r_x_
09-26-2006, 04:05 PM
I'm getting back to Magic after 2 years, and would want some help with this now dead deck. The core of the deck will be this:
4 Disorting Lens
4 Red Elemental Blast
4 Pyroblast
4 Blue Elemental Blast
4 Hydroblast
The idea is simple. Change a color of a permanent to Blue/Red, and destroy it. Easy, isn't it?
(Note:If you want get more tricky, you can add everybodys favourite Hill Giant, Blind Seer, there, so you can actually change spells colors and Blast them. Suits very well on casual plays, but I really don't think it will be any good in competive game :P)
Any card advantage cards are must in the deck, as you are making 1:1 trades all the time. I did quit playing like 2 years ago, so I would like to get some ideas about what new stable cards there is for this task. I did read somewhere that Accumulated Knowledge - Intuition engine is too slow, but it was the first thing I considered.
The other problem I have is what to use as kill condition?
This is the version I'm testing out now. It really needs to be tuned badly, as I really don't have a kill condition :(
Main thing:
4 Disorting Lens
4 Red Elemental Blast
3 Pyroblast
4 Blue Elemental Blast
3 Hydroblast
The draw engine
4 Accumulated Knowledge
2 Reap
2 Holistic Wisdom
Utility:
4 Force of Will
3 Isochron Scepter
3 Cunning Wish
2 Powder Keg
Mana:
4 City of Brass
4 Volcanic Island
4 Tropical Island
3 Taiga
2 Island
4 Wooded Foothills SB:
SB:
1 Pyroblast
1 Reap
1 Orim's Chant
1 Artifact Mutation
1 Hurkyl's Recall
1 Lightning Helix
1 Evacuation
1 Boomerang
1 Fire/Ice
3 Hibernation
2 Powder Keg
1 Urza's Rage
The SB is full off crap, but its the easiest part to change.
I tested this a bit yesterday, 5 matches against High Tide (no resets), B/W disruption 5 matches and 6 matches against Food Chain Goblins. the Tide didn't give me any resistance in 5 games we played, and the goblins only won me once. I really don't know were they not so experienced players, but I really don't think they played the decks first time. The B/w was played by really good player, and I only won 2 of the matches. I'm planning to run this trough a real gauntlet, after it has been made somewhat better.
Some card choices:
Distorting Lens: Pretty much the reason why this deck works, and a really good excuse to play 16 blasts in MD :D
Blasts:With Lens they become one mana instant Vidicates, and they are owning any blue/red decks there might be coming against you.
Reap: yes, its the situational Regrowth. Yes, it works nicely against those black white disruption decks.And yes, it has quite much synergy with the Lens.
Holistic Wisdom: really good with Reaps, Accumulated knowledges and Blasts. The deck is full of Instanst, and Recurring Keg is nice against aggro. There is probably printed better choice for drawing engine, but being gone for about 2 years I don't know it.
Accumulated knowledge without Intuition; I just couldn't find a room for Intuitions, but the AK is better than Brainstorm with only 4 shuffle effects in the deck, not to mention the mad synergy with Scepter and Holistic.
Isochron Scepter: Deck plays 20 2 or less instansts, and Cunning Wishes. there is no reason why not to play these. I'm not sure is 3 the right number, though. Now they are working as a win condition.
Powder Keg: I know its not the best solution, but it does work against aggro and buy me time to get full control of the game, I would be glad to find something to replace them, but now they seem to be must.
Lands: belive me or not, the manabase works. I would love to have Wastelands in there, but I didn't find a room for them.
So... Feel free to tell me that it doesn't work, but I'd like that you would tell me why not its not working. :)
4 Disorting Lens
4 Red Elemental Blast
4 Pyroblast
4 Blue Elemental Blast
4 Hydroblast
The idea is simple. Change a color of a permanent to Blue/Red, and destroy it. Easy, isn't it?
(Note:If you want get more tricky, you can add everybodys favourite Hill Giant, Blind Seer, there, so you can actually change spells colors and Blast them. Suits very well on casual plays, but I really don't think it will be any good in competive game :P)
Any card advantage cards are must in the deck, as you are making 1:1 trades all the time. I did quit playing like 2 years ago, so I would like to get some ideas about what new stable cards there is for this task. I did read somewhere that Accumulated Knowledge - Intuition engine is too slow, but it was the first thing I considered.
The other problem I have is what to use as kill condition?
This is the version I'm testing out now. It really needs to be tuned badly, as I really don't have a kill condition :(
Main thing:
4 Disorting Lens
4 Red Elemental Blast
3 Pyroblast
4 Blue Elemental Blast
3 Hydroblast
The draw engine
4 Accumulated Knowledge
2 Reap
2 Holistic Wisdom
Utility:
4 Force of Will
3 Isochron Scepter
3 Cunning Wish
2 Powder Keg
Mana:
4 City of Brass
4 Volcanic Island
4 Tropical Island
3 Taiga
2 Island
4 Wooded Foothills SB:
SB:
1 Pyroblast
1 Reap
1 Orim's Chant
1 Artifact Mutation
1 Hurkyl's Recall
1 Lightning Helix
1 Evacuation
1 Boomerang
1 Fire/Ice
3 Hibernation
2 Powder Keg
1 Urza's Rage
The SB is full off crap, but its the easiest part to change.
I tested this a bit yesterday, 5 matches against High Tide (no resets), B/W disruption 5 matches and 6 matches against Food Chain Goblins. the Tide didn't give me any resistance in 5 games we played, and the goblins only won me once. I really don't know were they not so experienced players, but I really don't think they played the decks first time. The B/w was played by really good player, and I only won 2 of the matches. I'm planning to run this trough a real gauntlet, after it has been made somewhat better.
Some card choices:
Distorting Lens: Pretty much the reason why this deck works, and a really good excuse to play 16 blasts in MD :D
Blasts:With Lens they become one mana instant Vidicates, and they are owning any blue/red decks there might be coming against you.
Reap: yes, its the situational Regrowth. Yes, it works nicely against those black white disruption decks.And yes, it has quite much synergy with the Lens.
Holistic Wisdom: really good with Reaps, Accumulated knowledges and Blasts. The deck is full of Instanst, and Recurring Keg is nice against aggro. There is probably printed better choice for drawing engine, but being gone for about 2 years I don't know it.
Accumulated knowledge without Intuition; I just couldn't find a room for Intuitions, but the AK is better than Brainstorm with only 4 shuffle effects in the deck, not to mention the mad synergy with Scepter and Holistic.
Isochron Scepter: Deck plays 20 2 or less instansts, and Cunning Wishes. there is no reason why not to play these. I'm not sure is 3 the right number, though. Now they are working as a win condition.
Powder Keg: I know its not the best solution, but it does work against aggro and buy me time to get full control of the game, I would be glad to find something to replace them, but now they seem to be must.
Lands: belive me or not, the manabase works. I would love to have Wastelands in there, but I didn't find a room for them.
So... Feel free to tell me that it doesn't work, but I'd like that you would tell me why not its not working. :)