4eak
10-11-2011, 11:55 AM
This deck was played at PT Phil. It didn't perform well, but that could be for plenty of reasons (tournament data is not the holy grail that many people think it is). Perhaps the deck can be fine-tuned to be even better.
Here is a decklist:
// Lands - 19
2 Island
4 Steam Vents
3 Misty Rainforest
4 Scalding Tarn
4 Shivan Reef
1 Stomping Ground
1 Watery Grave
// Mana Acceleration - 10
2 Simian Spirit Guide
4 Seething Song
4 Desperate Ritual
// Breach Combo - 11
4 Through the Breach
3 Blightsteel Colossus
4 Emrakul, the Aeons Torn
// Card Quality - 15
3 Mystical Teachings
4 Peer Through Depths
4 Sleight of Hand
4 Serum Visions
// Protection and Stall - 5
4 Remand
1 Gigadrowse
// Sideboard
SB: 1 Teferi, Mage of Zhalfir
SB: 1 Lightning Bolt
SB: 1 Gigadrowse
SB: 1 Pact of Negation
SB: 1 Hurkyl's Recall
SB: 1 Repeal
SB: 1 Echoing Truth
SB: 1 Surgical Extraction
SB: 1 Slaughter Pact
SB: 4 Firespout
SB: 2 Blood Moon
It has a pretty straightforward gameplan: Have an Emrakul or Colossus in hand and cast Through the Breach. Right now it focuses mostly on speed and consistency. The deck could actually drop acceleration and go for a more control oriented approach. I'm not exactly sure where to go with it.
The cantrips are merely okay. Probe was worse than I expected. I've liked Mystical Teachings in this deck. It picks up protection or Through the Breach for you. It may look slow, but it isn't so bad, particularly if you have 2 pieces of acceleration in hand, where 1 is used to Mystical and the other to cast Through the Breach. Eerie Procession seems pretty interesting - it can pickup Breach or Ritual.
I think this deck would absolutely love a way to tutor creatures. I've not been satisfied with anyone as of yet.
peace,
4eak
Here is a decklist:
// Lands - 19
2 Island
4 Steam Vents
3 Misty Rainforest
4 Scalding Tarn
4 Shivan Reef
1 Stomping Ground
1 Watery Grave
// Mana Acceleration - 10
2 Simian Spirit Guide
4 Seething Song
4 Desperate Ritual
// Breach Combo - 11
4 Through the Breach
3 Blightsteel Colossus
4 Emrakul, the Aeons Torn
// Card Quality - 15
3 Mystical Teachings
4 Peer Through Depths
4 Sleight of Hand
4 Serum Visions
// Protection and Stall - 5
4 Remand
1 Gigadrowse
// Sideboard
SB: 1 Teferi, Mage of Zhalfir
SB: 1 Lightning Bolt
SB: 1 Gigadrowse
SB: 1 Pact of Negation
SB: 1 Hurkyl's Recall
SB: 1 Repeal
SB: 1 Echoing Truth
SB: 1 Surgical Extraction
SB: 1 Slaughter Pact
SB: 4 Firespout
SB: 2 Blood Moon
It has a pretty straightforward gameplan: Have an Emrakul or Colossus in hand and cast Through the Breach. Right now it focuses mostly on speed and consistency. The deck could actually drop acceleration and go for a more control oriented approach. I'm not exactly sure where to go with it.
The cantrips are merely okay. Probe was worse than I expected. I've liked Mystical Teachings in this deck. It picks up protection or Through the Breach for you. It may look slow, but it isn't so bad, particularly if you have 2 pieces of acceleration in hand, where 1 is used to Mystical and the other to cast Through the Breach. Eerie Procession seems pretty interesting - it can pickup Breach or Ritual.
I think this deck would absolutely love a way to tutor creatures. I've not been satisfied with anyone as of yet.
peace,
4eak