BoomChild
04-10-2007, 12:46 AM
Allright folks, let me set the scene. College of DuPage, Illinois Monday night legacy. 30 people in attendence with me playing a copy of the Meat Hooks deck which I stole off the newest primer. This was my sideboard:
4x Chill
3x Harmonic Sliver
4x Meddling Mage
2x Stifle
2x Tormod's Crypt
We would be playing 4 rounds and prizes to the top4. Lets hope for the best....
Round 1 - RGB Survival
Game 1: I had no idea what he was playing so I started off with the highly anticipated start of Fetchland into Tundra for a Plated sliver. His turn goes Forest/Llanowar Elf. Ok. I can deal with that. Turn two I drop Sinew Sliver and smash for 2 and he plays Survival and pitches a card to tutor for a 2/1 red guy which deals 2 to a creature with CIP. By the way, he was on the play. His third turn he plays the red guy, attempts to kill Sinew, which is a 2/3 and he doesn't realize this. I take the tempo advantage and play Cryst, and Winged next two turns for the win.
Game 2: I counter his survival and he has nothing to get back into the game. My board was -3 Daze +3 Harmonic.
Round 2 - Mono Red Burn :cry:
Game 1: He wins roll and plays Spark Elemental to get me for 3. Ouch bad matchup. I eventually get board control with Cryst and Sinew and he Flamebreaks. Ouch again. I get a little back into it and he casts Price of Progress 3x and I can only counter 1. He wins that game while I have 3 Duals in play. Sigh.
Game 2: SB +4 Chill, +4 Meddling Mage -4 STP, -2 Stifle, -2 Daze. Game two I keep a hand with 2 Chill and play them on turn 2 and 4. I beat with Cryst and Plated and keep counters in my hand for 7 turns until I win.
Game 3: I keep a good blue hand with lots of interaction and not draw slivers. I counter what I can but eventually I fall to another double price of progress and weep a little inside.
Round 3 - GW Enchantress :cry:
Game 1: I am in the game for the first 4 turns until he plays a Solitary Confinement. No blue card in hand for FoW so I think for a moment and see the 3x Enchantment draw effects on board for him and go to the sideboard. Sigh.
Game 2: SB: +4 Meddling Mage, +3 Harmonic Sliver, -4 STP, -2 Stifle, -1 Daze. Game two I get a M. Mage set to Solitary Confinement and beat for about 4 turns until he drops a Sacred Mesa. I have a harmonic in hand but no Green mana because he was able to wasteland by Trop and I never saw another fetchland that game. Oh well. He overuns me with Pegasi and that's that.
Round 4 - BW Deadguy :cry:
So much for playing against Thresh and Gobos at this tourny.
Game 1: He denies me mana and I get rolled by Hippies
Game 2: He denies me mana and I get rolled by Shade.
Well that was fun.
Notes on the actual deck.
-A lot of fun to play with the slivers. Only weak point of the deck is the mana base. If I had been able to keep my mana the last round I would have easily won the match.
-The deck seems like it would be a good call if you are expecting the field to be mostly consistent of the Big Three. It is favorable against all of those but it has a poor time dealing with random jank.
-Surprisingly enough I found that STP was one of the weakest cards in the deck. I never casted it and never actually drew it when I needed to. I just chalk it up to a bad tourny.
-The power level of the cards seems like it is on par with that of threshold but with a lot of the versitality missing. I can't tell what it is about the deck but it definately felt like something was missing. Could have been me though.
Tourny notes:
-Finals was Gobos vs. Deadguy. They split but played it out and Gobos won. Was driven by my friend Matt who I convinced to go the day of.
-Terrageddon is a house if it is played correctly. So many just insane and broken plays.
-Threshold was def not in attendance at this tourny.
-Gobos was only played by two people. One person won it, the other scrubbed.
-I hate GW Enchantress. lol.
That's all I got guys, take care.
