xTrainx
04-07-2010, 09:53 PM
After going through gatherer, the only mill cards I found at all useful were the following:
Archive Trap
Brain Freeze
dampen thought
glimpse the unthinkable
hedron crab
memory sluice
sanity grinding
telemin performance
tome scour
vision charm
Now, the strongest of these are the 1CC cards: Vision charm, Memory Sluice, and Tome Scour
x4 Vision Charm
x4 Tome Scour
x4 Memory Sluice
The next most obvious card is Archive Trap, due to the prevalence of Fetchlands.
x4 Vision Charm
x4 Tome Scour
x4 Memory Sluice
x4 Archive Trap
After that, if you have access to Underground Seas, you should put Glimpse the Unthinkable in.
x4 Vision Charm
x4 Tome Scour
x4 Memory Sluice
x4 Archive Trap
x4 Glimpse the Unthinkable
Brain Freeze: Mills for 6 if you play one card before it, and 9 for the next. Also instant, so usable on their turn.
x4 Vision Charm
x4 Tome Scour
x4 Memory Sluice
x4 Archive Trap
x4 Glimpse the Unthinkable
x4 Brain Freeze
And then Hedron Crab(assuming you are playing ~8 fetchlands).
x4 Vision Charm
x4 Tome Scour
x4 Memory Sluice
x4 Archive Trap
x4 Glimpse the Unthinkable
x4 Brain Freeze
x4 Hedron Crab
Total: 28
x4 Underground Sea
x2 Swamp
x6 Island
x4 Flooded Strand
x4 Polluted Delta
Total: 48
x4 Brainstorm
x1 Ponder
x3 Daze
x4 Force of Will
Total: 60
Completely untested, and I'm going to bed, but I'll give it a whirl tomorrow.
Archive Trap
Brain Freeze
dampen thought
glimpse the unthinkable
hedron crab
memory sluice
sanity grinding
telemin performance
tome scour
vision charm
Now, the strongest of these are the 1CC cards: Vision charm, Memory Sluice, and Tome Scour
x4 Vision Charm
x4 Tome Scour
x4 Memory Sluice
The next most obvious card is Archive Trap, due to the prevalence of Fetchlands.
x4 Vision Charm
x4 Tome Scour
x4 Memory Sluice
x4 Archive Trap
After that, if you have access to Underground Seas, you should put Glimpse the Unthinkable in.
x4 Vision Charm
x4 Tome Scour
x4 Memory Sluice
x4 Archive Trap
x4 Glimpse the Unthinkable
Brain Freeze: Mills for 6 if you play one card before it, and 9 for the next. Also instant, so usable on their turn.
x4 Vision Charm
x4 Tome Scour
x4 Memory Sluice
x4 Archive Trap
x4 Glimpse the Unthinkable
x4 Brain Freeze
And then Hedron Crab(assuming you are playing ~8 fetchlands).
x4 Vision Charm
x4 Tome Scour
x4 Memory Sluice
x4 Archive Trap
x4 Glimpse the Unthinkable
x4 Brain Freeze
x4 Hedron Crab
Total: 28
x4 Underground Sea
x2 Swamp
x6 Island
x4 Flooded Strand
x4 Polluted Delta
Total: 48
x4 Brainstorm
x1 Ponder
x3 Daze
x4 Force of Will
Total: 60
Completely untested, and I'm going to bed, but I'll give it a whirl tomorrow.