Nightmare
04-18-2007, 09:02 AM
From the Official MTG Rules List (for Judges & Rules Advisors)...
In case you didn't see this before - the Future Sight mini-site has been
updated with Rules Primers:
http://www.wizards.com/default.asp?x=magic/expansion/futuresight
As noted in the Rules Primer, some cards introduced in Future Sight
involve a delayed trigger ability (DTA) worded like this:
"At the beginning of your next upkeep, pay {mana cost}. If you don't,
you lose the game."
A player who forgets to properly resolve that DTA will, according to our
current Penalty Guideline procedures, lose the game:
"If the trigger has an instruction that specifies a default action
associated with a choice (usually "If you don't ... ") resolve the
default action immediately without regard to the timing rules for that
particular game." (Game Play Error - Missed Trigger)
The June 1st rules update will change UTR 37 (No game markers of any
kind may be placed on top of or in a location that obscures a player's
deck.); beginning with the prerelease, we will allow players to use a
visual reminder - on top of their library - and we recommend an
announcement, before deck construction, similar to this:
"If you resolve one of the Pacts and you could lose the game on your
next upkeep, please place a non-game item on top of your library as a
visual reminder. Please don't use a card or anything that might obscure
the library - use something small like a coin or a bead, just so you'll
remember to handle the delayed trigger ability."
And, if a player still manages to forget this DTA, despite your efforts
at education, then they will indeed lose the game - and probably gain a
valuable lesson.
While this doesn't really effect Legacy outside Jotun Grunt or something, I can stop myself from drawing with Necro on the table again in Type 1. This is an excellent concession from Wizards, and makes great intuitive sense.
In case you didn't see this before - the Future Sight mini-site has been
updated with Rules Primers:
http://www.wizards.com/default.asp?x=magic/expansion/futuresight
As noted in the Rules Primer, some cards introduced in Future Sight
involve a delayed trigger ability (DTA) worded like this:
"At the beginning of your next upkeep, pay {mana cost}. If you don't,
you lose the game."
A player who forgets to properly resolve that DTA will, according to our
current Penalty Guideline procedures, lose the game:
"If the trigger has an instruction that specifies a default action
associated with a choice (usually "If you don't ... ") resolve the
default action immediately without regard to the timing rules for that
particular game." (Game Play Error - Missed Trigger)
The June 1st rules update will change UTR 37 (No game markers of any
kind may be placed on top of or in a location that obscures a player's
deck.); beginning with the prerelease, we will allow players to use a
visual reminder - on top of their library - and we recommend an
announcement, before deck construction, similar to this:
"If you resolve one of the Pacts and you could lose the game on your
next upkeep, please place a non-game item on top of your library as a
visual reminder. Please don't use a card or anything that might obscure
the library - use something small like a coin or a bead, just so you'll
remember to handle the delayed trigger ability."
And, if a player still manages to forget this DTA, despite your efforts
at education, then they will indeed lose the game - and probably gain a
valuable lesson.
While this doesn't really effect Legacy outside Jotun Grunt or something, I can stop myself from drawing with Necro on the table again in Type 1. This is an excellent concession from Wizards, and makes great intuitive sense.