Re: Big Red (Mono-R Sneak Attack)
Regarding the white splash:
The white splash isn't really a different deck. Same goals, different means, different perspectives.
I began testing with Chant/Silence as a means of fighting both counterspells and combo. Moons/3sphere are both excellent, but function differently and are dependent on having the correct piece early in the game. Orim's Chant and Silence are redundant disruption/protection, are quite good at what they do and open up more lines of play. For instance: Chant during the upkeep and end step Through the Breach; floating a Silence on the top of the library with SDT against storm; or just Chanting to prevent a potential StP from hitting a Worldspine Wurm. Orim's Chant with Kicker in response to a Goryo's Vengeance targetting Emrakul (Tin Fins) has actually happened. Yay, Legacy.
Chants and Moon/Trinisphere play similar roles (stopping your opponents from playing spells) and fight for the same deck space. Aside from potential sideboard Moons, Chants and Moon/3sphere are mutually exclusive.
Yes, Wasteland is a concern. I make no reservations there. Extra accelerants in the form of Lotus Petal help a little here, in addition to making white mana.
White opens you up to playing Rest in Peace, Oblivion Ring or Wear // Tear out of the board. Wear // Tear is the only one I would still play. I ran Rest in Peace for a while, but Grafdigger's Cage has the benefit of stopping Green Sun's Zenith.
My latest white splash for reference.
Ginger Bomb:
4 Sneak Attack
4 Through the Breach
4 Emrakul, the Aeons Torn
3 Worldspine Wurm
3 Griselbrand
4 Seething Song
4 Lotus Petal
2 Simian Spirit Guide
4 Sensei's Divining Top
3 Magma Jet
3 Orim's Chant
3 Silence
4 Ancient Tomb
3 Sandstone Needle
1 City of Traitors
6 Red Fetch
2 Plateau
2 Mountain
1 Karakas
Ultimately, playing white is meta call, but it is a viable option.
Also, try out Magma Jet. It's been nothing but stellar for me.
Re: Big Red (Mono-R Sneak Attack)
Worldspine Wurm + RIP is a sad puppy; but the benefits that RIP gives vs Graveyard decks might be more than enough to warrant it.
Still not sure if playing white is necessary. Blood Moon is a really big draw for running this kind of deck to begin with. Cutting both Moon and Trinisphere to play Silence is a radical enough change that will effect the way matchups go. I like playing Karakas to provide utility (and the herpy derpy Karakas my Emrakul, attack against next turn too plan) however.
Re: Big Red (Mono-R Sneak Attack)
I can't say that playing white is necessary. It is an experiment that has served me well, pushing through counters and Mind Twisting storm players.
There used to be more combo present in my local scene, but lately has turned more mid-rangy. So, I'm currently on a mono red 6 Moon plan main (still playing Karakas). I actually ran into a near mirror match last week and wished I had the chants. He was faster and was my only loss that day.
Re: Big Red (Mono-R Sneak Attack)
The tournament was an unadulterated success. Not only did I scrub out with maximum speed, but the smug bald man was dreamcrushed in the semis.
If we're looking to buy up all the Plateaus in circulation and then shoot their price through the roof, is this an OK place to start?
4 Emrakul, the Aeons Torn
2 Worldspine Wurm
2 Griselbrand
2 Inferno Titan
1 Sundering Titan
1 Wurmcoil Engine
4 Simian Spirit Guide
3 Seething Song
1 Lotus Petal
1 Through the Breach
3 Enlightened Tutor
4 Sensei’s Divining Top
4 Blood Moon
4 Sneak Attack
1 Pyromancy
1 Rest in Peace
1 Helm of Obedience
1 Grim Monolith
3 Sandstone Needle
4 Plateau
4 Arid Mesa
1 Great Furnace
1 Plains
1 Mountain
2 City of Traitors
3 Ancient Tomb
---
1 Trinisphere
1 Defense Grid
1 Blightsteel Colossus
1 Chalice of the Void
1 Grafdigger’s Cage
1 Thorn of Amethyst
1 Pithing Needle
1 Ethersworn Canonist
1 Engineered Explosives
2 Wear // Tear
2 Pyroclasm
2 Red Elemental Blast
Re: Big Red (Mono-R Sneak Attack)
LOL smug bald man. I love it.
Re: Big Red (Mono-R Sneak Attack)
Oy oy!
Got a big tourney in one month.
