blacklotus3636
10-07-2006, 10:18 PM
I did a search to see if there were any other decks like this one being discussed and I didn't really find anything that was quite like this aside from it being a tendrils deck. I also did not make this list. I found it on starcitygames one day looking for new tendrils innovations. I of course heard someone rant about how thier deck was very fast and consistent which I'm sure has been said a million times before but I always test things this is the list he gave in the thread:
4 land grant
2 bayou
4 lotus petal
4 chrome mox
4 dark ritual
4 cabal ritual
4 culling the weak
4 Lions eye diamond
4 shield sphere
4 phrexian walker
2 ornithopter
4 infernal tutor
2 diabolic intent
3 tendrils of agony
2 ill-gotten gains
4 cruel bargain
4 infernal contract
1 meditate
On the lack of spoils of the vault: When you are running 8 infernal contracts you have to decide whether you want the ability to play four infernal contracts a game that always draws you four cards or if you want a one mana tutor that can only be used once and everytime you do you pray it doesn't kill you. I thought initially that taking spoils out was going to slow the deck down but with 12 power ritual effects and 4 lions eye diamond infernal tutor is the all star in this deck. All taking out spoils has really done is made the deck more consistent.
On the creature engine: This is probably the area that causes the most problems. There are instances when you have a few too many useless creatures in your hand and there are other times when you don't have enough creatures to play a culling or a diabolic intent. Overall though culling the weak has proven to be so strong I wouldn't run the deck without it. They also serve the added bonus of counting for spells themselves and can block early lackeys and such to keep super aggressive decks in check long enough for you to win if you have a particularly slow hand.
On chrome mox: In the nausea builds I kept wishing I had more free mana other than lotus petal and so I went back and forth between elvish spirit guide and chrome mox but never really satisfied with either. With the awesome drawing power this deck has and its need for more free manachrome mox fits in perfectly. Plus chrome mox gives you a way to get unplayable things out of your hand to make infernal tutor more effective
The meditate slot: I really don't like any non-black cards in this deck but I'm not quite sure what else to put in its spot. I also think the deck could go down to two tendrils because drawing more than one sucks alot but no less than two. I'm interested in hearing suggestions for the slots.
These are just some observations I've made about the deck so far. If anyone has anything to add after testing it a while I would be open to anything any of you have.
4 land grant
2 bayou
4 lotus petal
4 chrome mox
4 dark ritual
4 cabal ritual
4 culling the weak
4 Lions eye diamond
4 shield sphere
4 phrexian walker
2 ornithopter
4 infernal tutor
2 diabolic intent
3 tendrils of agony
2 ill-gotten gains
4 cruel bargain
4 infernal contract
1 meditate
On the lack of spoils of the vault: When you are running 8 infernal contracts you have to decide whether you want the ability to play four infernal contracts a game that always draws you four cards or if you want a one mana tutor that can only be used once and everytime you do you pray it doesn't kill you. I thought initially that taking spoils out was going to slow the deck down but with 12 power ritual effects and 4 lions eye diamond infernal tutor is the all star in this deck. All taking out spoils has really done is made the deck more consistent.
On the creature engine: This is probably the area that causes the most problems. There are instances when you have a few too many useless creatures in your hand and there are other times when you don't have enough creatures to play a culling or a diabolic intent. Overall though culling the weak has proven to be so strong I wouldn't run the deck without it. They also serve the added bonus of counting for spells themselves and can block early lackeys and such to keep super aggressive decks in check long enough for you to win if you have a particularly slow hand.
On chrome mox: In the nausea builds I kept wishing I had more free mana other than lotus petal and so I went back and forth between elvish spirit guide and chrome mox but never really satisfied with either. With the awesome drawing power this deck has and its need for more free manachrome mox fits in perfectly. Plus chrome mox gives you a way to get unplayable things out of your hand to make infernal tutor more effective
The meditate slot: I really don't like any non-black cards in this deck but I'm not quite sure what else to put in its spot. I also think the deck could go down to two tendrils because drawing more than one sucks alot but no less than two. I'm interested in hearing suggestions for the slots.
These are just some observations I've made about the deck so far. If anyone has anything to add after testing it a while I would be open to anything any of you have.