kombatkiwi
12-31-2012, 02:41 AM
4 Delver of Secrets
4 Scythe Tiger
4 Tarmogoyf
1 Echoing Truth
1 Remand
3 Piracy Charm
4 Mana Leak
3 Spell Snare
2 Spell Pierce
1 Thought Scour
4 Squelch
4 Lightning Bolt
4 Serum Visions
1 Forked Bolt
4 Misty Rainforest
4 Scalding Tarn
1 Forest
4 Steam Vents
4 Breeding Pool
3 Stomping Ground
SB: 3 Ancient Grudge
SB: 3 Counterflux
SB: 1 Spell Pierce
SB: 1 Spell Snare
SB: 1 Gut Shot
SB: 3 Sulfur Elemental
SB: 2 Dismember
SB: 1 Volcanic Fallout
Unlike some of the earlier modern RUG lists popular at the WMC that used Snapcaster, this deck tries to more closely mirror the legacy version, although obviously many of the cards are much worse.
Scythe Tiger, while appearing bad on the surface, is actually rather strong. Having essentially an insta-thresholded mongoose on turn one is a strong play even with the loss of the land. Setting your curve back isn't too much of an issue as there is so much one-mana interaction available in the deck.
Squelch is almost a cantripping stifle for 2 mana, it's amazing to hit fetchlands with and there are many other uses for it against a wide variety of decks.
Piracy charm is the other card that might raise some eyebrows but the +2 -1 ability is good against Bobs, Snapcasters, Unflipped delvers, Small Robots, Pestermites and many more creatures besides. If you have a Delver or Goyf it can be used as a shock in a damage race. The instant speed discard, while not amazing is an effective way of simplifying the game state and the islandwalk will sometimes let a Goyf or Delver get through some lingering souls tokens for lethal damage.
I wanted the 3 Grudge and 3 Counterflux in the SB for Affinity and Valakut respectively but I'm not sure about the other slots
Feel free to comment
It's probably not very good but against all the random cockatrice brews it seems at least half decent
4 Scythe Tiger
4 Tarmogoyf
1 Echoing Truth
1 Remand
3 Piracy Charm
4 Mana Leak
3 Spell Snare
2 Spell Pierce
1 Thought Scour
4 Squelch
4 Lightning Bolt
4 Serum Visions
1 Forked Bolt
4 Misty Rainforest
4 Scalding Tarn
1 Forest
4 Steam Vents
4 Breeding Pool
3 Stomping Ground
SB: 3 Ancient Grudge
SB: 3 Counterflux
SB: 1 Spell Pierce
SB: 1 Spell Snare
SB: 1 Gut Shot
SB: 3 Sulfur Elemental
SB: 2 Dismember
SB: 1 Volcanic Fallout
Unlike some of the earlier modern RUG lists popular at the WMC that used Snapcaster, this deck tries to more closely mirror the legacy version, although obviously many of the cards are much worse.
Scythe Tiger, while appearing bad on the surface, is actually rather strong. Having essentially an insta-thresholded mongoose on turn one is a strong play even with the loss of the land. Setting your curve back isn't too much of an issue as there is so much one-mana interaction available in the deck.
Squelch is almost a cantripping stifle for 2 mana, it's amazing to hit fetchlands with and there are many other uses for it against a wide variety of decks.
Piracy charm is the other card that might raise some eyebrows but the +2 -1 ability is good against Bobs, Snapcasters, Unflipped delvers, Small Robots, Pestermites and many more creatures besides. If you have a Delver or Goyf it can be used as a shock in a damage race. The instant speed discard, while not amazing is an effective way of simplifying the game state and the islandwalk will sometimes let a Goyf or Delver get through some lingering souls tokens for lethal damage.
I wanted the 3 Grudge and 3 Counterflux in the SB for Affinity and Valakut respectively but I'm not sure about the other slots
Feel free to comment
It's probably not very good but against all the random cockatrice brews it seems at least half decent