I was playing the SDT version. But I'm willing to try one version with more locks.
The meta will be mostly RUG Delver / Tempo ***** / Esper / BUG / Team America & a bit of storm.
Any advices? I'm not satified with the SB.
Should I stick to SDT ?
4 Emrakul, the Aeons Torn
3 Griselbrand
4 Worldspine Wurm
3 Inferno Titan
3 Trinisphere
2 Magus of the Moon
4 Chalice of the Void
4 Simian Spirit Guide
4 Seething Song
1 Lotus Petal
4 Sneak Attack
4 Through the Breach
1 Pyromancy
3 Sandstone Needle
3 City of Traitors
5 Mountain
4 Ancient Tomb
4 Arid Mesa
SB: 3 Pyroclasm
SB: 4 Defense Grid
SB: 2 Grafdigger's Cage
SB: 4 Blood Moon
SB: 1 Chaos Warp
SB: 1 Pyromancy
Cheers :)
Re: Big Red (Mono-R Sneak Attack)
I'm gonna take the deck for another spin this weekend. Is anarchy worth sideboard consideration, with the added increase in popularity of death and taxes?
Re: Big Red (Mono-R Sneak Attack)
SHOOTING THE MOON
A tournament report by: CML
—
There are many reasons Seattle is a great place to live — great food; the opportunity to hear WotC employees cry like overachieving schoolchildren when you beat them at unsanctioned events; a gender ratio that’s slightly better than a Yukon mining town; beautiful bodies (of water, views of which you can enjoy from your car while stuck in traffic) — but Mirkwood is my favorite time of year. For three months, I hole up at Card Kingdom like some library-bound bore and practice Legacy. I used to do this at another LGS, existing on Doritos, sleeping on sell-through Chronicles commons, defecating out the window, and sweating into the dehumidifier, but when Card Kingdom opened, I became classy. Now I eat grilled cheese at Café Mox, which offers every kind of pleasure except hard alcohol, televised sports, a discotheque, and another gender. Now I sleep on beds of digitized love-letters from OKCupid. Now I defecate on myself when I play Legacy. Now I sweat my friends when they’re in the top 8. Just kidding! After I lost round two, I drove back home. I hope the rest of my car found rides.
But I’m getting ahead of myself. We have an active Eternal scene here. The Legacy players look down upon the Modern players, and the Modern players look down upon themselves. Every Monday a group of grizzled regulars gathers in the windowless dungeon of Card Kingdom to play the format where winning a GP won’t buy you a deck. It’s a cesspit of mediocrity, but I mean this as a high compliment. Legacy is hard, and if you’re mediocre at it, you’ll have a huge edge on the field. “Winning the battle of mistakes” is a phrase that comes to mind.
That Monday I sleeved up a little something different than usual. Merfolk is often a good choice at Card Kingdom, since the field is full of people who think they’re smarter than everyone else and therefore can’t “spot the fish.” The UWR Delver list was giving me fits, though, so rather than be negative about it I decided to praise the gods for making tempo players too stupid to not include fringe playables like Swords to Plowshares, Stoneforge Mystic, and Grim Lavamancer, while relying on Green graveyard-based creatures that do nothing against cards nobody plays like Rest in Peace, instead. My sunny disposition wasn’t going to turn my fish into a playable deck, though, so I ordered something a little different. “Batman” is a new addition to our Legacy group who just graduated high school and somehow has all the Legacy staples ever. He’s sassy, he’s 18, and he’s rich. In other words, he’s perfect — except it’s a he. I like to listen to Caleb Durward’s CFB videos because I no longer have to imagine what it’s like to sound like a Muppet on helium, and “Fish With Shroud” sounded like a good way to stop getting Plowed, so I sleeved up this:
—
MEATHOOKS
3 Wasteland
3 Mutavault
3 Tundra
3 Tropical Island
8 Blue fetches / Windswept Heaths
4 Muscle Sliver
4 Sinew Sliver
4 Predatory Silver
4 Crystalline Sliver
4 Galerider Sliver
2 Force of Will
4 Brainstorm
4 Daze
4 Stifle
2 Swords to Plowshares
4 AEther Vial
1 Force of Will
1 Cursed Totem
2 Spell Pierce
2 Harmonic Sliver
1 Life from the Loam
2 Rest in Peace
1 Relic of Progenitus
1 Thalia, Guardian of Thraben
2 Meddling Mage
2 Gaddock Teeg
—
The tournament started auspiciously, with a win against a balding loudmouth who uses Magic like Joyce used literature — as an escape from his failed medical studies. Between that and his choice of the stone-unplayable Miracles, this round was basically a bye. Meanwhile, a pudgy Asian man with a pretentious wrist brace was rubbing his nose like a Rick James whose dealer had run out of Claritin, and a suburbanite with a goatee was trying to convince himself Progenitus was good against a field of Terminus and Liliana. I lost a round to whatever, beat a Tezzerator deck, then lost another round to whatever. On Tuesday we tested at my house with Batman and a sleazy cable salesman, and though I won one game against Punishing Jund with a lone Galerider Sliver on the board, the deck sucked. It turns out basic Islands and abusing Standstill are a nice upside to certain Vial aggro strategies. Who knew? I tried UWR myself, but cantripping turned out to be too hard, because I am an imbecile.
