myselves
12-10-2007, 02:10 PM
First to the idea:
I like the way, to play Bomberman/Salvagers, but it’s not able to be played in big tournaments at the time, so I tried to design a new deck, which still kills with the Salvagers Kombo.
One of the main problems was, that it can be disrupted, countered and it’s based on the graveyard…
Three ways to stop the deck, uh.
The first idea was: play Counter and Bouncer (for Leylines etc.), so play U.
So I built a Uw Bomberman, but it is a lil bit to slow, and now this is your turn:
spells(21)
4 Intuition
4 Brainstorm
4 FoW
3 Merchant Scroll
4 Stifle
1 Chain of Vapor
1 Echoing Truth
creatures(7)
3 Auriok Salvagers
3 Trinket Mage
1 Phyrexian Dreadnought
stuff(12)
4 Chrome Mox
3 LED
1 Spellbomb
3 EE
1 Pithing Needle
lands(21)
4 Tundra
4 Flooded Strand
4 Polluted Delta
4 Wasteland
3 Island
2 Plains
I even thought about Chalices MD.
So why shall I play Chalices? Just to get on the nerves of Komboplayers, here in Northern Germany we have a lot of them.
4 Chrome Mox isn’t usual in a Controldeck, but I need the speedadvantages, that it brings with.
3 Salvagers are needed, to tutor them with Intuition.
So that's it, would it be playable?
I like the way, to play Bomberman/Salvagers, but it’s not able to be played in big tournaments at the time, so I tried to design a new deck, which still kills with the Salvagers Kombo.
One of the main problems was, that it can be disrupted, countered and it’s based on the graveyard…
Three ways to stop the deck, uh.
The first idea was: play Counter and Bouncer (for Leylines etc.), so play U.
So I built a Uw Bomberman, but it is a lil bit to slow, and now this is your turn:
spells(21)
4 Intuition
4 Brainstorm
4 FoW
3 Merchant Scroll
4 Stifle
1 Chain of Vapor
1 Echoing Truth
creatures(7)
3 Auriok Salvagers
3 Trinket Mage
1 Phyrexian Dreadnought
stuff(12)
4 Chrome Mox
3 LED
1 Spellbomb
3 EE
1 Pithing Needle
lands(21)
4 Tundra
4 Flooded Strand
4 Polluted Delta
4 Wasteland
3 Island
2 Plains
I even thought about Chalices MD.
So why shall I play Chalices? Just to get on the nerves of Komboplayers, here in Northern Germany we have a lot of them.
4 Chrome Mox isn’t usual in a Controldeck, but I need the speedadvantages, that it brings with.
3 Salvagers are needed, to tutor them with Intuition.
So that's it, would it be playable?