adrieng
12-30-2007, 09:07 AM
I have tested a lot of decks and after trying false cure.I found the kavu predator to be a very good card.The main problem was that the others cards were most of them useless on their own.So i put it with survival of the fittest first with a black green version(for dark confidant and cabal therapy).The survival kavu engine is awesome.But the main problem was both removals and not finding it or survival at the good moment.The discard was also not really good.So i had the idea of playing both kavu predator and phyrexian dreadnought.I added sylvan safekeeper to protect these two fat men.
Here the list:
creatures
4 kavu predator
4 skyshroud cutter
4 phyrexian dreadnought
3 sylvan safekeeper
4 tarmogoyf
4 eternal witness
1 wonder
1 genesis
1 squee goblin
instant
4 brainstorm
4 stifle
2 vision charm
enchant
4 survival of the fittest
lands
3 tropical island
1 bayou
5 forest
3 island
4 wooded foothil
4 polluted delta
sideboard
3 tormod's crypt
4 yixlid jailer
4 force of will
4 spell snare
card choice
survival of the fittest:
against any non combo deck if this card resolve or stick it is game.The main draw engine of the deck allowed awesome tricks with kavu predator.
kavu predator:
thi is with phyrexian dreadnought your two big men.In combinaison with skyshroud cutter he becomes a huge 7/7.
phyrexian dreadnought:
allowed a turn four kill with stifle or vision charm.Your opponent has two turn to find an answer or just die.
tarmogoyf:
best creature ever.
genesis:
shines against standstill allowed with survival to tutor it a recursive engine.
brainstorm-force of will:
two of the best instants (so far the number of blue cards is 15 i found it enough)
stifle-vision charm:
combo with dreadnought Stifle helps against deed EE storm...
skyshroud cutter:
combo with kavu preadator
wonder squee:
target for survival
cards tested not played:
wasteland
you play survival i found it not good enough sometimes you are screwed.
You want multiple green as soon as possible.
back to basics
My first list was playing it in sb but eternal witness is far better against standstill some list just play blue white.
spell snare
I found it good against most of the deck but the sylvan safekeeper is more gamebreaking protect against sword and can be discarded to survival .
matchup analysis
goblin:
good matchup here the combo of the dreadnought turn two or the kavu predator with skyshroud cutter is usually enough to seal the game.
If you have survival in play and enough mana it should also be enough to win the game .Kavu predator skyshroud cutter(+5+5 kavu + 2/2 ) is two bloquers.
You have skyshroud cutter or sylvan safekeeper for turn one lackey.
standstill:
slightly favorable(i tested only against a UBWG version) .Here the key is to play survival and go for the genesis.
These match are long in general.But sometimes you have the sylvan safekeeper+dreadnought or kavu win.
The 4 spell snare are coming -2 vison charm-1 stifle-1 dreadnought+4 spell snare
threshold:
slightly unfavorable (i tested against ablack white green version)
This match is winnable you have to take care of daze.Dark confidant is bad news but if you have survival of the fittest on the table the game is over.
+4 spell snare after side -2 vision charm- 1 dreadnought -1 stifle.
Now you can counter all their gamebreaking cards such as dark counterbalance survival (in certain builds)tarmo and reccur them via witness
zoo:
good matchup you play biggest creatures You have nearly the same cloak (half a turn slower)Itested against a black green red version.
angel stax:
slightly favorable
Keep your force of will for armageddon.You play big creatures what they hate.
You have a strong mana base.
Suicide junk:
slightly unfavorable(i tested against a black green white version for pernicious with maindeck sinkhole)
+4 spell snare -2 vision charm -1 stifle- 1 dreadnought
slivers:
favorable usually you play a big man they can t trade with him or you resolve a survival(it is game)
I have tested against a four colour version with hibernation sliver and dark confidant.
elves:
I have tested a bit and it is not good they have the same clock than you but they have forestwalk and the deathtouch elf is usulaly enough to kill your first fat man and then winning the game with forestwalk.It is winnable but unfavorable.
combo
ichorid- breakfast
The side is here for these deck dont expect to win game one.The lonly bayou
is enough with 4 yixlid jailer and 3 tormod's crypt.gaddock could be played also but i have seen a lot of (flashback -2-2 in sb of breakfast and ichorid)
so yixlid is more gamebreaking.
So far 7 hated cards + survival for jailer (sometimes) has been enough to win both game 2 and 3
belcher
A coin flip .Here you can t win game one.Game two is much more better with 4 spell snare and 4 fow.
Example of hands:
FOW FOW polluted stifle kavu skyshroud dreadnought:
it looks good you have the two combo in hand but a lonly land
I think on the draw i ld keep this hand.(you stilll play 20 lands)
On the play i dont know.
fores forest forest bayou kavu stifle dreadnought
i ld keep not good hand but can beat goblin or zoo easily
forest brain brain stifle dreadnought survival fow
if the forest was an island it would be a god hand
mulligan it
skyshroud dreadnought bayou island tarmo fow forest
keep it if you topdeck a kavu a stifle or a vision chram you ld have a combo.
You still have the tarmogoyf.