We Pondered our options and Brainstormed easy deck ideas, but it wasn’t until Batman said “mono-Red” that the choice seemed Preordained:
—
MONO-RED COMBO (“Shooting the Moon”)
4 Emrakul, the Aeons Torn
4 Worldspine Worm
3 Griselbrand
3 Inferno Titan
4 Simian Spirit Guide
4 Sneak Attack
4 Through the Breach
2 Pyromancy
4 Sensei’s Divining Top
4 Blood Moon
4 Seething Song
1 Lotus Petal
-
5 Mountain
4 Arid Mesa
1 Scalding Tarn
4 Sandstone Needle
3 Ancient Tomb
2 City of Traitors
-
3 Trinisphere
2 Defense Grid
3 Pyroclasm
2 Chalice of the Void
2 Grafdigger’s Cage
3 Red Elemental Blast
—
I brought the deck to Card Kingdom FNM, the best place to not play FNM and feel superior for playing Legacy and drinking seven-dollar craft pear ciders. My friend Aaron was there. I squashed his Shardless like a BUG, with Sneak Attack playing the part of Impromptu RAID. The next two days I pilloried Punishing Jund and tied with Miracles (again, unplayable, but if people didn’t play unplayable decks there would be no Legacy).
The morning of Mirkwood I woke up early — 10:40 — and drove my van-load of three up to Arlington. Arlington is a small town halfway to Canada; at least when I usually drive in that direction, there is the promise of frat parties or, past that, a new, barbarian country that feels like America in the nineties. The tournament site (“Mirkwood,” presumably after the title tournament — not sure where they came up with that one) was nice: with its ramshackle podium, heirloom instruments, delicious food, in-cel nerds, etc. it felt like the Seattle of my adolescence. I must give unironic props to Joe Bono and some other people for running a great event.
In round 1 I was paired against a random playing Death and Taxes. I’d seen him somewhere before, but I didn’t remember where — my best guess is Round 8 of April’s Legacy Open. His eyes were bloodshot from fatigue, and they turned even redder as I ruined Karakas with more annihilator triggers than Chavez. Death and Taxes: a socialist paradise indeed! Then some other stuff happened. Maybe I’ll splash Black for Dread of Night next time.
In round 2 I played Tim “OMGClayAkhen” Aten. After I showed in Sneak Attack and squished his Demon with a couple of Worldspine Wurms, he morosely remarked it was “the second game in a row [he]’d had turn-two Show and Tell and lost.” In game two I kept an opener of some spells and some lands that were Ancient Tombs. I spun the dreidel over and over again, but no Ararat would spring forth from my library. Meanwhile, Tim was discarding. There is nothing quite like going to four life off your dreidels and not finding the promised land, just another Tomb. It was in that moment that I understood the ordeal of Anne Frank. In game three I had the death wish, so I just lost to countermagic and Jace. Who the hell boards in Jace against mono-red? He can’t even survive after bouncing a Goblin Guide.
