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John Cox
09-12-2013, 03:24 AM
This is a deck I put together but never really did anything with. The idea is to vomit your hand out early and win like Affinity, just with better creatures. It goldfishes turn 3 and will be in top deck mode on turn two.


4 Goblin Guide
4 Memnite
4 Signal Pest
4 Tarmogoyf
4 Springleaf Drum
4 Simian Spirit Guide
4 Magus of the Moon
4 Llanowar Elves
4 Burning-Tree Emissary
4 Gitaxian Probe
4 Street Wraith
4 Karplusan Forest
4 Scalding Tarn
2 Mountain
2 Stomping Ground
4 Zoetic Cavern


sample hand.

memnite
memnite
springleaf drum
goblin guide
signal pest
llanowar elves
zoetic cavern
This is a keep
Play the two Memnites first, then the Springleaf Drum (off the Zoetic Cavern). Tap the drum and one Memnite to play the Signal Pest, next turn you play the other two creatures in your hand.

Your board looks like this on turn two, your opponent has probably played "land, go!"

http://www.mtg-forum.de/db/picture.php?card=Memnitehttp://www.mtg-forum.de/db/picture.php?card=Memnitehttp://www.mtg-forum.de/db/picture.php?card=Signal+Pesthttp://www.mtg-forum.de/db/picture.php?card=Goblin+Guidehttp://www.mtg-forum.de/db/picture.php?card=Llanowar+Elves

http://www.mtg-forum.de/db/picture.php?card=Springleaf+Drumhttp://www.mtg-forum.de/db/picture.php?card=Zoetic+Cavern

Everything but one memnite and the elves are attacking, you'll also draw a card on turn two so it will be better than that. Regardless you have a three turn clock at the worst. This was a marginal keep.
This deck preys on midrange and control. Slow combo that needs a few turns to set up (like twin, and storm) really roll over to this as well. Fast aggro can deal with this but I haven't had many problems with WUR or Jund.
Goryo's vengeance has issues with this also in rare cases because they can't draw too many cards with griselbrand. If they get out and early emrakul, it goes better for them.

(nameless one)
09-12-2013, 06:51 AM
This would be great late game:

http://forums.mtgsalvation.com/attachment.php?attachmentid=145679&d=1378958445

YamiJoey
09-12-2013, 09:38 AM
I decided to hit this up, and I've been unable to find any T3 kills with it in my testing. At all. In 15 games I have currently had:
T4: 4 Kills, 1 them at 1.
T5: 7 Kills, 1 them at 1.
T6: 1 Kill.
Died 1 time. (Any time after T6 is straight dead.)
I have also had Magus online on T1 once, T2 4 times, T3 twice, and T4 twice. I feel as this is relatively above average, but after getting a T1: Wraith->Mountain | Mounatin/Memnite/Drum/SSG/BTE/Magus, I was pretty impressed.

Problems I encountered:
If your opening hand can't kill them in about four or five turns, you will straight lose, and your 6-card hands are incredibly iffy. The deck suffers when it mulligans much more than Affinity, probably mostly due to the fact that its acceleration is much worse, and it has only one plan. You have no way to recover from your opponent casting anything that might get in your way.

I have yet to do any tests on the draw, but I can imagine that a T2 Goyf could seriously hurt your clock. It will block and kill your guys, and you will be sad. I also had multiple games where I ended up on around 10 life. Against a goldfish. This puts you in a very precarious position.

Davran
09-12-2013, 11:14 AM
Doesn't this deck fold to a Turn 2 Pyroclasm? It's not exactly uncommon in the current meta.

You're also stuck playing through all of the traditional affinity hate. Kataki, War's Wage seems like a particularly strong beating vs. this list.

evanmartyr
09-12-2013, 02:30 PM
No reach at all with burn, equipment, card draw...no Tezzeret, Agent of Bolas to finish them off. It's a neat concept, but I fail to see how this is better than Affinity.

JDK
09-12-2013, 03:36 PM
How do you get two colored permanents on the board with one active Springleaf Drum?

Phoenix Ignition
09-12-2013, 03:59 PM
How do you get two colored permanents on the board with one active Springleaf Drum?

Turn one: play 0 cost dudes, colorless land -> Spring Leaf, use Spring Leaf for red dude. Turn 2: Use springleaf for green dude.

Haven't you played against affinity before?

John Cox
09-12-2013, 04:51 PM
@ YamiJoey
Thanks for trying out the list, I originally had lightning bolts in there instead of street wraiths. Do you think that would change the mulliganing situation?

@Davran
yes

@evanmartyr
It has tarmogoyf, that's how it's better than affiinity.

@(nameless one)
I see your thinking, I think there might be better. The reason zoetic cavers are in there (and SSG) are in here is because they can be 2/2s (as well a make mana). Thats an alley to look down at some point.

evanmartyr
09-12-2013, 05:38 PM
While I find the brevity amusing, tarmogoyf does not fill the holes left by shrapnel blast, thoughtcast, and tezz.

John Cox
09-12-2013, 05:52 PM
While I find the brevity amusing, tarmogoyf does not fill the holes left by shrapnel blast, thoughtcast, and tezz.

What I mean is that cards like tarmogoyf and goblin guide are better on their own than the majority than the cards affinity has. This deck has the best cards from affinity (memnite, signal pest, magus of the moon) and then the best fast creatures in the format. Affinity has limited choice in card selection due to the metalcraft mechanic.

JDK
09-12-2013, 05:53 PM
Turn one: play 0 cost dudes, colorless land -> Spring Leaf, use Spring Leaf for red dude. Turn 2: Use springleaf for green dude.

Haven't you played against affinity before?

I was referring to the line of play he posted:

Play the two Memnites first, then the Springleaf Drum (off the Zoetic Cavern). Tap the drum and one Memnite to play the Signal Pest, next turn you play the other two creatures in your hand.

Haven't you read the post before?

evanmartyr
09-12-2013, 06:01 PM
What I mean is that cards like tarmogoyf and goblin guide are better on their own than the majority than the cards affinity has. This deck has the best cards from affinity (memnite, signal pest, magus of the moon) and then the best fast creatures in the format. Affinity has limited choice in card selection due to the metalcraft mechanic.


Your creatures are only marginally better, and you give up a lot. A lot of what makes signal pest good in affinity is cranial plating, not just battle cry, so you're missing out there. What about legion loyalist? A fair number of your critters die in combat, loyalist could swing that in your favor, as well as giving tarmogoyf more finishing power.