Madak17
09-17-2011, 03:58 PM
Modern hasn't really done much to MBC. Sure, late game acceleration with Cabal Coffers is gone, but if you ask me it never really needed it.
//24 Lands
12 Swamp (http://deckbox.org/mtg/Swamp)
1 Dragonskull Summit (http://deckbox.org/mtg/Dragonskull Summit)
1 Drowned Catacomb (http://deckbox.org/mtg/Drowned Catacomb)
4 Gemstone Mine (http://deckbox.org/mtg/Gemstone Mine)
2 Ghost Quarter (http://deckbox.org/mtg/Ghost Quarter)
1 Isolated Chapel (http://deckbox.org/mtg/Isolated Chapel)
2 Urborg, Tomb of Yawgmoth (http://deckbox.org/mtg/Urborg, Tomb of Yawgmoth)
1 Woodland Cemetery (http://deckbox.org/mtg/Woodland Cemetery)
//14 Creatures
3 Typhoid Rats (http://deckbox.org/mtg/Typhoid Rats)
3 Nantuko Shade (http://deckbox.org/mtg/Nantuko Shade)
4 Gatekeeper of Malakir (http://deckbox.org/mtg/Gatekeeper of Malakir)
3 Phyrexian Obliterator (http://deckbox.org/mtg/Phyrexian Obliterator)
1 Batterskull (http://deckbox.org/mtg/Batterskull)
//5 Creature Kills
3 Geth's Verdict (http://deckbox.org/mtg/Geth's Verdict)
2 Damnation (http://deckbox.org/mtg/Damnation)
//6 Utilities
3 Engineered Explosives (http://deckbox.org/mtg/Engineered Explosives)
1 Elixir of Immortality (http://deckbox.org/mtg/Elixir of Immortality)
1 Crucible of Worlds (http://deckbox.org/mtg/Crucible of Worlds)
1 Phyrexian Arena (http://deckbox.org/mtg/Phyrexian Arena)
//7 Discards
3 Duress (http://deckbox.org/mtg/Duress)
3 Inquisition of Kozilek (http://deckbox.org/mtg/Inquisition of Kozilek)
1 Painful Quandary (http://deckbox.org/mtg/Painful Quandary)
//4 Searches
3 Beseech the Queen (http://deckbox.org/mtg/Beseech the Queen)
1 Liliana Vess (http://deckbox.org/mtg/Liliana Vess)
//Sideboard
4 Funeral Charm (http://deckbox.org/mtg/Funeral Charm)
3 Raven's Crime (http://deckbox.org/mtg/Raven's Crime)
4 Leyline of the Void (http://deckbox.org/mtg/Leyline of the Void)
4 Memoricide (http://deckbox.org/mtg/Memoricide)
Main deck card choices:
3 Nantuko Shade: Most people looking at this would probably switch him for Dark Confidant or Vampire Hexmage, but I prefer Shade because he's a stronger win condition.
1 Elixir of Immortality: Late game you can keep searching for these to recycle your creatures and ensure you don't get picked off by a stray Lightning Bolt. Also provides a weak defense against mill decks.
1 Painful Quandary: This can make your opponent think twice about playing top decks every turn late game--slowing them down and making your 1cc discard relevant again.
//24 Lands
12 Swamp (http://deckbox.org/mtg/Swamp)
1 Dragonskull Summit (http://deckbox.org/mtg/Dragonskull Summit)
1 Drowned Catacomb (http://deckbox.org/mtg/Drowned Catacomb)
4 Gemstone Mine (http://deckbox.org/mtg/Gemstone Mine)
2 Ghost Quarter (http://deckbox.org/mtg/Ghost Quarter)
1 Isolated Chapel (http://deckbox.org/mtg/Isolated Chapel)
2 Urborg, Tomb of Yawgmoth (http://deckbox.org/mtg/Urborg, Tomb of Yawgmoth)
1 Woodland Cemetery (http://deckbox.org/mtg/Woodland Cemetery)
//14 Creatures
3 Typhoid Rats (http://deckbox.org/mtg/Typhoid Rats)
3 Nantuko Shade (http://deckbox.org/mtg/Nantuko Shade)
4 Gatekeeper of Malakir (http://deckbox.org/mtg/Gatekeeper of Malakir)
3 Phyrexian Obliterator (http://deckbox.org/mtg/Phyrexian Obliterator)
1 Batterskull (http://deckbox.org/mtg/Batterskull)
//5 Creature Kills
3 Geth's Verdict (http://deckbox.org/mtg/Geth's Verdict)
2 Damnation (http://deckbox.org/mtg/Damnation)
//6 Utilities
3 Engineered Explosives (http://deckbox.org/mtg/Engineered Explosives)
1 Elixir of Immortality (http://deckbox.org/mtg/Elixir of Immortality)
1 Crucible of Worlds (http://deckbox.org/mtg/Crucible of Worlds)
1 Phyrexian Arena (http://deckbox.org/mtg/Phyrexian Arena)
//7 Discards
3 Duress (http://deckbox.org/mtg/Duress)
3 Inquisition of Kozilek (http://deckbox.org/mtg/Inquisition of Kozilek)
1 Painful Quandary (http://deckbox.org/mtg/Painful Quandary)
//4 Searches
3 Beseech the Queen (http://deckbox.org/mtg/Beseech the Queen)
1 Liliana Vess (http://deckbox.org/mtg/Liliana Vess)
//Sideboard
4 Funeral Charm (http://deckbox.org/mtg/Funeral Charm)
3 Raven's Crime (http://deckbox.org/mtg/Raven's Crime)
4 Leyline of the Void (http://deckbox.org/mtg/Leyline of the Void)
4 Memoricide (http://deckbox.org/mtg/Memoricide)
Main deck card choices:
3 Nantuko Shade: Most people looking at this would probably switch him for Dark Confidant or Vampire Hexmage, but I prefer Shade because he's a stronger win condition.
1 Elixir of Immortality: Late game you can keep searching for these to recycle your creatures and ensure you don't get picked off by a stray Lightning Bolt. Also provides a weak defense against mill decks.
1 Painful Quandary: This can make your opponent think twice about playing top decks every turn late game--slowing them down and making your 1cc discard relevant again.