On the drive home, there was traffic near Everett, which pissed me off because nobody should live there. I then went to the soccer game, watched the Sounders win, and got called a racist by a joyless White cow — it was nearly a perfect tournament; the only thing missing was a Portland Timbers career-starting injury. (Ha! Just a little Portland-unemployment joke for you.) It must have been weird to be a Portland fan at the Clink, it’s not like poetry slams attract crowds of 65,000. After that, I got kinda drunk with Aaron and his girlfriend and lamented my perpetual misfortune. Someone texted me that three of the Card-Kingdom suburbanites had made Top 4 (including the insufferable former med student), so I drank some more and forgot about it, until I was assured they hadn’t won, so I remembered it and typed it here. I would play Shooting the Moon again in a heartbeat, but Batman has already promised to build me Waterfalls. Cascade is a nice mountain range, and cataracts are clouding my Ancestral Vision. I predict it’ll be a good choice after Theros, too, since the last big set had only a marginal impact on Legacy. You might even be able to splash White for a pointless Enlightened Tutor package. If you do, play four Plateaus — they’re not gonna get any cheaper, though they might just rise for a bit, then level off.
Keep it dusty,
CML
Re: Big Red (Mono-R Sneak Attack)
Quote:
Originally Posted by
xdavisx
I'm gonna take the deck for another spin this weekend. Is
anarchy worth sideboard consideration, with the added increase in popularity of death and taxes?
No. Go with sulfur elemental if you're worried about D&T. It's at least decent in some other matchups. Anarchy is way too narrow. You'll mindf*** a lot of people flashing in a 3/x dude to kill attackers. I've never really had a problem with the D&T match, just pack your moons and songs. They win by controlling your manabase early. Thalia does much less against us then it does against other combos.
Re: Big Red (Mono-R Sneak Attack)
Quote:
Originally Posted by
hdeck12
No. Go with
sulfur elemental if you're worried about D&T. It's at least decent in some other matchups. Anarchy is way too narrow. You'll mindf*** a lot of people flashing in a 3/x dude to kill attackers. I've never really had a problem with the D&T match, just pack your moons and songs. They win by controlling your manabase early. Thalia does much less against us then it does against other combos.
cool, i like that more. my friend sent me this, which one of you clowns is this? :laugh:
in reid dukes last article: "I even faced a deck at the last Legacy tournament I entered that was Mono-Red Sneak Attack. This player found it fun to kill me by Sneak Attacking Worldspine Wurm and then making three 5/5 trampling tokens. While certainly not as consistent as its U/R cousin, this beast of a deck has a lot more leisure to play with its food when it can lock its opponents out of the game with a turn 1 Blood Moon."
Re: Big Red (Mono-R Sneak Attack)
Quote:
Originally Posted by
xdavisx
in reid dukes last article: "I even faced a deck at the last Legacy tournament I entered that was Mono-Red Sneak Attack. This player found it fun to kill me by Sneak Attacking Worldspine Wurm and then making three 5/5 trampling tokens. While certainly not as consistent as its U/R cousin, this beast of a deck has a lot more leisure to play with its food when it can lock its opponents out of the game with a turn 1 Blood Moon."
You're welcome :cool:
I even got a "wait the tokens have trample too?" out of it!
He did manage to eek a Nether Spirit or two into play, but Simian Spirit Guides in defense mode bought me the time I needed.
Re: Big Red (Mono-R Sneak Attack)
Finished 5th in a 64men Legacy Tourney.
6 rounds and then Top 8.
3 Sandstone Needle
3 City of Traitors
5 Mountain
4 Ancient Tomb
4 Arid Mesa
4 Emrakul, the Aeons Torn
3 Griselbrand
4 Worldspine Wurm
3 Inferno Titan
4 Sneak Attack
4 Through the Breach
1 Pyromancy
4 Seething Song
4 Simian Spirit Guide
1 Lotus Petal
3 Blood Moon
3 Trinisphere
3 Sensei's Divining Top
SB: 3 Pyroclasm
SB: 1 Chaos Warp
SB: 2 Chalice of the Void
SB: 1 Grafdigger's Cage
SB: 3 Pyroblast
SB: 1 Red Elemental Blast
SB: 4 Leyline of Sanctity
Small report : I decided to go back to the SDT + Fetch build. Way better in my opinion / much more consistent.
BUG Shardless
G1 : He arrived late and gave his decklist late. The judge decided to give him a game loss...
G2 : I keep my 7. He mulls to 6. My hand is a bit slow, Ancient Tomb / Fetch / Fetch. T3 he drops a Leilana. I discard a griselband. I go Sneak attack T4. He doesnt counter. T5 Emrakul & Wurm do the trick.
