Aggro_zombies
02-15-2010, 11:46 AM
5 Island
5 Snow-Covered Island
1 Swamp
1 Snow-Covered Swamp
1 Evolving Wilds
1 Terramorphic Expanse
1 Flood Plain
1 Flooded Strand
1 Bad River
1 Polluted Delta
1 Thawing Glaciers
1 Creeping Tar Pit
1 Dimir Aqueduct
1 Dreadship Reef
1 Drowned Catacomb
1 Jwar Isle Refuge
1 Sunken Ruins
1 Underground Sea
1 Watery Grave
1 Halimar Depths
1 Minamo, School at Water's Edge
1 Seat of the Synod
1 Tolaria West
1 Bojuka Bog
1 Urborg, Tomb of Yawgmoth
1 Vault of Whispers
1 Academy Ruins
1 Riptide Laboratory
1 Volrath's Stronghold
1 Spellstutter Sprite
1 Echo Mage
1 Trinket Mage
1 Vendilion Clique
1 Shadowmage Infiltrator
1 Glen Elendra Archmage
1 Mistbind Clique
1 Sower of Temptation
1 Venser, Shaper Savant
1 Azami, Lady of Scrolls
1 Mulldrifter
1 Teferi, Mage of Zhalfir
1 Shriekmaw
1 Draining Whelk
1 Jace Beleren
1 Jace, the Mind Sculptor
1 Liliana Vess
1 Brainstorm
1 Mystical Tutor
1 Vampiric Tutor
1 Sensei's Divining Top
1 Demonic Tutor
1 Tainted Pact
1 Thirst for Knowledge
1 Phyrexian Arena
1 Fact or Fiction
1 Mystical Teachings
1 Opportunity
1 Pact of Negation
1 Counterbalance
1 Counterspell
1 Mana Drain
1 Muddle the Mixture
1 Remand
1 Faerie Trickery
1 Hinder
1 Undermine
1 Cryptic Command
1 Rewind
1 Force of Will
1 Slaughter Pact
1 Doom Blade
1 Capsize
1 Oblivion Stone
1 Vedalken Shackles
1 Consuming Vapors
1 Damnation
1 Consume the Meek
1 Decree of Pain
1 Skullclamp
1 Bitterblossom
1 Power Artifact
1 Crucible of Worlds
1 Everflowing Chalice
1 Sol Ring
1 Armillary Sphere
1 Dimir Signet
1 Grim Monolith
1 Talisman of Dominance
1 Coalition Relic
1 Darksteel Ingot
1 Gilded Lotus
General:
1 Oona, Queen of the Fae
UPDATE: Seems like the EDH rules committee doesn't really like infinite anything. Regardless, here's the latest version of Oona, now relegated to relying on one infinite mana engine. The rest of the deck is basically pure control. Your goal is to lock up the game with a combination of denial and board control, then win either with Oona beatdown or Oona mill. The loss of Tolarian Academy is a pretty big bummer, but shit happens.
I'm thinking of adding the following to the deck: Kozilek, Recurring Insight, SoFI, Dralnu, Ulamog. Mnemonic Wall is also on my shortlist of cards, but further down. I could use some more removal, IMO, preferably instant-speed. I'm thinking of stuff like Vendetta, Into the Roil, Wipe Away, Sudden Death, Hideous Laughter, etc.
Suggestions are welcome.
Current as of 22-vi-2010.
5 Snow-Covered Island
1 Swamp
1 Snow-Covered Swamp
1 Evolving Wilds
1 Terramorphic Expanse
1 Flood Plain
1 Flooded Strand
1 Bad River
1 Polluted Delta
1 Thawing Glaciers
1 Creeping Tar Pit
1 Dimir Aqueduct
1 Dreadship Reef
1 Drowned Catacomb
1 Jwar Isle Refuge
1 Sunken Ruins
1 Underground Sea
1 Watery Grave
1 Halimar Depths
1 Minamo, School at Water's Edge
1 Seat of the Synod
1 Tolaria West
1 Bojuka Bog
1 Urborg, Tomb of Yawgmoth
1 Vault of Whispers
1 Academy Ruins
1 Riptide Laboratory
1 Volrath's Stronghold
1 Spellstutter Sprite
1 Echo Mage
1 Trinket Mage
1 Vendilion Clique
1 Shadowmage Infiltrator
1 Glen Elendra Archmage
1 Mistbind Clique
1 Sower of Temptation
1 Venser, Shaper Savant
1 Azami, Lady of Scrolls
1 Mulldrifter
1 Teferi, Mage of Zhalfir
1 Shriekmaw
1 Draining Whelk
1 Jace Beleren
1 Jace, the Mind Sculptor
1 Liliana Vess
1 Brainstorm
1 Mystical Tutor
1 Vampiric Tutor
1 Sensei's Divining Top
1 Demonic Tutor
1 Tainted Pact
1 Thirst for Knowledge
1 Phyrexian Arena
1 Fact or Fiction
1 Mystical Teachings
1 Opportunity
1 Pact of Negation
1 Counterbalance
1 Counterspell
1 Mana Drain
1 Muddle the Mixture
1 Remand
1 Faerie Trickery
1 Hinder
1 Undermine
1 Cryptic Command
1 Rewind
1 Force of Will
1 Slaughter Pact
1 Doom Blade
1 Capsize
1 Oblivion Stone
1 Vedalken Shackles
1 Consuming Vapors
1 Damnation
1 Consume the Meek
1 Decree of Pain
1 Skullclamp
1 Bitterblossom
1 Power Artifact
1 Crucible of Worlds
1 Everflowing Chalice
1 Sol Ring
1 Armillary Sphere
1 Dimir Signet
1 Grim Monolith
1 Talisman of Dominance
1 Coalition Relic
1 Darksteel Ingot
1 Gilded Lotus
General:
1 Oona, Queen of the Fae
UPDATE: Seems like the EDH rules committee doesn't really like infinite anything. Regardless, here's the latest version of Oona, now relegated to relying on one infinite mana engine. The rest of the deck is basically pure control. Your goal is to lock up the game with a combination of denial and board control, then win either with Oona beatdown or Oona mill. The loss of Tolarian Academy is a pretty big bummer, but shit happens.
I'm thinking of adding the following to the deck: Kozilek, Recurring Insight, SoFI, Dralnu, Ulamog. Mnemonic Wall is also on my shortlist of cards, but further down. I could use some more removal, IMO, preferably instant-speed. I'm thinking of stuff like Vendetta, Into the Roil, Wipe Away, Sudden Death, Hideous Laughter, etc.
Suggestions are welcome.
Current as of 22-vi-2010.