View Full Version : [Deck] Relentless Rats

09-28-2011, 11:12 AM
Hi all,

Just a deck that I was using that was very uncompetitive in legacy, but stands a much better chance in modern.

Tips / card suggestions and ideas are more than welcome!!

The deck aims to abuse relentless rats just because it's awesome.

The cards that do that are:

Thrumming Stone; you cast one rats, and each subsequent one that is flipped will cause the ripple 4 to reactivate. With 15-20 rats in the deck you can often get all of them into play in a single turn.
Bloodbond March; any dead rats come back with a vengeance.

Because of this, the deck I run is G/B. (N.B. for Legacy I was more focussed on comboing out with stone, so used blue tutors and mana producers to get it out speedy. Without disruption, it could combo out on the 2nd turn, but was not likely).

So, the rough decklist that I have been playing is:


16x Relentless Rats


3x Bloodbond March
3x Thrumming Stone
4x Thoughtseize
4x Doom Blade
4x Echoing Courage
4x Maelstrom Pulse
2x Twinning Glass


4x Overgrown Tomb
4x Verdant Catacombs
12x Swamp


Hopefully things are fairly clear as to what they do; low mana requirements, so few fetches and duals. Once Twinning Glass is in play, 2 rats can be played for 4 mana. Worth noting that if the first rat is countered, you can still use Twinning.

Seize, Pulse and Doom Blade are for early control aspects.

I look forward to any replies.

09-28-2011, 11:46 AM
Twinning Glass just seems too expensive for this deck. I also think you need some acceleration to get the Thrumming Stone out ASAP. Splashing red for a card that gives all your creatures haste (there are a few options) may be better than having green in the deck at all. Red also lets you Seething Song or Desperate Ritual into Thrumming Stone to get it out quicker.

09-29-2011, 06:39 PM
Ahhhh this reminds me of the good old days of goofing off on mws. Thrumming stone in play. Play a rat. Ripple 23 of them. Opponent reveals his hand of cryptic, wrath, wrath. And declairs gg!!!! I tap two more and announce grapeshot... which rippled into a graeshot... "player lost"

09-30-2011, 01:47 AM
Yeah, twinning glass seems redundant when you need thrumming stone out to really be competitive. I'd run 4.