Complete_Jank
09-07-2006, 07:14 PM
Ok, looking to make Time Vault & Mizzium Transreliquat work.
Combo Pieces: 8
4 Time Vault
4 Mizzium Transreliquat
Search Pieces: 8
3 Plunge into Darkness/Infernal Tutor
2 Enlighten Tutor
3 Transmute Artifact
Removal: 3
3 Echoing Truth
Mana Accel: 20
4 Dark Ritual
4 Helm of Awakening
4 Talisman of Dominance
4 Lotus Petal
4 Lion's Eye Diamond
Win Conditions: 4
1 Memnarch
1 Pentivus
1 Goblin Charbelcher
1 Cursed Scroll
Lands: 17
4 City of Trators
3 Ancient Tomb
2 Poluted Delta
2 Flooded Strand
2 Underground Sea
1 Island
2 Tundra
1 Swamp
Sideboard: 15
4 Caltrops
4 Leyline of the Void
4 Cabal Therapy
4 Duress
1 Echoing Truth
This is rough draft, but it does have a first turn lock, I tried a control version I had built, but it loses to goblins more than 50%, which is unacceptable.
I originally thought about less win conditions, but some unlucky plunges could force you to take a win condition over the missing piece of the puzzle.
Lets make it better!
Combo Pieces: 8
4 Time Vault
4 Mizzium Transreliquat
Search Pieces: 8
3 Plunge into Darkness/Infernal Tutor
2 Enlighten Tutor
3 Transmute Artifact
Removal: 3
3 Echoing Truth
Mana Accel: 20
4 Dark Ritual
4 Helm of Awakening
4 Talisman of Dominance
4 Lotus Petal
4 Lion's Eye Diamond
Win Conditions: 4
1 Memnarch
1 Pentivus
1 Goblin Charbelcher
1 Cursed Scroll
Lands: 17
4 City of Trators
3 Ancient Tomb
2 Poluted Delta
2 Flooded Strand
2 Underground Sea
1 Island
2 Tundra
1 Swamp
Sideboard: 15
4 Caltrops
4 Leyline of the Void
4 Cabal Therapy
4 Duress
1 Echoing Truth
This is rough draft, but it does have a first turn lock, I tried a control version I had built, but it loses to goblins more than 50%, which is unacceptable.
I originally thought about less win conditions, but some unlucky plunges could force you to take a win condition over the missing piece of the puzzle.
Lets make it better!