technogeek5000
01-07-2008, 07:25 PM
This is just something fun i was thinking about today. The list is a about a 5 second rough draft because i realy dont have the attention span to test this or come up with a better list.
3 Doran
4 Doubtless Dourbark
4 Timber protecter
4 Harbinger
3 Bosk Banneret
4 Leaf crowned elder
4 Pernicous deed
3 Engineered explosives
4 Thoughtsieze
4 STP
4 Mumrmuring bosk
8 Fetches
4 bayou
3 Savvanah
4 Ancient tomb
The deck gets 3 crucial cards in Morningtide:
Murmuring Bosk
Land - Forest
(T : Add :g: to your mana pool.)
As Murmuring Bosk comes into play, you may reveal a Treefolk card from your hand. If you don't, Murmuring Bosk comes into play tapped.
T : Add or to your mana pool. Murmuring Bosk deals 1 damage to you.
Leaf-Crowned elder :2: :g: :g:
creature - Treefolk Shaman
Kinship - At the beginning of your upkeep, look at the top card of your library. If it shares a creature type with Leaf-Crowned Elder, you may reveal it. If you do, you may play that card without paying its mana cost.
3/5
Bosk Banneret :1: :g:
Creature - Treefolk Shaman
Treefolk spells and Shaman spells you play cost less to play.
1/3
The deck gets a tri land that is fetchable, a creature that brings others into play with a respectable body, and a banneret to speed up all the big trees. The list has no tarmogoyf... Even though tarmogoyf can easily be supported with all the card types in the deck and doran making it stronger, it dies to all the mass removal and has no synergy with the rest of the treefolk so their realy wasnt any room. All the mass removal has synergy with the deck: Pernic deed you normally crack at 1-3 and if you have a timber protecter out you can crack it at whatever you want and all your guys dont get sent to the yard. The deck has no problems with mana as it has the new tri land which fortunately can be fetched for with heath and foothills because it is a forest. Ancient tomb and banneret are both there to speed up the deck which they do beautifally. Timber protecter is nice not only because he makes your guys bigger but because he makes them and your lands indestructible. Dourbark gets huge fast and he tramples which is huge. Thoughtsieze and STP are there to help give you more 1 drops as this deck will often do nothing the first 2 turns without them. The deck sort of plays out like the Tomb/Mox stompy decks but it answers the opponents spells instead of preventing them. A sideboard would be something like vindicate/chalice and a few other cardsa i cant think of now.
Thoughts?
3 Doran
4 Doubtless Dourbark
4 Timber protecter
4 Harbinger
3 Bosk Banneret
4 Leaf crowned elder
4 Pernicous deed
3 Engineered explosives
4 Thoughtsieze
4 STP
4 Mumrmuring bosk
8 Fetches
4 bayou
3 Savvanah
4 Ancient tomb
The deck gets 3 crucial cards in Morningtide:
Murmuring Bosk
Land - Forest
(T : Add :g: to your mana pool.)
As Murmuring Bosk comes into play, you may reveal a Treefolk card from your hand. If you don't, Murmuring Bosk comes into play tapped.
T : Add or to your mana pool. Murmuring Bosk deals 1 damage to you.
Leaf-Crowned elder :2: :g: :g:
creature - Treefolk Shaman
Kinship - At the beginning of your upkeep, look at the top card of your library. If it shares a creature type with Leaf-Crowned Elder, you may reveal it. If you do, you may play that card without paying its mana cost.
3/5
Bosk Banneret :1: :g:
Creature - Treefolk Shaman
Treefolk spells and Shaman spells you play cost less to play.
1/3
The deck gets a tri land that is fetchable, a creature that brings others into play with a respectable body, and a banneret to speed up all the big trees. The list has no tarmogoyf... Even though tarmogoyf can easily be supported with all the card types in the deck and doran making it stronger, it dies to all the mass removal and has no synergy with the rest of the treefolk so their realy wasnt any room. All the mass removal has synergy with the deck: Pernic deed you normally crack at 1-3 and if you have a timber protecter out you can crack it at whatever you want and all your guys dont get sent to the yard. The deck has no problems with mana as it has the new tri land which fortunately can be fetched for with heath and foothills because it is a forest. Ancient tomb and banneret are both there to speed up the deck which they do beautifally. Timber protecter is nice not only because he makes your guys bigger but because he makes them and your lands indestructible. Dourbark gets huge fast and he tramples which is huge. Thoughtsieze and STP are there to help give you more 1 drops as this deck will often do nothing the first 2 turns without them. The deck sort of plays out like the Tomb/Mox stompy decks but it answers the opponents spells instead of preventing them. A sideboard would be something like vindicate/chalice and a few other cardsa i cant think of now.
Thoughts?