and TeKo :
Thanky guys, that was very helpful, i'am always learning :smile:

@Mantis : What i guessed was : it will need some time, but at some point (after some bad experiences f.e. paying 15 bucks:wink: ) you will recognize if she is interested or not.......

2x 10€ entry
+1x 9€ for my Vodka Red Bull
+1x 6€ for her glass of white wine

------------------------------------

= 35€ for the stay at the club.

+ 25 Euro for 20 Liters of 95 Super Fuel

-------------------------------------

-> 60€.

LOL I GOT RIPPED OFF.

But again, the DJanes were HAWT OMG.

jeanbathez
10-21-2008, 02:40 PM
@Adan : Thats life, next time you will find out if she is interested or not before you have to pay 60 €or much more :eek: .
About DJanes : I think i'am gettin old....:confused:

Shades
10-21-2008, 04:49 PM
@Stefan: I don't really get your Sb plan against Control/Thresh...You already have 8 MD protection and still want to bring in 4 more Pacts and 4 Confidants, which don't play well with the life restraints of Ad Nauseam? Do you board out the AN's and LED's and try to kill him slowly with double Tendrils? Did you bring in the Confidants at all? I think they are unnecessary, but maybe I simply overlook a really good SB plan...
Against Dragon Stompy 4 Serenity + one or two basic Plains along with 1 or 2 mass bounce spells looks like a decent plan.

spirit of the wretch
10-21-2008, 06:15 PM
Who said I wanted to bring in Pacts and/or Confidants against Thresh? Truth be told my sideboard sucked hardcore that day! The plan behind the Confidants was to bring them against discard and the Pacts were for the MUC, Landstill MU.
My sideboard plan against Grow was as simple as it was brilliant: Ignore it! =) I didn't have any specific Counterbalance hate, so I decided Duress/Chant and a fast finish had to be enough. Against Dragonstompy Hurkyl's Recall > Serenity because you can fetch it with Mystical.
Long story short: I never played ANT before and the sideboard was mostly experimental and except from the bounce spells wasn't used all day long.

MindTwiZt
10-22-2008, 01:27 PM
Before you start complaining about the food in a random forum, why not just talk to the organizers first ? It's not a very fine move to do it this way...

diffy
10-22-2008, 02:28 PM
Before you start complaining about the food in a random forum, why not just talk to the organizers first ? It's not a very fine move to do it this way...

Well, that's actually what I did. The bald guy with glasses asked me if everything was okay with the food and that he would be delighted to get any sorts of feedback (he stressed that even negative feedback was very welcome) so I told him what the general bottom-line was that day. He then told me that he would get that comment to whoever it would concern.
Also, it's not yet bad enough to start 'complaining' - it's more like 'noticing'... you too will have to admit that you can see a downward trend as during the first few events they had a 'have as many chips as you want'-policy which got gradually downgraded until reaching the current situation.

Edit:
If you fear that the reputation of Haßloch as a tournament site will deteriorate due to such remarks, be assured that the mere fact that there is the possibility of getting food on the site (no matter what kind of food as long as it's... you know... food) puts us ahead of plenty of locations. I'd bet that with 45+ participants people would even travel to the tournament if it weren't for the restaurant.
Also, I have the strong feel that not saying the truth (or omitting some parts of the story) has more potential for image-loss than being frank about the status-quo.

MasterC
10-22-2008, 04:02 PM
I have to remark that I neither noticed a decrease of quantity, nor a decrease of quality concerning the food. I'm satisfied. :wink:

MindTwiZt
10-22-2008, 09:03 PM
Well, that's actually what I did. The bald guy with glasses asked me if everything was okay with the food and that he would be delighted to get any sorts of feedback (he stressed that even negative feedback was very welcome) so I told him what the general bottom-line was that day. He then told me that he would get that comment to whoever it would concern.
Also, it's not yet bad enough to start 'complaining' - it's more like 'noticing'... you too will have to admit that you can see a downward trend as during the first few events they had a 'have as many chips as you want'-policy which got gradually downgraded until reaching the current situation.

Edit:
If you fear that the reputation of Haßloch as a tournament site will deteriorate due to such remarks, be assured that the mere fact that there is the possibility of getting food on the site (no matter what kind of food as long as it's... you know... food) puts us ahead of plenty of locations. I'd bet that with 45+ participants people would even travel to the tournament if it weren't for the restaurant.
Also, I have the strong feel that not saying the truth (or omitting some parts of the story) has more potential for image-loss than being frank about the status-quo.

Ok, at the beginning of the next tournament I will have a little talk with Stefan (the owner of the restaurant, not myself^^). Maybe we can arrange some extra French Fries for whoever needs them.

spirit of the wretch
10-23-2008, 10:25 AM
I didn't mean to complain about the food (hey, you get something to eat there and it taste good), I was only disappointed to see, that the "all frites you can eat"-policy didn't apply any more. Maybe this isn't new, as I missed the last four tourneys, but it was new to me.
To get this straight: The tournament is awesome and so is the food, but more food obviously would be even more awesome =)