I made some change the witness are now maindeck it improves your aggro control /control matchup a lot.The combo matchup was already not so good and the number of blue cards was tight.So now with the sideboard you can add 4 force of will and 4 spell snare against combo and the number of blue card is good.
Thanks for reading. Do not hesitate to add comments!!!
Here the list:
creatures
4 kavu predator
4 skyshroud cutter
4 phyrexian dreadnought
3 sylvan safekeeper
4 tarmogoyf
4 eternal witness
1 wonder
1 genesis
1 squee goblin
instant
4 brainstorm
4 stifle
2 vision charm
enchant
4 survival of the fittest
lands
3 tropical island
1 bayou
5 forest
3 island
4 wooded foothil
4 polluted delta
sideboard
3 tormod's crypt
4 yixlid jailer
4 force of will
4 spell snare
card choice
survival of the fittest:
against any non combo deck if this card resolve or stick it is game.The main draw engine of the deck allowed awesome tricks with kavu predator.
kavu predator:
thi is with phyrexian dreadnought your two big men.In combinaison with skyshroud cutter he becomes a huge 7/7.
phyrexian dreadnought:
allowed a turn four kill with stifle or vision charm.Your opponent has two turn to find an answer or just die.
tarmogoyf:
best creature ever.
genesis:
shines against standstill allowed with survival to tutor it a recursive engine.
brainstorm-force of will:
two of the best instants (so far the number of blue cards is 15 i found it enough)
stifle-vision charm:
combo with dreadnought Stifle helps against deed EE storm...
skyshroud cutter:
combo with kavu preadator
wonder squee:
target for survival
cards tested not played:
wasteland
you play survival i found it not good enough sometimes you are screwed.
You want multiple green as soon as possible.
back to basics
My first list was playing it in sb but eternal witness is far better against standstill some list just play blue white.
spell snare
I found it good against most of the deck but the sylvan safekeeper is more gamebreaking protect against sword and can be discarded to survival .
matchup analysis
goblin:
good matchup here the combo of the dreadnought turn two or the kavu predator with skyshroud cutter is usually enough to seal the game.
If you have survival in play and enough mana it should also be enough to win the game .Kavu predator skyshroud cutter(+5+5 kavu + 2/2 ) is two bloquers.
You have skyshroud cutter or sylvan safekeeper for turn one lackey.
standstill:
slightly favorable(i tested only against a UBWG version) .Here the key is to play survival and go for the genesis.
These match are long in general.But sometimes you have the sylvan safekeeper+dreadnought or kavu win.
The 4 spell snare are coming -2 vison charm-1 stifle-1 dreadnought+4 spell snare
threshold:
slightly unfavorable (i tested against ablack white green version)
This match is winnable you have to take care of daze.Dark confidant is bad news but if you have survival of the fittest on the table the game is over.
+4 spell snare after side -2 vision charm- 1 dreadnought -1 stifle.
Now you can counter all their gamebreaking cards such as dark counterbalance survival (in certain builds)tarmo and reccur them via witness
zoo:
good matchup you play biggest creatures You have nearly the same cloak (half a turn slower)Itested against a black green red version.
angel stax:
slightly favorable
Keep your force of will for armageddon.You play big creatures what they hate.
You have a strong mana base.
Suicide junk:
slightly unfavorable(i tested against a black green white version for pernicious with maindeck sinkhole)
+4 spell snare -2 vision charm -1 stifle- 1 dreadnought
slivers:
favorable usually you play a big man they can t trade with him or you resolve a survival(it is game)
I have tested against a four colour version with hibernation sliver and dark confidant.
elves:
I have tested a bit and it is not good they have the same clock than you but they have forestwalk and the deathtouch elf is usulaly enough to kill your first fat man and then winning the game with forestwalk.It is winnable but unfavorable.
combo
ichorid- breakfast
The side is here for these deck dont expect to win game one.The lonly bayou
is enough with 4 yixlid jailer and 3 tormod's crypt.gaddock could be played also but i have seen a lot of (flashback -2-2 in sb of breakfast and ichorid)
so yixlid is more gamebreaking.
So far 7 hated cards + survival for jailer (sometimes) has been enough to win both game 2 and 3
belcher
A coin flip .Here you can t win game one.Game two is much more better with 4 spell snare and 4 fow.
Example of hands:
FOW FOW polluted stifle kavu skyshroud dreadnought:
it looks good you have the two combo in hand but a lonly land
I think on the draw i ld keep this hand.(you stilll play 20 lands)
On the play i dont know.
fores forest forest bayou kavu stifle dreadnought
i ld keep not good hand but can beat goblin or zoo easily
forest brain brain stifle dreadnought survival fow
if the forest was an island it would be a god hand
mulligan it
skyshroud dreadnought bayou island tarmo fow forest
keep it if you topdeck a kavu a stifle or a vision chram you ld have a combo.
You still have the tarmogoyf.
I made some change the witness are now maindeck it improves your aggro control /control matchup a lot.The combo matchup was already not so good and the number of blue cards was tight.So now with the sideboard you can add 4 force of will and 4 spell snare against combo and the number of blue card is good.
Thanks for reading. Do not hesitate to add comments!!!