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View Full Version : [EDH] Angus Mackenzie



majikal
05-15-2010, 02:50 AM
This deck is a blast to play. You've got the versatility to go beatdown, control, or combo out for the win.

I chose Angus Mackenzie for the general, mostly because he looks like Tim from Monty Python and the Holy Grail. Really, there are a host of other UGW Generals you can use that are just as effective, with the following caveat: most of them will paint a huge target on you. Rafiq especially is guilty of this, while Angus tends to have the rather pleasing effect of having your opponents ignore what you're doing until it's too late. "What's that do? Oh, fog? Okay whatever."

The deck itself is pretty much a mishmash of good stuff and lots of really synergistic strategies that play well with the entire deck.

The List:

Creatures (26)
1x Angus Mackenzie (General)
1x Reveillark
1x Body Double
1x Mirror Entity
1x Venser, Shaper Savant
1x Mulldrifter
1x Sphinx of Lost Truths
1x Spike Weaver
1x Seedborn Muse
1x Vesuvan Shapeshifter
1x Trinket Mage
1x Eternal Witness
1x Karmic Guide
1x Mystic Snake
1x Draining Whelk
1x Voidmage Husher
1x Glen Elendra Archmage
1x Mold Shambler
1x Qasali Pridemage
1x Duplicant
1x Woodfall Primus
1x Ulamog, the Infinite Gyre
1x Kozilek, Butcher of Truth
1x Yosei, the Morning Star
1x Keiga, the Tide Star
1x Genesis

Artifacts (8)
1x Sol Ring
1x Mana Crypt
1x Everflowing Chalice
1x Darksteel Ingot
1x Coalition Relic
1x Sensei's Divining Top
1x Crucible of Worlds
1x Oblivion Stone

Enchantments (4)
1x Survival of the Fittest
1x Dueling Grounds
1x Rhystic Study
1x Sylvan Library

Instants (10)
1x Intuition
1x Fact or Fiction
1x Mystical Tutor
1x Enlightened Tutor
1x Muddle the Mixture
1x Mana Drain
1x Hinder
1x Bant Charm
1x Condemn
1x Crop Rotation

Sorceries (10)
1x Wrath of God
1x Day of Judgment
1x Rout
1x Austere Command
1x Desert Twister
1x Reap and Sow
1x Explosive Vegetation
1x Regrowth
1x Wargate
1x Rite of Replication

Lands (42)
1x Island
1x Plains
1x Forest
1x Snow-Covered Island
1x Snow-Covered Plains
1x Snow-Covered Forest
1x Tropical Island
1x Tundra
1x Savannah
1x Breeding Pool
1x Hallowed Fountain
1x Temple Garden
1x Misty Rainforest
1x Flooded Strand
1x Windswept Heath
1x Yavimaya Coast
1x Adarkar Wastes
1x Brushland
1x Treva's Ruins
1x Seaside Citadel
1x City of Brass
1x Flooded Grove
1x Mystic Gate
1x Wooded Bastion
1x Simic Growth Chamber
1x Azorius Chancery
1x Selesnya Sanctuary
1x Glacial Fortress
1x Sunpetal Grove
1x Krosan Verge
1x Tolaria West
1x Strip Mine
1x Wasteland
1x Academy Ruins
1x Reliquary Tower
1x Mikokoro, Center of the Sea
1x Miren, the Moaning Well
1x High Market
1x Diamond Valley
1x Kor Haven
1x Maze of Ith
1x Eye of Ugin

There's a few different ways to win. One is to go for Survival of the Fittest and combo out with Reveillark. Another is to stall with your fog effects (Angus/Spike Weaver) until you can get a Yosei lock. Yet another is to go for a big, splashy, kicked Rite of Replication on something scary. Or you can just go Eldrazi beatdown.

Pretty much everything in the deck synergizes with everything else in some way, so there is always something new to discover everytime you play. I've had the deck for almost a year in some form or fashion, and I'm still occasionally surprised by some unintended synergy that pops up during gameplay, often resulting in an "Oooops, I win!" moment.