Captain Hammer
01-04-2009, 11:09 PM
Yep another deck. You're going to hate it. I've seen it before way too many times to not be prepared.
People hate most decks posted here as a rule. So just go ahead and flame away. Don't even bother to try the deck. I'm down with that, and am prepped for the flames coming my way.
Ready for the list? Do you have all your lines of attack figured out and ready to strike, a list of all decks that you're going to compare this deck to and accuse it of being worse than? Well then here you go...
4 Tombstalker
4 Tarmogoyf
4 Doran, the Siege Tower
4 Dark Ritual
4 Thoughtseize
4 Hymn to Tourach
4 Sinkhole
4 Snuff Out
4 Vindicate
3 Reanimate
4 Wasteland
4 Polluted Delta
3 Bloodstained Mire
3 Bayou
3 Scrubland
3 Swamp
1 Urborg, Tomb of Yawgmoth
I've been getting sick of Eva Green having to play weak creatures like Shade and Hyppie for a while now. Both Hippie and Shade are usually well within burn range (you won't have spare mana to pump shade till turn four at the earliest), and that is just plain unacceptable this day and age. And to top it off, Hippie is only really worthwhile when played first turn off of a Ritual, and even then it's usually killed asap creating card disadvantage.
When playing Eva Green, I felt like I was driving a Lambroguini stuck with a part or two from an old Chevy under the hood (parts like Hippe, Shade and Seal).
I wanted all of my threats to be scary big, well out of burn and blocker range and my land destruction component to be simulatously more extensive and more versatile at the same time.
Splashing white and making room for Doran and Vindicate allowed me to do just that.
I've messing around with variations on this for what feels like an eternity now but settled on the absolute final list together late this afternoon, and have been really impressed with the overall decks performance so far. I mean crazy impressed.
As early as this morning, I wasn't 100% convinced that Dark Ritual would work well without Hippe or Shade to cast off of it, but this entire final round of testing, Ritual has seriously never let me know once all day, letting me lay down Tombstalkers, play first turn Sinkholes on the play, chain together Thoughtseizes with Reanimates, Hymns with Thoughseiges, Sinkholes with Dorans on turn three and all sorts of other broken nonsense.
Doran is a bomb, just as big or bigger than goyf most of the time, making your own goyf bigger as well, being safe from most black removal spells and essentially being a 3cc Tombstalker that isn't reliant on the graveyard in the least.
Vindicate is a bomb, blowing up the lands that made it past Wasteland and Sinkhole during round one, eating up creatures that Thoughtseize and Snuff Out missed round one, and taking crap like Chalice at 2 out back and shooting it in the forehead.
Reanimate is a super undercosted bomb, comboing with Thoughtseize or Hymn or Snuff Out or Vindicate to recover my opponent's best creature and recruiting it to fight by my side. Or just bringing back into play the Doran or Goyf that my opponent just smothered.
So go ahead and say what you want about the deck, compare to whatever other decks it shares a vague similarity to, accuse it of being worse than whatever you want it to, attack whatever cards you want to. I've played these cards before thousands of times, and variations on this list hundreds of times, and know that every single card in this deck absolutely belongs and works exactly as it should.
So go ahead and flame away. I'm ready for any and all flames coming this way. And I'm not going to respond until and unless some posts something constructive. The list is tweaked tested and 100% finalized and nothing outside of the sideboard is changing.
Capice. :cool:
People hate most decks posted here as a rule. So just go ahead and flame away. Don't even bother to try the deck. I'm down with that, and am prepped for the flames coming my way.
Ready for the list? Do you have all your lines of attack figured out and ready to strike, a list of all decks that you're going to compare this deck to and accuse it of being worse than? Well then here you go...
4 Tombstalker
4 Tarmogoyf
4 Doran, the Siege Tower
4 Dark Ritual
4 Thoughtseize
4 Hymn to Tourach
4 Sinkhole
4 Snuff Out
4 Vindicate
3 Reanimate
4 Wasteland
4 Polluted Delta
3 Bloodstained Mire
3 Bayou
3 Scrubland
3 Swamp
1 Urborg, Tomb of Yawgmoth
I've been getting sick of Eva Green having to play weak creatures like Shade and Hyppie for a while now. Both Hippie and Shade are usually well within burn range (you won't have spare mana to pump shade till turn four at the earliest), and that is just plain unacceptable this day and age. And to top it off, Hippie is only really worthwhile when played first turn off of a Ritual, and even then it's usually killed asap creating card disadvantage.
When playing Eva Green, I felt like I was driving a Lambroguini stuck with a part or two from an old Chevy under the hood (parts like Hippe, Shade and Seal).
I wanted all of my threats to be scary big, well out of burn and blocker range and my land destruction component to be simulatously more extensive and more versatile at the same time.
Splashing white and making room for Doran and Vindicate allowed me to do just that.
I've messing around with variations on this for what feels like an eternity now but settled on the absolute final list together late this afternoon, and have been really impressed with the overall decks performance so far. I mean crazy impressed.
As early as this morning, I wasn't 100% convinced that Dark Ritual would work well without Hippe or Shade to cast off of it, but this entire final round of testing, Ritual has seriously never let me know once all day, letting me lay down Tombstalkers, play first turn Sinkholes on the play, chain together Thoughtseizes with Reanimates, Hymns with Thoughseiges, Sinkholes with Dorans on turn three and all sorts of other broken nonsense.
Doran is a bomb, just as big or bigger than goyf most of the time, making your own goyf bigger as well, being safe from most black removal spells and essentially being a 3cc Tombstalker that isn't reliant on the graveyard in the least.
Vindicate is a bomb, blowing up the lands that made it past Wasteland and Sinkhole during round one, eating up creatures that Thoughtseize and Snuff Out missed round one, and taking crap like Chalice at 2 out back and shooting it in the forehead.
Reanimate is a super undercosted bomb, comboing with Thoughtseize or Hymn or Snuff Out or Vindicate to recover my opponent's best creature and recruiting it to fight by my side. Or just bringing back into play the Doran or Goyf that my opponent just smothered.
So go ahead and say what you want about the deck, compare to whatever other decks it shares a vague similarity to, accuse it of being worse than whatever you want it to, attack whatever cards you want to. I've played these cards before thousands of times, and variations on this list hundreds of times, and know that every single card in this deck absolutely belongs and works exactly as it should.
So go ahead and flame away. I'm ready for any and all flames coming this way. And I'm not going to respond until and unless some posts something constructive. The list is tweaked tested and 100% finalized and nothing outside of the sideboard is changing.
Capice. :cool: