SovietOlga
07-09-2013, 06:44 PM
Ever since I the preview of the M14 card Xathrid Necromancer; it can be see at this link:
http://cdn2-b.examiner.com/sites/def...?itok=O0v-VJuu
I have been brewing a Human Subtheme deck with similar functions of Standard's Aristocrats, with better removal and deck options due to the vast cardpool of the Modern format. It's still in the rough stages of minor goldfishing, but it may still need some work... I may want to test out Skirsdag High Priest[/cards] but I'm not sure what to take out for him.
This is what I have come up with thus far:
Non-Human Creature Spells (10)
3 Deathrite Shaman
4 Voice of Resurgence
3 Blood Artist
Human Creature Spells (20) - Human Sub-theme (20+4)
4 Champion of the Parish
4 Doomed Traveler
4 Dark Confidant
4 Cartel Aristocrat
4 Xathrid Necromancer
Non-Creature Spells (8)
4 Path to Exile
4 Gather the Townsfolk
Lands (22)
4 Verdant Catacombs
4 Marsh Flats
2 Arid Mesa
3 Godless Shrine
1 Overgrown Tomb
1 Temple Garden
2 Cavern of Souls
1 Vault of the Archangel
2 Swamp
1 Forest
1 Plains
Here are some card explanations:
Deathrite Shaman: I originally didn't have this in my list, perhaps I may cut a copy or two, but it help drain, gain life, or accel your mana early on. This helps push out as many humans as possible.
Voice of Resurgence: I also didn't have this in my first draft as it was simply just BW but this card is just too goo not to play and it goes great with the theme of the deck, it add a bonus value much like the Xathrid Necromancer it's self
Blood Artist: I originally had 4 of these in the first draft, but after a couple games, he seemed best when you drew him with your set up of the Xathrid Necromancer and a [card]Cartel Aristocrat. The number of copies may increase.
Champion of the Parish: This card gets fat really quickly , packs a punch. It also takes advantage of the Gather the Townsfolk as his ability triggers twice.
Doomed Traveler: A great two for one Human and adds a bonus nice white spirit bonus in conjuction with the Necromancer package.
Dark Confidant:A busted card and fits in perfectly with the human sub-theme
Cartel Aristocrat: A sacrificing engine if needed be, helps close games quickly with a single or double Xathrid Necromancer as well as a Blood Artist
Xathrid Necromancer: A machine in this build, he allows you to LOL at Wrath of God-like effects.
Path to Exile: Much needed removal
Gather the Townsfolk: This card gets stretched out in card advantage as it synergies beautifully with the Necromancer and Champion of the Parish
What do you guys think?
http://cdn2-b.examiner.com/sites/def...?itok=O0v-VJuu
I have been brewing a Human Subtheme deck with similar functions of Standard's Aristocrats, with better removal and deck options due to the vast cardpool of the Modern format. It's still in the rough stages of minor goldfishing, but it may still need some work... I may want to test out Skirsdag High Priest[/cards] but I'm not sure what to take out for him.
This is what I have come up with thus far:
Non-Human Creature Spells (10)
3 Deathrite Shaman
4 Voice of Resurgence
3 Blood Artist
Human Creature Spells (20) - Human Sub-theme (20+4)
4 Champion of the Parish
4 Doomed Traveler
4 Dark Confidant
4 Cartel Aristocrat
4 Xathrid Necromancer
Non-Creature Spells (8)
4 Path to Exile
4 Gather the Townsfolk
Lands (22)
4 Verdant Catacombs
4 Marsh Flats
2 Arid Mesa
3 Godless Shrine
1 Overgrown Tomb
1 Temple Garden
2 Cavern of Souls
1 Vault of the Archangel
2 Swamp
1 Forest
1 Plains
Here are some card explanations:
Deathrite Shaman: I originally didn't have this in my list, perhaps I may cut a copy or two, but it help drain, gain life, or accel your mana early on. This helps push out as many humans as possible.
Voice of Resurgence: I also didn't have this in my first draft as it was simply just BW but this card is just too goo not to play and it goes great with the theme of the deck, it add a bonus value much like the Xathrid Necromancer it's self
Blood Artist: I originally had 4 of these in the first draft, but after a couple games, he seemed best when you drew him with your set up of the Xathrid Necromancer and a [card]Cartel Aristocrat. The number of copies may increase.
Champion of the Parish: This card gets fat really quickly , packs a punch. It also takes advantage of the Gather the Townsfolk as his ability triggers twice.
Doomed Traveler: A great two for one Human and adds a bonus nice white spirit bonus in conjuction with the Necromancer package.
Dark Confidant:A busted card and fits in perfectly with the human sub-theme
Cartel Aristocrat: A sacrificing engine if needed be, helps close games quickly with a single or double Xathrid Necromancer as well as a Blood Artist
Xathrid Necromancer: A machine in this build, he allows you to LOL at Wrath of God-like effects.
Path to Exile: Much needed removal
Gather the Townsfolk: This card gets stretched out in card advantage as it synergies beautifully with the Necromancer and Champion of the Parish
What do you guys think?