yeah but Doomwake Giant does it better
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yeah but Doomwake Giant does it better
You can grab the engineer with Living Wish...
That makes sense. I didn't see the list so didn't realize it was on wish
Why can't you wish for giant?
FYI, the core set 2020 spoilers started today - started a new thread http://www.mtgthesource.com/forums/s...80#post1071380
Prices now, two weeks later; interesting to see the changes. Using roughly the same number of cards for each rarity as two weeks ago.
Most expensive mythics:
Urza, Lord High Artificer- $45
Wrenn and Six- $28
The First Sliver- $28
Yawgmoth, Thran Physician- $20
Echo of Eons- $20
Sword of Truth and Justice- $18
Sword of Sinew and Steel- $18
Serra the Benevolent and Morophon, the Boundless- $15
Most expensive rares:
Force of Negation- $35
Fiery Islet- $25
Prismatic Vista- $25
Nurturing Peatland- $20
Flusterstorm- $20
Sunbaked Canyon- $18
Waterlogged Grave- $18
Hogaak, Arisen Necropolis- $18
Silent Clearing- $15
Giver of Runes, Archmage's Charm, and Hall of Heliod's Generosity- $7
The one uncommon above $1:
Scale Up- $1.50
The only common to reach $1:
Spore Frog- $1
I know that limited conclusions can be drawn from MTGO league results, but this is a cool list. First sighting of the set's Urza, Lord High Artificer in Legacy, as a 4-of. And I love the flavor of having playsets of Urza, Lord High Artificer, Urza's Bauble, and Karn, Scion of Urza in the same deck.
// Planeswalker (8)
4 Karn, Scion of Urza
4 Karn, the Great Creator
// Creature (11)
2 Sai, Master Thopterist
4 Trinket Mage
4 Urza, Lord High Artificer
1 Walking Ballista
// Artifact (20)
4 Chalice of the Void
3 Engineered Explosives
1 Lion's Eye Diamond
2 Mox Diamond
4 Mox Opal
1 Pithing Needle
1 Tormod's Crypt
4 Urza's Bauble
// Land (21)
4 Ancient Tomb
4 Cavern of Souls
4 City of Traitors
3 Island
2 Karakas
4 Seat of the Synod
// Sideboard
SB: 1 Engineered Explosives
SB: 1 Tormod's Crypt
SB: 4 Defense Grid
SB: 1 Ensnaring Bridge
SB: 4 Leyline of the Void
SB: 1 Liquimetal Coating
SB: 1 Mycosynth Lattice
SB: 1 Neurok Stealthsuit
SB: 1 Sorcerous Spyglass
Nice to see the Urza out in the Legacy environment. I've been playing him as my EDH general and upsetting all my friends.
Mono White manabase skeleton
4 Horizon Canopy
4 Silent Clearing
4 Sunbaked Canyon
or
Mono Green manabase skeleton
4 Horizon Canopy
4 Nurturing Peatland
4 Waterlogged Grove
This could be the starting point of a Mono White deck cheating on lands and add Stoneforge and Batterskull to gain life. I could do the same for Mono Green and add Sylvan Library, etc but you get the idea.
This leads me to :
4 Horizon Canopy
4 Silent Clearing
4 Sunbaked Canyon
Irrigated Farmland
Scattered Groves
Gift of Estates
Tithe
Plains
Land Tax
Scroll Rack
Stoneforge Mystic
Batterskull
Jitte
Enlightened Tutor
etc
Gift of Estates is a slow slow Ancestral Recall with Irrigated Farmland and Scattered Groves so maybe Tithe is just better but not even good. There are lots of reasons why Gift of Estates and the cycling dual lands are bad. It is slow and we need to play bad cards but it can make cards like Abolish playable. There are things to explore.
The cantrip-painlands package can be combined with basics Plains and Land Tax engine, at least in Mono White.
There is an opportunity for White to make a manabase that can dodge lands flood in the early game (cycling dual lands) AND/OR in the late game (cantrip-pain lands) AND/OR gain card advantage with Land Tax engine.
(Yes, playing Brainstorm, Ponder and Preordain + fetchlands does the same.)
There is something to do maybe ? I'm not sure it goes somewhere but just want to share the ideas.
I don't know about mono G, but I think this idea just doesn't work in Parfait. Because it's already a slow deck, you can't really afford to play that many tap-land especially when you want to cast Land Tax T1.
About the”Sac:Draw” lands, I guess you could play some number Sunbaked Canyon in Rw but it would probably be a liability to play more than 4 considering your health would suffer too much. Also, the argument to play Batterskull doesn't make sense: Parfait doesn't play any creatures because it nullifies a good chunk of your opponent deck that way.
I picked up some foil Force of Despairs. They were only €5 while Force of Negation is €120.
To me, Force of Despair is like Remove Soul, while also giving you the tools to hit Dredge and Phoenix. It's kind of bad against Reanimator and Sneak Attack, because once Griselbrand hits the battlefield, it's too late anyway, but still I don't think Force off Despair is 24 times worst than Force of Negation.
From the way MaRo is talking about it, I predict that Legacy (Dredge, Hogaak Depths, and Altar Combo/Zombardment) will become the only place to play Hogaak, Arisen Necropolis, besides Vintage. Apparently Modern can't handle it. High-profile players are also calling for it to be banned, along with Faithless Looting and Allosaurus Rider, which wouldn't surprise me from Modern.
https://i.imgur.com/3pPhp9P.png
Well, I think Faithless Looting is now, basically, Modern's Brainstorm. It's not going anywhere, at least it seems very, very unlikely to.
But Hogaak and Allosaurus Rider are likely on or near the chopping block.
Allosaurus rider? People are playing that?
With Neoform, yeah, I think so. But I honestly don't follow Modern. Looks like there are a few results with it. Honestly, it's probably more dopey than good, which probably pisses people off more than usual.
Banning Allosaurus Rider is stupid.
To fix modern, ban Faithless Looting, Ancient Stirrings, Griselbrand, and Emrakul.
Like, that's it. That stops 99% of the stupid and OP stuff in the format.
It can go off before the opponent gets to play a land, but not consistently. It reminds me of Amulet Titan in that a team dedicated to breaking it could get a critical piece of it banned. Either that or WotC printing another green 7-drop with an alt-casting cost that makes it more consistent.
Thoughtseize on the play pretty much destroys the combo.