keys
05-19-2009, 09:13 PM
Hey, I've never played EDH before but Uril, the Miststalker has motivated me :)
I've thrown together pretty quickly a bunch of the best enchantments and creatures with synergy that I could find. Do I have the right ratio of creatures to enchantments to lands for this type of deck? It should play out similar to Enchantress, just a lot less consistent :) It is designed for multiplayer, however I want to still be competitive in 1v1.
Here are the cards:
Creatures: 11
General
Uril, the Miststalker
Draw
Argothian Enchantress
Mesa Enchantress
Verduran Enchantress
Femeref Enchantress
Mana fix
Yavimaya Elder
Krosan Tusker
Utility
Academy Rector
Lost Auramancers
Dowsing Shaman
Eternal Witness
Instants/Sorceries: 16
Search
Enlightened Tutor
Idyllic Tutor
Three Dreams
Eladamri's Call
Recursion
Replenish
Retether
Regrowth
Removal
Austere Command
Winds of Rath
Chastise
Condemn
Mana fix
Kodama's Reach
Crop Rotation
Draw, etc.
Harmonize
Soul's Majesty
Seize the Day
Auras: 14
Armadillo Cloak
Ancestral Mask
Daybreak Coronet
Asha's Favor
Battle Mastery
Unquestioned Authority
Pentarch Ward
Shield of the Oversoul
Runes of the Deus
Epic Proportions
Kithkin Armor
Keen Sense
Flickerform
Pariah
Enchantments: 16
Sterling Grove
Sylvan Library
Enchantress's Presence
Mayael's Aria
Imperial Mask
Dueling Grounds
Karmic Justice
City of Solitude
Removal
Planar Collapse
Seal of Cleansing
Oblivion Ring
Temporal Isolation
Prison Term
Mana accel
Fertile Ground
Trace of Abundance
Land Tax
Endless Horizons
Artifact:4
Scroll Rack
Darksteel Ingot
Coalition Relic
Sol Ring
Land:38
Serra's Sanctum
Flagstones of Trokair
Hall of the Bandit Lord
Sunhome, Fortress of the Legion
Yavimaya Hollow
Kor Haven
Contested Cliffs
Dust Bowl
Horizon Canopy
Grove of the Burnwillows
Mirrodin's Core
Mosswort Bridge
Spinerock Knoll
Sapseep Forest
Mistveil Plains
Vivid Grove
Vivid Meadow
Jungle Shrine
Rith's Grove
Selesnya Sanctuary
Gruul Turf
Boros Garrison
Arctic Flats
Highland Weald
Elfhame Palace
Shivan Oasis
Krosan Verge
Naya Panorama
Terramorphic Expanse
Tranquil Thicket
Secluded Steppe
Forgotten Cave
Snow Covered Plains
Snow Covered Forest
Snow Covered Mountain
Plains
Forest
Mountain
100 Total
Other cards I considered:
Twilight Shepherd
Reya Dawnbringer
Genesis
Defense of the Heart
Pattern of Rebirth
Tawnos' Coffin
Sigil of the Empty Throne
Elephant Grass
Copperhoof Vorrac/Wilderness Elemental
Spellbreaker Behemoth
Knotvine Mystic
Empyrial Armor
Ward of Piety
Epic Proportions
Lure
Ghostly Prison
Suppression Field
Solitary Confinement
CoP: Red
Runed Halo
Rune-tail, Kitsune Ascendent
Silhana Ledgewalker
Worldly Tutor
Nomad Mythmaker
Monk Idealist
Miri's Guile
Inheritance
Quiet Disrepair
Wheel of Sun and Moon
Congregation at Dawn
What do you think? Am I missing anything? What does an EDH newb need to know to get started? Does Rune-tail still trigger at 30 life in EDH?
I've thrown together pretty quickly a bunch of the best enchantments and creatures with synergy that I could find. Do I have the right ratio of creatures to enchantments to lands for this type of deck? It should play out similar to Enchantress, just a lot less consistent :) It is designed for multiplayer, however I want to still be competitive in 1v1.
Here are the cards:
Creatures: 11
General
Uril, the Miststalker
Draw
Argothian Enchantress
Mesa Enchantress
Verduran Enchantress
Femeref Enchantress
Mana fix
Yavimaya Elder
Krosan Tusker
Utility
Academy Rector
Lost Auramancers
Dowsing Shaman
Eternal Witness
Instants/Sorceries: 16
Search
Enlightened Tutor
Idyllic Tutor
Three Dreams
Eladamri's Call
Recursion
Replenish
Retether
Regrowth
Removal
Austere Command
Winds of Rath
Chastise
Condemn
Mana fix
Kodama's Reach
Crop Rotation
Draw, etc.
Harmonize
Soul's Majesty
Seize the Day
Auras: 14
Armadillo Cloak
Ancestral Mask
Daybreak Coronet
Asha's Favor
Battle Mastery
Unquestioned Authority
Pentarch Ward
Shield of the Oversoul
Runes of the Deus
Epic Proportions
Kithkin Armor
Keen Sense
Flickerform
Pariah
Enchantments: 16
Sterling Grove
Sylvan Library
Enchantress's Presence
Mayael's Aria
Imperial Mask
Dueling Grounds
Karmic Justice
City of Solitude
Removal
Planar Collapse
Seal of Cleansing
Oblivion Ring
Temporal Isolation
Prison Term
Mana accel
Fertile Ground
Trace of Abundance
Land Tax
Endless Horizons
Artifact:4
Scroll Rack
Darksteel Ingot
Coalition Relic
Sol Ring
Land:38
Serra's Sanctum
Flagstones of Trokair
Hall of the Bandit Lord
Sunhome, Fortress of the Legion
Yavimaya Hollow
Kor Haven
Contested Cliffs
Dust Bowl
Horizon Canopy
Grove of the Burnwillows
Mirrodin's Core
Mosswort Bridge
Spinerock Knoll
Sapseep Forest
Mistveil Plains
Vivid Grove
Vivid Meadow
Jungle Shrine
Rith's Grove
Selesnya Sanctuary
Gruul Turf
Boros Garrison
Arctic Flats
Highland Weald
Elfhame Palace
Shivan Oasis
Krosan Verge
Naya Panorama
Terramorphic Expanse
Tranquil Thicket
Secluded Steppe
Forgotten Cave
Snow Covered Plains
Snow Covered Forest
Snow Covered Mountain
Plains
Forest
Mountain
100 Total
Other cards I considered:
Twilight Shepherd
Reya Dawnbringer
Genesis
Defense of the Heart
Pattern of Rebirth
Tawnos' Coffin
Sigil of the Empty Throne
Elephant Grass
Copperhoof Vorrac/Wilderness Elemental
Spellbreaker Behemoth
Knotvine Mystic
Empyrial Armor
Ward of Piety
Epic Proportions
Lure
Ghostly Prison
Suppression Field
Solitary Confinement
CoP: Red
Runed Halo
Rune-tail, Kitsune Ascendent
Silhana Ledgewalker
Worldly Tutor
Nomad Mythmaker
Monk Idealist
Miri's Guile
Inheritance
Quiet Disrepair
Wheel of Sun and Moon
Congregation at Dawn
What do you think? Am I missing anything? What does an EDH newb need to know to get started? Does Rune-tail still trigger at 30 life in EDH?