2-0
1-0
U/R/W Delver
G1 : I'm on the draw. I keep a good hand with only two lands (Ancient tomb + fetch) I need the 4th to go off with Sneak Attack & Through the breach x2. T1 he delver, T2 he flips it and play another delver. I found my second Sol Land (city), I try to go off but he Daze me. T3 He flips the other delver and go for 6. It's getting hard. I cast a seething song, sneak => FoWed. And he gets there next turn.
G2 : I mull to 6. I Ancient Tomb T1 to SDT. and he is countering pretty much everything I have in hand even with Pyroblast. Fucks me up. He kills me with a Batterskull.
0-2 Nothing to say he found all his counters. Hard to do anything...
1-1
Cephalid Breakfast
G1 : I'm on the play, Ancient Tomb -> SDT. I got a pretty good hand and good cards coming up. He plays 2x vial T1/T2. T4, I seething song / Through the break -> Emrakul, wipe his board. next turn I find a titan and it gets there.
I still dont know what he is playing but I saw some blue so I side 4 pyroblast
G2 : Pretty much the same thing as the first one. He doesnt combo off, I get BM on. He got 2 vial in play. I find a seething song and combo with a sneak attack -> emrakul. He didnt find any counter the whole game.
2-0
2-1
OmniTell Mono Blue
G1 : I'm on the draw ; I trinisphe T1 (Ancient Tomb + Simian) ; it gets there. No counter, yay. But i'm struggling finding mana for 6/7 turn. he tries to build his and with ponder & brainstorm @ 3. I eventually go off when he tapped out his mana with an emrakul, he scoops.
Side in 4 pyro.
G2 : pretty much the same thing. Trini goes off on my t2. He doesnt counter (he told me that he had a counter but it might not be an issue). I BM t3 and then I'm struggling again finding lands. He lost his patience, he had 9 lands on board but no really solution. He S&T me, He drops Omniscience and I drop an emrakul. He can't cast shit with his Omni because of Trinisphere. He pass the turn. I find my 5th land, -> Through the Breach-> Wurm -> Swing for 30. GG.
2-0
3-1
Elf Ball
G1 : I mull to 5. I find Trinisphere & BM with 1 ancient tomb & 1 fetch. I'm on the play. I play fetch go, he puts a Deathrite Shaman. I go trini T2. After that I'm struggling had getting my combo (creatures + land + sneak or breach).
He has some time to put some dudes, get some mana and attack for 3/4 each turn. Before the turn I die, I found the Wurm with a sneak attack on the board. I cast it, 3 tokens. I'm pretty confident thx to the trample. unfortunatly he topdecks the only car that could have saved him. Crop rotation on a forest -> Gaeias Cradle -> GSZ @ 8. He puts the 5/5 trample creature with haste. He boosts his elves to some 6/6 trample guys and GG.
I side in 3 Pyroclasm / 2 Chalice
G2 : I keep a good hand with a Breach / 2x pyroclasm / Needle / Fetch / Emrakul & Seething song. I cna go off T2 but I decide to wait a bit to try to wipe his board with the most card in play. T2 he puts a Bayou. Cabal Therapy -> Sneak attack. he GSZ @ 0 he gets Dryad Arbor -> sacrifice -> Cabal therapy = through the breach & pass. I'm struggling a bit, I find nothing useful-> Pass. T3 he had another Cabal => Pyroclasm * 2 => ouch. I'm not very confident at this point. I find a Trinisphere next turn. that's good. He doesnt do much next and i topdeck the card I needed = Sneak Attack. I emrakul his ass and find a Titan 2 turns later.
G3 : I'm keeping a huge hand against him : 2 sandle needle / Seething song / Titan / Fetch / Pyroclam / Simian Spirit Guide. T1 he puts a Llanowar elf, I put sandle needle. T2, He puts another dude without doing much. I then hardcast Titan for the win and wiping his board.
2-1
4-1
Nivmagus R/U Deck
G1 : I'm on the draw, he plays a delver & pass. I play fetch pass. he flips his delver and swig and doesnt do much. I play Trinisphere with a City = ok. He doesnt do much and attack with his delver. Next turn I drop a BM. = ok
He only swings with his delver and pass. I go off with sneak & wurm. He doesnt have a counter = scoop.
G2 : pretty much the same. i go a pyroblast in had. I pray that he doesnt counter my seething song so I can play Sneak Attack & Pyroblast he is tries to counter it. he doesnt. I go off the next turn with a wurm and he can't do shit. GG
2-0
5-1
Yay. I'm in the top 8.
