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nodahero
02-11-2010, 10:17 PM
The deck that follows is my personal take on a solid midrange deck designed for a meta with little to no combo. I tried to design the deck so it has game in both single and multiplayer duels. While I realize I need combos to be really solid I would much rather be "fun" and good. Most people dislike my "good" decks and say it ruins the format. This deck will be used in my play groups tournament setting so I have adjusted the deck appropriately. The tourney will be 3 player free for all or 1V1 depending on how many turn up so keeping it fairly rounded is key.

Currently the general for my deck is Teneb although I find myself wondering if Doran might not be more effective... Any ideas?

General
Teneb, The Harvester
Generic Card Advantage
1. Phyrexian Delver
2. Yavimaya Elder
3. Solemn Simulacrum
5. Eternal Witness
6. Karmic guide
Artifact and Enchantment Destruction
1. Return to Dust
2. Indrik Stomphowler
3. Fracturing Gust
4. Virdian Zealot
5. Qasali Pridemage
Equipment
1. Loxodon Warhammer
2. Sword of Light and Shadow
3. Sword of Fire and Ice
4. Behemoth Sledge
Misc. tools
1. Glare of Subdual
2. Silent Arbiter
3. Crime///Punishment
4. World Queller
5. Archon of Justice
6. Terastodon
7. Acidic Slime
8. Primal Command
9. Vindicate
10. Maelstrom Pulse
11. Putrefy
12. Mortify
13. Condemn
Mass Destruction
1. Planar Cleansing
2. Plague Boiler
3. Nevinyrral’s Disk
5. Austere Command
6. Pernicuous Deed
Wrath Effect
1. Hallowed Burial
2. Martial Coup
3. Wrath of God
Accelerant
1. Mindstone
2. Farhaven Elf
3. Kodama’s Reach
4. Farseek
5. Explosive Vegetation
6. Darksteel Ingot
7. Coalition Relic
8. Wood Elves
9. Sakura-Tribe Elder
10. Mana Vault
11. Sol Ring
12. Eternal Dragon
Busted Effects
1. Minion Reflector
2. Debtors’ Knell
3. Yawgmoth’s Will
4. Rude Awakening
5. Scion of Darkness
6. Life from the Loam
7. Crucible of the Worlds
8. Dread
9. Verdant Force
Tutors
1. Wordly Tutor
2. Enlightened Tutor
3. Vampiric Tutor
4. Demonic Tutor
5. Planar Portal
6. Knight of the Reliquary
7. Stone Forge Mystic
Draw Engine
1. Graveborn Muse
2. Mind’s Eye
3. Necropotence
4. Phyrexian Arena
Non-Basics (Utility)
1. Tranquil Thicket
2. Okina, Temple of the Godfathers
3. Shizo, Death’s Storehouse
4. Maze of Ith
5. Miren, The Moaning Well
6. Bojuka Bog
7. Strip Mine
8. Wasteland
9. Secluded Steppe
Non-Basics (acceleration)
1. Golgari Rot Farm
2. Selesnya Sanctuary
3. Orzhov Basilica
4. Temple of the False God
Non-Basics (mana fixing)
1. Bayou
2. Savanha
3. Scrubland
4. Horizon Canopy
5. Verdant Catacombs
6. Marsh Flats
7. Windswept Heath
8. Urborg, Tomb of Yawgmoth
Basics
6 Forest
4 Plains
2 Swamp

I am all in favor of making the deck as sick as it can be as long as we don't use "combos" to win.

nodahero
02-14-2010, 08:36 PM
I have bumped this because apaprently I posted this deck list... I actually don't remember doing this. I am personally sorry the deck that was posted was a complete POS. This version is signicantly better in regards to game play options and the card choices are significantly better.