Clark Kant
01-30-2007, 06:48 PM
It's too late now. Adding it would be jumping the shark but...
Originally Posted by Soulflame:
As a 6th color, purple or orange/yellow are mentioned a lot, but I think brown also has its merits.
You see, when I think of a sixth color to fit, I (like the developers) would put it in between blue and black. It really *does* fit there (and only there) for a few reasons;
All the colors will have a really identifiable enemy; light vs dark, fire vs water, and nature vs.. artifice.
That would be how I would approach the 6th color; as Artifice, and work from there. It already exists in some way in current magic; colorless. This fits very well as an enemy for green, as it already has a lot of artifact destruction.
So in PC you could have moved artifacts and perhaps new (colorless) sorceries and instants to purple. The color would be about being the enemy of nature, interrupting/intervening with life cycles and such.
I could write more on this subject, but that would go too deeply in things we won't see (for a long time anyway)
Originally Posted by smily123 :
I thought about this for a little while when i was reading the article
this is the modified symbol for if there was a 6th color while i stared at this for a while i noticed something
Blacks oppisite is white (and vice versa)
Reds opposite is bue (and vise versa)
and now greens would be purple (BROWN) so that would mean at least flavorwise that purple would probably have to be mechanical because green is nature
would that mean we've had the 6th color all along? artifact?
or should it be slightly different and keep artifact in the middle
Originally posted by LightLink:
Looking at that picture made me start really thinking if it would work out, to have a sixth colour. I would want one, I think it would be interesting, but it does matter if it would work. And thinking about it, and looking at the placement of the colours on such a wheel, I think it could work easily.
Purple(BROWN) is in between black and blue. It is opposite green. White and Black are opposites, the order and group-ness to blacks anything-goes and selfishness. Blue is opposite to red, the order and intelligence to red's impulsiveness. We all know that.
Purple(BROWN) is opposite Green. That means that it should be based on artificial things. Green thinks that the world is fine, no need to change it. It sticks to what is made by nature. Purple should be the opposite...it should think that nature is too harsh, and that the world should be changed to make things better for everybody. It should put emphasis on knowledge, but not for knowledge's sake, like blue. The point is not to know things, but to make things better through technology. Which makes it a good neighbour for black, as this is rather selfish, and it is also not inherently for the group. This also makes it seem very capitalist, but industrious. Like an Ayn Rand novel.
This points one initially to the thought that artefacts are already the 6th colour. But artefacts are the products, not the producers. There are even green artefacts. Anybody could make them.
Finally, this actually puts some backing as to why they thought city could be purples land. Purple is opposite green. It wouldn't want to live in some natural place. It would build cities, because cities are obviously better to live in than some island or some crazy swamp. (this mechanically would seem to give it land destruction, as a Terra-forming kinda deal, since purple wouldn't want to live on an uncomfortable mountain, or make a city on one) So obviously, its land is a city.
That's my take on it, and I feel completely confident that the colour could be made to fit in with the rest of the colours, and not screw anything up.
Thought Criminal:
Artifact already has ties to black (fearless, etc.) and blue (Veldalkens, etc.) so it fits between them.
Black has terror, and Blue also has artifact stealing, artifact affinity, artifact tutoring, tinker.
Master Decoy:
2 colorless for a 2/2 purple creature but if you paid the cost with purple mana he has an ability like flying or vigilance. Alternatively he could have an activated ability that requires purple mana which will give him flying or vigilance until end of turn. This could extend to instants and sorceries too. Any deck could play a 2 colorless mana instant that deals two damage to target creature, but if it was paid with PP then it deals an additional two damage to another target creature.
LordofStorm:
Colorless (but not artifact) spells of all kinds with a keyword - Bleak - You cannot spend colored mana to play this.
Xenophanes:
I am saying that I think the 3 new "internally consistent" colors should have relationships among each other, while the 5 traditional colors will retain their existing relationships. These new colors will have drawbacks and advantages over the old colors. These colors can still destroy the older colors and visa versa.