I'm finishing 3rd. So i'm playing againt the 6th...
MUD
I know it's going to be tough. it's kinda 60/40 for him.
G1 : I keep a good hand with no creature but I can go off T2 if I topdeck. Guess what i didn't topdeck shit. he plays a Revoker naming Sneak. I dont care I have a Breach in hand. I just need this damn creature. Well never showed... Loss.
I think I should have mull and I shouldnt be relying on my luck... that was badly played I guess.
G2 : He mulls to 5. i'm pretty confident. got a slow hand but 1 ancient tomb / 1 city / Needle / Titan / Wurm / Breach & Blood Moon. Needle t1 ->go. He puts City of traitor t1 => Grim Monolith. I put my ancient tomb. I pass.
T2 he plays a second Grim; he cast Lightning Greaves / kuldotha forgmaster -> equip -> sac chalice @ 0 & his 2 grim. He goes for the blightsteel colossus.. GG...
I was 1 turn to go off / he topdeckd the 2nd grim + forgemaster... He got lucky... well that's the game.
0-2
Finished 5th.
A good tourney eventho I'm a bit disappointed. There were a lots of good MU in those 1/4. there was another elfball / Storm / Nic Fit / Omni Monoblue and I had to get the freaking MUD. Damn...
Not a bad day but the taste is sour in the end because I could have done better...
Anyway... :)
Kid.
Re: Big Red (Mono-R Sneak Attack)
I've been playing with both of them since ages and I got to say they usuallyy work pretty well together.
I locked the Cephalid Breakfast with those two.
Even if you're slowed as well once they are there, SSG & Seething Song are there to help you get off without being "too damaged".
Re: Big Red (Mono-R Sneak Attack)
Ye I saw your decklist few posts ago.
I was kinda interested about Scroll Rack & Crystal Ball. I'm waiting for feedbacks!
In my opinion only locks & no search engine sucks suck big time because you are only relaying to your luck/topdecking...
Re: Big Red (Mono-R Sneak Attack)
I x-3'd the scg open today. I started off 4-0 then rattled 3 losses off in a row :frown: then winning out for 30 something place.
I still gotta do a report from Oakland, sorry for the wait. I'll try to get both of em done tomorrow. Blightsteel was absurd all day. Does anyone have the deck built on magic online?
Re: Big Red (Mono-R Sneak Attack)
Played this at BoM Trial.
4 city of traitors
4 ancient tomb
4 sandstone needle
8 mountain
4 simian spirit guide
4 seething song
4 chalice
2 trinisphere
3 blood moon
3 magus of the moon
4 sneak attack
4 through the breach
2 griselbrand
4 emrakul
4 worldspine wurm
2 inferno titan
SB :
4 leyline of sanctify
2 trinisphere
1 pyromancy
2 defense grid
2 chaos warp
2 pyroclasm
2 Grafdigger cage
1 round, Dark Maverick
G1: Trinisphere and Chalice ensured proper lock
G2: I played turn 2 Inferno Titan and that was enough, as he didn't have removal.
2-0
1-0
2 round, Storm
G1: I had chalice on 1 and Chalice on 0. EoT he bounced my chalice on 0, untaped and combo'ed FTW.
G2: Chalice on 1, Chalice on 0, Trinisphere. Poor guy.
G3: Leyline, Blood Moon, Chalice on 0. Abrupt Decay takes care of my Chalice EOT, he untaps and tries to win, but fails.
2-1
2-0
3 round, Miracles
G1: Played Trinisphere, was short of one red mana to win. Mana screw is a bad thing.
G2: During first five turns he plays 2 Spell Pierce, 2 Force of Wills and 1 Jace. Yup, enough is enough
0-2
2-1
4 round, Elves
G1: I managed to play chalice on 1, but he already had some elves and dryad arbor, so Natural Order for Behemoth killed me.
G2: T2 Inferno Titan. Elves just can't handle this
G3: Emrakul took care of his team. Magus of the Moon finished the job.
2-1
3-1
Top 4, Dark Maverick (guy from R1):
G1: Won via wurm this one
G2: Don't remember. Just won.
2-0
4-1
Top2, Miracles (guy from R3):
G1: I managed to put Trinisphere, but he has Karakas in play and my fatty in hand is Emrakul. Draw second one. Looking good. He taps Karakas for a Jace (his idea was to counter my sneak effect with FoW), but FtB is an instant! So i cast one at his end step, he counters, I untap, cast second one, put emrakul - he's left with jace and 1 life. Luckily, I had that Inferno Titan in hand. Hard victory.
G2: He starts island, top. I managed to play sneak attack, emrakul on turn 1. He sacks island, top goes on top. And then it begins: he plays Karakas, Detention Sphere on my Sneak Attack, 2 Spell Pierce, X Hydroblasts from SB, 2 FoWs. Do I need to say something?
G3: Even more ridiculous. He mulls to 5. I mull to 5 and keep this: Ancient Tomb, Defense Grid, Seething Song, Wurm, Sneak Attack.
T1 - Me: Tomb, Grid (resolves). He: Plains, E-tutor for Serenity.
T2 - Me: (draw Chalice). He: Land, Serenity
T3 - Me: (draw Emrakul). He: Serenity destroys Grid, land, top
T4 - Me: (draw something that isn't red mana source). He: humility
T5 - Me: (draw SSG). Too late :(
TX - I was trying to play something, but my chaos warp for humility was hydroblast and I lost to jace.
1-2
4-2
I'm playing this deck for a while and like it very much.
Some thoughts on MD:
Chalices are very very good.
Two Inferno Titans are not enough, I need third one (probably instead of 1 Griselbrand). Sometimes you just need a fatty to play without sneak effect and Titan seems to be the best one available
Not so sure if Trinishperes are good MD.
Badly need some library manipulation: tried to play Tops, disliked them. Tried Faithless Looting - liked more that Tops, but still not enough to keep MD. I'll go with two Crystal Balls next tournament (instead of 2 Trinispheres or 2 moon effects)
Not so sure about 6 Moon effects - I think 4 is enough (in my meta)
Some thoughts on SB:
Leyline of sanctify is very very good.
Pyroclasms and Grafdigger cages was useless this tournament (even against elves pyroclasms are not very needed), but it was because of MUs. For instance, I didn't faced Dredge (top 4'ed).
I think I need some REB somewhere in SB to battle countermagic and jace.
Re: Big Red (Mono-R Sneak Attack)
So I was going to write up a mini report for the oakland legacy trial, but who wants to read a losing report? So instead I'll write about the legacy open in Cincinnati that was a bit more successful.
4 sandstone needle
4 ancient tomb
3 city of traitors
8 mountain
1 lotus petal
4 simian spirit guide
4 seething song
4 sneak attack
4 through the breach
2 pyromancy
1 worldspine wurm
4 emrakul, the aeons torn
3 griselbrand
4 blightsteel colossus
3 inferno titan
4 chalice of the void
3 blood moon
sideboard
1 grafdigger's care
2 pyroblast
1 sulfur elemental
3 trinisphere
2 volcanic fallout
3 defense grid
1 word of seizing
2 chaos warp
The only change was in the sideboard -1 koth, +1 sulfur elemental.
I scrubbed the standard portion of the weekend which let me do the legacy trial later that afternoon. I didn't do so hot in that trial either. I'm not gonna lie, I was getting a little bummed with the deck. Instead of changing it up last minute I decided to keep trucking with the deck.
Round 1- MUD
G1: My opponent mulls to 5, a turn 2 blightsteel ends the game.
G2: He mulls 6 and resolves a turn 1 thorn of amethyst, he doesn't do much after that as he bricks on lands. The thorn is annoying but instead of it being a turn 2 kill, it was turn 3 kill with a blightsteel.
1-0
Round 2- junk aggro
G1: He resolves a turn 2 thalia, following it up by a dark confidant and some other dude. I hard cast an inferno titan to clear the board but he has the swords to plowshares for it. A through the breach emrakul puts the game far out of his reach.
G2: Plays out much like game two. He plays thaila and some other dudes. Titan clears the board and gives me some breathing room as he has no follow up plays. I flood out really bad but I finally top deck a griselbrand and sneak it in and draw 7 putting me 7 life. I brick on another threat and he swords griselbrand. We both continue to draw go, until i draw another griselbrand. I draw 7, attack and draw 7 more. I finally draw an emrakul and win next turn.
2-0
Round 3- Storm
G1. I play a turn 1 chalice of the void. He plays a polluted delta and concedes.
G2. He turn 1 cantrips something. I play a sandstone needle and pass. Turn 2 he probes me revealing he is dead in a 2 turns. He plays another land and passes. I rip the seething song to go off and kill him with a blighsteel.