BoomChild
To Whom It May Concern: This post was not endorsed by Team Info-Ninja, The Meathooks Administration or Sliver Lovers of America.
4x Chill
3x Harmonic Sliver
4x Meddling Mage
2x Stifle
2x Tormod's Crypt
We would be playing 4 rounds and prizes to the top4. Lets hope for the best....
Round 1 - RGB Survival
Game 1: I had no idea what he was playing so I started off with the highly anticipated start of Fetchland into Tundra for a Plated sliver. His turn goes Forest/Llanowar Elf. Ok. I can deal with that. Turn two I drop Sinew Sliver and smash for 2 and he plays Survival and pitches a card to tutor for a 2/1 red guy which deals 2 to a creature with CIP. By the way, he was on the play. His third turn he plays the red guy, attempts to kill Sinew, which is a 2/3 and he doesn't realize this. I take the tempo advantage and play Cryst, and Winged next two turns for the win.
Game 2: I counter his survival and he has nothing to get back into the game. My board was -3 Daze +3 Harmonic.
Round 2 - Mono Red Burn :cry:
Game 1: He wins roll and plays Spark Elemental to get me for 3. Ouch bad matchup. I eventually get board control with Cryst and Sinew and he Flamebreaks. Ouch again. I get a little back into it and he casts Price of Progress 3x and I can only counter 1. He wins that game while I have 3 Duals in play. Sigh.
Game 2: SB +4 Chill, +4 Meddling Mage -4 STP, -2 Stifle, -2 Daze. Game two I keep a hand with 2 Chill and play them on turn 2 and 4. I beat with Cryst and Plated and keep counters in my hand for 7 turns until I win.
Game 3: I keep a good blue hand with lots of interaction and not draw slivers. I counter what I can but eventually I fall to another double price of progress and weep a little inside.
Round 3 - GW Enchantress :cry:
Game 1: I am in the game for the first 4 turns until he plays a Solitary Confinement. No blue card in hand for FoW so I think for a moment and see the 3x Enchantment draw effects on board for him and go to the sideboard. Sigh.
Game 2: SB: +4 Meddling Mage, +3 Harmonic Sliver, -4 STP, -2 Stifle, -1 Daze. Game two I get a M. Mage set to Solitary Confinement and beat for about 4 turns until he drops a Sacred Mesa. I have a harmonic in hand but no Green mana because he was able to wasteland by Trop and I never saw another fetchland that game. Oh well. He overuns me with Pegasi and that's that.
Round 4 - BW Deadguy :cry:
So much for playing against Thresh and Gobos at this tourny.
Game 1: He denies me mana and I get rolled by Hippies
Game 2: He denies me mana and I get rolled by Shade.
Well that was fun.
Notes on the actual deck.
-A lot of fun to play with the slivers. Only weak point of the deck is the mana base. If I had been able to keep my mana the last round I would have easily won the match.
-The deck seems like it would be a good call if you are expecting the field to be mostly consistent of the Big Three. It is favorable against all of those but it has a poor time dealing with random jank.
-Surprisingly enough I found that STP was one of the weakest cards in the deck. I never casted it and never actually drew it when I needed to. I just chalk it up to a bad tourny.
-The power level of the cards seems like it is on par with that of threshold but with a lot of the versitality missing. I can't tell what it is about the deck but it definately felt like something was missing. Could have been me though.
Tourny notes:
-Finals was Gobos vs. Deadguy. They split but played it out and Gobos won. Was driven by my friend Matt who I convinced to go the day of.
-Terrageddon is a house if it is played correctly. So many just insane and broken plays.
-Threshold was def not in attendance at this tourny.
-Gobos was only played by two people. One person won it, the other scrubbed.
-I hate GW Enchantress. lol.
That's all I got guys, take care.
BoomChild
To Whom It May Concern: This post was not endorsed by Team Info-Ninja, The Meathooks Administration or Sliver Lovers of America.