This means that a Purple 'distruction spell' whatever that may be will still destroy a Red permanent, just as a green distruction spell would have. Additionally, purple creatures could still be blocked by the normal color creatures. They do not ignore each other. They just don't balance with the other colors. They balance with the 3 new colors.
ok... here is a Generalized way of thinking about it.
Current 5 Color Symmetry:
White - Order, Life Gain, Efficient Weenies
Blue - Flying, Counterspells, Water, Card Draw
Green - Trample, Fatties, Mana Accel
Red - Haste, Burn, Chaotic Events
Black - Discard, Death, Life Loss
3 Color Symmetry:
Purple - Mystic World
Yellow - Energy World
Brown - Physical World
Why add these 3? To add variety. Are they necessary? No.
I am only providing a method in which I think WotC could introduce a new color (by adding a set of new colors) that would not destroy the value of existing cards.
Of course they could do a one time thing with purple, but I really think that would sell as gimmic. Adding a block with a set of new colors that supplement, but not replace existing colors would be a nice addition to the game even if it is for only one set.
My take:
It SHOULD have been opposite green, all about the artificial, industry, technology, urbanization and using it to reshape the world. It's land should have been City.
Red vs. Blue - Blue Elemental Blast vs. Red Elemental Blast
White vs. Black - White Knight vs. Black Knight
Green vs. ????
Good mechanic:
1A Terraform - Target land is a city. This effect doesn't end at end of turn.
1A Deforest - Target forest is a city. You gain control of it.
It should be have equipment that it could graft onto opposing creatures to steal them, and/or enhance them.
Mishra's Factory, Mishra's Workshop, City of Traitors - these would all be brown lands, ie. Artifact lands.
In Six Color Magic, Creature Abilities...
white has first strike
blue would have illusion - mechanistically the same as shadow is today
black has fear
green has trample
red has haste
brown has regenerate/reconstruct - you rebuild artifacts from their broken debris with a little mana investment.
Hell, if it was done over from scratch, it would be nice if mana was called something different for each color.
Brown mana would be called electrictity, and it's land type - Power Plant. Blues mana could be called wisdom/knowledge, etc. Card drawing should never have been restricted to blue however. All colors should be able to use their strenghts to draw cards.
Originally Posted by Soulflame:
As a 6th color, purple or orange/yellow are mentioned a lot, but I think brown also has its merits.
You see, when I think of a sixth color to fit, I (like the developers) would put it in between blue and black. It really *does* fit there (and only there) for a few reasons;
All the colors will have a really identifiable enemy; light vs dark, fire vs water, and nature vs.. artifice.
That would be how I would approach the 6th color; as Artifice, and work from there. It already exists in some way in current magic; colorless. This fits very well as an enemy for green, as it already has a lot of artifact destruction.
So in PC you could have moved artifacts and perhaps new (colorless) sorceries and instants to purple. The color would be about being the enemy of nature, interrupting/intervening with life cycles and such.
I could write more on this subject, but that would go too deeply in things we won't see (for a long time anyway)
Originally Posted by smily123 :
I thought about this for a little while when i was reading the article
this is the modified symbol for if there was a 6th color while i stared at this for a while i noticed something
Blacks oppisite is white (and vice versa)
Reds opposite is bue (and vise versa)
and now greens would be purple (BROWN) so that would mean at least flavorwise that purple would probably have to be mechanical because green is nature
would that mean we've had the 6th color all along? artifact?
or should it be slightly different and keep artifact in the middle
Originally posted by LightLink:
Looking at that picture made me start really thinking if it would work out, to have a sixth colour. I would want one, I think it would be interesting, but it does matter if it would work. And thinking about it, and looking at the placement of the colours on such a wheel, I think it could work easily.
Purple(BROWN) is in between black and blue. It is opposite green. White and Black are opposites, the order and group-ness to blacks anything-goes and selfishness. Blue is opposite to red, the order and intelligence to red's impulsiveness. We all know that.
Purple(BROWN) is opposite Green. That means that it should be based on artificial things. Green thinks that the world is fine, no need to change it. It sticks to what is made by nature. Purple should be the opposite...it should think that nature is too harsh, and that the world should be changed to make things better for everybody. It should put emphasis on knowledge, but not for knowledge's sake, like blue. The point is not to know things, but to make things better through technology. Which makes it a good neighbour for black, as this is rather selfish, and it is also not inherently for the group. This also makes it seem very capitalist, but industrious. Like an Ayn Rand novel.