3-0
Round 4- Death and Taxes
G1: A turn 2 Thalia is the first thing to hit the board. He takes million off a worldspine wurm and doesn't have an answer to the tokens.
G2: Another turn 2 Thalia hits the board, I cast a titan to kill the Thalia. He swords my titan and plays another Thalia. I then blightsteeled him.
4-0
Round 5- 4 color loam
G1: I play against my buddy Jeff, who is quite good with loam, we both know each other's lists. Game 1 we both mulligan to 5, i have the kill in my hand but I brick on the needed lands and his turn 2 thalia puts me far behind and I die.
G2: I mulligan to 5 or 6 and go for the turn 1 blood moon, he has the basic forest. He green suns for gaddock teeg and I die soon. Mox diamonds are good.
4-1
Round 6-Esper
G1: I turn 1 chalice of the void and it resolves. he plays a land and passes. Blightsteel seals the deal on turn 2.
G2: He has the counter spells and die to batterkull and friends.
G3: This was a grindy game that I punted away. Pyromancy was on the board along with 2 defense grids. He has Jace, Clique and bob beating me down. He has enough mana to bounce Clique with karakas and recast it to disrupt me. I completely blank that I have defense grid on the board. I have sneak attack and emrakrul in my hand. Instead of waiting til my turn to pyromancy my opponent, I do it at the end of his turn and he Cliques me, bottoming my emrakul. I should have waited until my turn to do it so he wouldn't be able to Clique me as he wouldn't have enough mana to pay for it with defense grid on the board. It was a 50/50 chance of me winning but it was my only out in that game and I missed it. :(
4-2
Round 7-Monoblue omniscience
G1: He counters my chalice of the void and goes off soon after.
G2: Chalice of the void resolves and I beat him down with 2 simian spirit guides.
G3: He counters a bunch of my stuff and he combos out. The hits keep on coming.
4-3
Round 8- U/W/R delver
G1: He beats me down with delver and geist of st. traft to a very low life. I call him on his bluff and sneak in a blightsteel to steal the game.
G2: He sticks a delver and it flips. He counters my blood moon and he beats me down with delver. Instead of running my sneak effects into counters I cast an inferno titan which he tried to counter it with spell pierce thinking it was a through the breach, lol. titan resolves and it kills his delver. He bolts me and I go to five and he is at a healthy life total of 16 or 17 life. He passes the turn with 3 open mana. Now, I must attack with titan, because I do have to kill him in some way, but I'm dead to so many things. variations of a Snapcaster, bolt attack back the following turn. I run a sneak attack onto the board in which he spell pierces. I have an untapped ancient tomb. I call his bluff and tap the tomb going to 3 life. Sneak attack resolves. He doesn't have the bolt and dies to a blightsteel.
5-3
Round 9- Shardless BUG
G1: I run out a turn 1 blightsteel that doesn't get countered and he dies.
G2: He has the counter spells and I die to beatdowns.
G3: I play a sandstone needle and pass. He taps for a black and I'm crossing my fingers it aint a thought seize, AND it's a deathrite shaman. YES. Turn 2 I seething song into a sneak attack, sneak in a inferno titan to eat the shaman and I play and crack a lotus petal for a blightsteel victory.
6-3
Now, I count 9 game wins on the back of blightsteel! I'm just saying you guys should consider him again in your testing, he was crazy good. And that's not counting the random game wins I got in the other legacy trials. The day went pretty good, besides a little variance, a bad matchup and a gross punt against a rough matchup. I feel I played pretty tight. I like the main board the way it is. I wanna trim the 2nd pyromancy but I'm not sure what to put in place of it. The sideboard can always use some work, but I was satisfied with it.
Re: Big Red (Mono-R Sneak Attack)
Nice report Davis!!
You are really satisfied with no library manipulation and just locks?
God I feel this build so much random... I don't know...
Everytime I tested it I felt raped on almost everygame. Maybe it was some bad games, no luck & all. But overall I feel that my wins are way much "consistent" with SDT...
I like Defense Grid but Pyroblast & REB are kinda better against blue... You can't counter The Omni Mono Blue decks and you can kill Jace... But DG is better when you got Chalice in play...
You're friend with Jeff Hoogland? Ahah my bro plays his deck. He is a fan of 4 color loam but the MU is bad for him. Unlucky you didn't win imo...