hamster
01-04-2013, 10:21 AM
So I'm thinking in investing in my first Modern deck and this is pretty cheap plus I have had decent results with it on MWS (I know). I'm not sure whether I will play it competitively (because it's probably not good enough), but I do want it to be as good as it can be, if that makes any sense.
Anyway without further ado:
Ramp
4 Simian Spirit Guide
4 Guardian Idol
4 Everflowing Chalice
4 Coalition Relic
Lock
4 Trinisphere
4 Ghostly Prison
4 Ajani Vengeant
'
Sweepers
4 Boom//Bust
4 Wildfire
Lands
4 Flagstones of Trokair
4 Gemstone Caverns
4 Scalding Tarn
4 Arid Mesa
4 Sacred Foundry
3 Mountain
1 Plains
I started out with a clear win condition (Kuldotha Phoenix + Inferno Titan) but found that once you've locked the opponent out of the game it doesn't really matter how you win or how fast. So Guardian Idol + Ajani's Lightning Helix seems to be doing the trick.
Trinisphere/Ghostly Prison is really the back bone of the deck, without them it's just way too easy for the opponent to recover after a sweeper.
Boom//Bust is pretty sweet. You can use it in the early game (targeting your own Flagstones) to make the opponent stumble or you can obviously use it as an Armageddon, which is what it's mainly in there for.
Some cards I've considered but found them to only be SB material are Chalice of the Void and Blood Moon. They are both pretty sweet under the right circumstances but they are also dead draws in a lot of matchups. I'm a bit on the fence when it comes to Boseiju, Who Shelters All, they could be worthy of a couple of MB slots, the reason they are not in there is because I haven't faced blue all that much.
Thoughts?
Anyway without further ado:
Ramp
4 Simian Spirit Guide
4 Guardian Idol
4 Everflowing Chalice
4 Coalition Relic
Lock
4 Trinisphere
4 Ghostly Prison
4 Ajani Vengeant
'
Sweepers
4 Boom//Bust
4 Wildfire
Lands
4 Flagstones of Trokair
4 Gemstone Caverns
4 Scalding Tarn
4 Arid Mesa
4 Sacred Foundry
3 Mountain
1 Plains
I started out with a clear win condition (Kuldotha Phoenix + Inferno Titan) but found that once you've locked the opponent out of the game it doesn't really matter how you win or how fast. So Guardian Idol + Ajani's Lightning Helix seems to be doing the trick.
Trinisphere/Ghostly Prison is really the back bone of the deck, without them it's just way too easy for the opponent to recover after a sweeper.
Boom//Bust is pretty sweet. You can use it in the early game (targeting your own Flagstones) to make the opponent stumble or you can obviously use it as an Armageddon, which is what it's mainly in there for.
Some cards I've considered but found them to only be SB material are Chalice of the Void and Blood Moon. They are both pretty sweet under the right circumstances but they are also dead draws in a lot of matchups. I'm a bit on the fence when it comes to Boseiju, Who Shelters All, they could be worthy of a couple of MB slots, the reason they are not in there is because I haven't faced blue all that much.
Thoughts?