This points one initially to the thought that artefacts are already the 6th colour. But artefacts are the products, not the producers. There are even green artefacts. Anybody could make them.
Finally, this actually puts some backing as to why they thought city could be purples land. Purple is opposite green. It wouldn't want to live in some natural place. It would build cities, because cities are obviously better to live in than some island or some crazy swamp. (this mechanically would seem to give it land destruction, as a Terra-forming kinda deal, since purple wouldn't want to live on an uncomfortable mountain, or make a city on one) So obviously, its land is a city.
That's my take on it, and I feel completely confident that the colour could be made to fit in with the rest of the colours, and not screw anything up.
Thought Criminal:
Artifact already has ties to black (fearless, etc.) and blue (Veldalkens, etc.) so it fits between them.
Black has terror, and Blue also has artifact stealing, artifact affinity, artifact tutoring, tinker.
Master Decoy:
2 colorless for a 2/2 purple creature but if you paid the cost with purple mana he has an ability like flying or vigilance. Alternatively he could have an activated ability that requires purple mana which will give him flying or vigilance until end of turn. This could extend to instants and sorceries too. Any deck could play a 2 colorless mana instant that deals two damage to target creature, but if it was paid with PP then it deals an additional two damage to another target creature.
LordofStorm:
Colorless (but not artifact) spells of all kinds with a keyword - Bleak - You cannot spend colored mana to play this.
Xenophanes:
I am saying that I think the 3 new "internally consistent" colors should have relationships among each other, while the 5 traditional colors will retain their existing relationships. These new colors will have drawbacks and advantages over the old colors. These colors can still destroy the older colors and visa versa.
This means that a Purple 'distruction spell' whatever that may be will still destroy a Red permanent, just as a green distruction spell would have. Additionally, purple creatures could still be blocked by the normal color creatures. They do not ignore each other. They just don't balance with the other colors. They balance with the 3 new colors.
ok... here is a Generalized way of thinking about it.
Current 5 Color Symmetry:
White - Order, Life Gain, Efficient Weenies
Blue - Flying, Counterspells, Water, Card Draw
Green - Trample, Fatties, Mana Accel
Red - Haste, Burn, Chaotic Events
Black - Discard, Death, Life Loss
3 Color Symmetry:
Purple - Mystic World
Yellow - Energy World
Brown - Physical World
Why add these 3? To add variety. Are they necessary? No.
I am only providing a method in which I think WotC could introduce a new color (by adding a set of new colors) that would not destroy the value of existing cards.
Of course they could do a one time thing with purple, but I really think that would sell as gimmic. Adding a block with a set of new colors that supplement, but not replace existing colors would be a nice addition to the game even if it is for only one set.
My take:
It SHOULD have been opposite green, all about the artificial, industry, technology, urbanization and using it to reshape the world. It's land should have been City.
Red vs. Blue - Blue Elemental Blast vs. Red Elemental Blast
White vs. Black - White Knight vs. Black Knight
Green vs. ????
Good mechanic:
1A Terraform - Target land is a city. This effect doesn't end at end of turn.
1A Deforest - Target forest is a city. You gain control of it.
It should be have equipment that it could graft onto opposing creatures to steal them, and/or enhance them.
Mishra's Factory, Mishra's Workshop, City of Traitors - these would all be brown lands, ie. Artifact lands.
In Six Color Magic, Creature Abilities...
white has first strike
blue would have illusion - mechanistically the same as shadow is today
black has fear
green has trample
red has haste
brown has regenerate/reconstruct - you rebuild artifacts from their broken debris with a little mana investment.
Hell, if it was done over from scratch, it would be nice if mana was called something different for each color.
Brown mana would be called electrictity, and it's land type - Power Plant. Blues mana could be called wisdom/knowledge, etc. Card drawing should never have been restricted to blue however. All colors should be able to use their strenghts to draw cards.