emidln
02-02-2009, 10:42 AM
The goal here is to present a viable combo deck for budget-oriented players. Cephalid Breakfast is very cheap to assemble on a 5c manabase if you switch out the Goyf-infused kill to the Flash kill of Reveillark/Body Double/Mogg Fanatic/Carrion Feeder (the secret being to hold back 1 copy of Therapy in your yard so when you Dread Return Body Double, you can sac it to start the infinite chain). This lets you avoid extra misc hate cards like EE for 0, Propaganda/Ghostly Prison, Maze of Ith compared to using Pestermite + Jiki Jiki. You can get relatively cheap protection spells (Cabal Therapy is given, Duress, Pact of Negation, Pyroblast are all available), Aether Vial + Shusher as protection from permanents, and a consistent turn 2-3 goldfish.
The basic plan:
// 10ish engine cards
4 Cephalid Illusionist
4 Nomads En-Kor
1-2 other En-Kors
// 8ish protection spells
4 Cabal Therapy
2-4 Pact of Negation (more are required if you use the Lark kill)
0-4 Duress
// 5 more protection and 4 ways to cheap on mana
1 Vexing Shusher
4 Aether Vial
// 9-10 dead combo cards
3-4 Narcomoeba
1 Dread Return
1 Bridge from Below
1 Kiki, Jiki, Mirror Breaker
1 Karmic Guide
1 Pestermite
OR
1 Reveilark
1 Body Double
1 Carrion Feeder
1 Mogg Fanatic
//5-7 Tutor effects (Worldly Tutor, Sylvan Tutor, Lim-Dul's Vault, Living Wish, Eladamri's Call
//are all viable, with my current choices being 4 Worldly, 2 Sylvan Tutor)
4 Worldly tutor
2 Sylvan Tutor
4 Brainstorm
// sue me, the manabase blows, but it seems to work fine for what we're going for (which is produces lots of colors and doesn't break the bank)
4 Lotus Petal
4 City of Brass
4 Gemstone Mine
4 Forbidden Orchard
We end up with between 0 and 4 Free slots I think. These could be extra lands, Ponders, Chrome Mox, extra protection, or more tutors. I'm inclined to make these Lands and protection.
The sideboard is going to want to deal with common hate. Discard and Countermagic are good solution to just about everything. I'm not going to list Duress/Therapy/Thoughtseize/Force of Will (though these last two might be outside the budget range, but you might play them if you have them).
// Chalice/Trinisphere/Pithing Needle Solutions
Shattering Spree
Ancient Grudge
Ingot Chewer
Krosan Grip
Generic Bounce
// Recap of good generic bounce
Chain of Vapor
Echoing Truth
Rushing River
Wipe Away
// Leyline solutions (not counting alt win conditions)
Wispmare
Ray of Revelation
Krosan Grip
Generic Bounce
// Good Counterbalance Solutions
Vexing Shusher
Pyroblast/Red Elemental Blast
Wispmare
Krosan Grip
Wipe Away
Rushing River
// Tormod's Crypt/Relic Solutions
Artifact Hate
Generic Bounce
Pithing Needle (not a very good budget solution)
// Extirpate
Discard is the only good way of dealing with this
// Moon effects
Vial lets us play around this to a certain extent. Lotus Petal does too. I'm not sure that we would play anything besides Generic Bounce (float the mana through) that would ever want to deal with Moon effects.
// Burn/STP
- Benevolent Bodyguard
- Edit: It's probably worth noting that you can beat burn without playing Bodyguard/something else if you play 2 Carrion Feeder and 2 Body Double (perhaps in the sb). This would allow you to remove any burn spells that hit more than one target with Therapies and then ignore the rest by getting 2 Carrion Feeder into play (so you can never lose to burn on one of them) before you start recurring Fanatic. Also, the standard Breakfast Vial tricks involving hardcasting one engine piece and then vialing the other into play in response to removal still applies.
- I'm a bit rusty on this and don't feel like researching it. I'll leave this up to the thread and update this later.
I'm probably missing stuff here. Let me know in the thread.
The basic plan:
// 10ish engine cards
4 Cephalid Illusionist
4 Nomads En-Kor
1-2 other En-Kors
// 8ish protection spells
4 Cabal Therapy
2-4 Pact of Negation (more are required if you use the Lark kill)
0-4 Duress
// 5 more protection and 4 ways to cheap on mana
1 Vexing Shusher
4 Aether Vial
// 9-10 dead combo cards
3-4 Narcomoeba
1 Dread Return
1 Bridge from Below
1 Kiki, Jiki, Mirror Breaker
1 Karmic Guide
1 Pestermite
OR
1 Reveilark
1 Body Double
1 Carrion Feeder
1 Mogg Fanatic
//5-7 Tutor effects (Worldly Tutor, Sylvan Tutor, Lim-Dul's Vault, Living Wish, Eladamri's Call
//are all viable, with my current choices being 4 Worldly, 2 Sylvan Tutor)
4 Worldly tutor
2 Sylvan Tutor
4 Brainstorm
// sue me, the manabase blows, but it seems to work fine for what we're going for (which is produces lots of colors and doesn't break the bank)
4 Lotus Petal
4 City of Brass
4 Gemstone Mine
4 Forbidden Orchard
We end up with between 0 and 4 Free slots I think. These could be extra lands, Ponders, Chrome Mox, extra protection, or more tutors. I'm inclined to make these Lands and protection.
The sideboard is going to want to deal with common hate. Discard and Countermagic are good solution to just about everything. I'm not going to list Duress/Therapy/Thoughtseize/Force of Will (though these last two might be outside the budget range, but you might play them if you have them).
// Chalice/Trinisphere/Pithing Needle Solutions
Shattering Spree
Ancient Grudge
Ingot Chewer
Krosan Grip
Generic Bounce
// Recap of good generic bounce
Chain of Vapor
Echoing Truth
Rushing River
Wipe Away
// Leyline solutions (not counting alt win conditions)
Wispmare
Ray of Revelation
Krosan Grip
Generic Bounce
// Good Counterbalance Solutions
Vexing Shusher
Pyroblast/Red Elemental Blast
Wispmare
Krosan Grip
Wipe Away
Rushing River
// Tormod's Crypt/Relic Solutions
Artifact Hate
Generic Bounce
Pithing Needle (not a very good budget solution)
// Extirpate
Discard is the only good way of dealing with this
// Moon effects
Vial lets us play around this to a certain extent. Lotus Petal does too. I'm not sure that we would play anything besides Generic Bounce (float the mana through) that would ever want to deal with Moon effects.
// Burn/STP
- Benevolent Bodyguard
- Edit: It's probably worth noting that you can beat burn without playing Bodyguard/something else if you play 2 Carrion Feeder and 2 Body Double (perhaps in the sb). This would allow you to remove any burn spells that hit more than one target with Therapies and then ignore the rest by getting 2 Carrion Feeder into play (so you can never lose to burn on one of them) before you start recurring Fanatic. Also, the standard Breakfast Vial tricks involving hardcasting one engine piece and then vialing the other into play in response to removal still applies.
- I'm a bit rusty on this and don't feel like researching it. I'll leave this up to the thread and update this later.
I'm probably missing stuff here. Let me know in the thread.