Re: Zendikar Resurgent spoilers: Eldrazi Need Not Apply
So does the spell get cast and then turn into a land after resolving? Or do you pick spell/land and play it accordingly and thats it?
Re: Zendikar Resurgent spoilers: Eldrazi Need Not Apply
Quote:
Originally Posted by
ronco
So does the spell get cast and then turn into a land after resolving? Or do you pick spell/land and play it accordingly and thats it?
The way it was told to me (and the way it makes sense) is you pick the side you want to put into play from your hand. If the card is a spell, it goes through the spellcasting steps to resolve. If it's a land, it gets the special land rules to put into play. No weird stack interactions. Just a choice from hand and then play as normal. Then to cover themselves, they say in all other instances it's the front face card for rules like tutoring and whatnot.
Re: Zendikar Resurgent spoilers: Eldrazi Need Not Apply
Quote:
Originally Posted by
PirateKing
The way it was told to me (and the way it makes sense) is you pick the side you want to put into play from your hand. If the card is a spell, it goes through the spellcasting steps to resolve. If it's a land, it gets the special land rules to put into play. No weird stack interactions. Just a choice from hand and then play as normal. Then to cover themselves, they say in all other instances it's the front face card for rules like tutoring and whatnot.
Thanks. I figured that was the case, but there was no text about choosing one or transforming, so I wasn't confidant on that.
Re: Zendikar Resurgent spoilers: Eldrazi Need Not Apply
Going to bottom of library instead of graveyard is pretty important here...if it was graveyard I think it would be bonkers, nutso powerful. As it is, will it see any play? I'm intrigued to try it in Ruby Storm.
Re: Zendikar Resurgent spoilers: Eldrazi Need Not Apply
They could have just brought back the Duel Masters TV show which was kind of funny instead of salvaging mechanics from the rotting corpse of the card game.
While the mechanic in general as well as this card addresses one of the core issues in the game - lands vs spells / mana flood or screw - I fully expect at least 1-2 cards which will be a complete design failure.
27 years in it's also a bit late, but since they don't print any land hate anymore in favor of more ramp and fatties I guess this makes sense.
I hate double faced cards anyway since they are physically annoying to play with and create a lot of issues and seeing this, I'm scared what kind of nonsense they will come up next.
Re: Zendikar Resurgent spoilers: Eldrazi Need Not Apply
Quote:
Originally Posted by
Zoid
They could have just brought back the Duel Masters TV show which was kind of funny instead of salvaging mechanics from the rotting corpse of the card game.
While the mechanic in general as well as this card addresses one of the core issues in the game - lands vs spells / mana flood or screw - I fully expect at least 1-2 cards which will be a complete design failure.
27 years in it's also a bit late, but since they don't print any land hate anymore in favor of more ramp and fatties I guess this makes sense.
I hate double faced cards anyway since they are physically annoying to play with and create a lot of issues and seeing this, I'm scared what kind of nonsense they will come up next.
Save the most annoying DFC for when orginized play is all digital. WOTC did something....right?
Re: Zendikar Resurgent spoilers: Eldrazi Need Not Apply
Re: Zendikar Resurgent spoilers: Eldrazi Need Not Apply
Re: Zendikar Resurgent spoilers: Eldrazi Need Not Apply
Re: Zendikar Resurgent spoilers: Eldrazi Need Not Apply
Quote:
Originally Posted by
Zoid
I fully expect at least 1-2 cards which will be a complete design failure.
My money is on the blue one being fucking stupild.
Bloodchief's Thirst is interesting, as those cards would normally rare. Lotus Cobra being downshifted to rare is also nice.
http://mythicspoiler.com/zrs/cards/ruincrabp.jpg
One more toughness, but can't target yourself anymore.
http://mythicspoiler.com/zrs/cards/c...terpathway.jpghttp://mythicspoiler.com/zrs/cards/murkwaterpathway.jpg
That's a pretty interesting take on dual lands.
http://mythicspoiler.com/zrs/cards/l...dofseagate.jpg
WotC also went all-in on the D&D memes. How does the party mechanic interact with Changeling (--> Mutavault?)
Edit: It's worth nothing that the spell lands bypass stuff like Oops or Goblin Charbelcher. Not sure if that's worth it, given how fast the decks need to be, but it's worth mentioning.
Re: Zendikar Resurgent spoilers: Eldrazi Need Not Apply
https://i.imgur.com/aPv610d.png
Anti-fetch and ramp technology.
Re: Zendikar Resurgent spoilers: Eldrazi Need Not Apply
Re: Zendikar Resurgent spoilers: Eldrazi Need Not Apply
I just watched the Zendikar CGI trailer. It's great, the entire party is SO BAD at their jobs. Nahiri stops someone from just grabbing the thing "careful" - then proceeds to immediately just grab it. LOL. Whole vid is like that.
Re: Zendikar Resurgent spoilers: Eldrazi Need Not Apply
Cool stuff, but what I really want to see is the cards with the kikor mechanic.
Re: Zendikar Resurgent spoilers: Eldrazi Need Not Apply
Quote:
Originally Posted by
H
That card would be 1000x better if it worked on your lands too.
Re: Zendikar Resurgent spoilers: Eldrazi Need Not Apply
Quote:
Originally Posted by
morgan_coke
That card would be 1000x better if it worked on your lands too.
It's meant to be anti-landfall/anti-ramp tech. The overuse of symmetrical cards in recent years is one of the cancers that's killing Magic.
Re: Zendikar Resurgent spoilers: Eldrazi Need Not Apply
Quote:
Originally Posted by
Barook
It's meant to be anti-landfall/anti-ramp tech. The overuse of symmetrical cards in recent years is one of the cancers that's killing Magic.
What?
Asymmetrical effects are far worse. Playing Narset and still getting to draw is awful. Same with Teferi
Re: Zendikar Resurgent spoilers: Eldrazi Need Not Apply
Quote:
Originally Posted by
FourDogsinaHorseSuit
What?
Asymmetrical effects are far worse. Playing Narset and still getting to draw is awful. Same with Teferi
Brainfart on my part. You're right.
But still, abusing hate cards not in the intended way is bad.
Re: Zendikar Resurgent spoilers: Eldrazi Need Not Apply
Quote:
Originally Posted by
Barook
It's meant to be anti-landfall/anti-ramp tech. The overuse of symmetrical cards in recent years is one of the cancers that's killing Magic.
I think you'e got that backwards. It's the overuse of asymetrical cards that's the problem. Teferi, Narset, TNN, Leovold, etc. etc. Hate cards that are symmetrical are inherently balanced by the requirement to build around them. Asymmetrical ones are just "throw it in your deck and collect free wins, LOL!"
Re: Zendikar Resurgent spoilers: Eldrazi Need Not Apply
So anyone else catch that new tutor?
4B
Sorcery
Search your library for a card and put it into your hand. Costs 1 less for each party member.
If you have a full party, cast a 4 mana or less spell from your hand without paying the cost.
Like, that might be playable?
I also like the Elf
1G
Creature - Elf
Counts as Wizard/Rogue/Cleric/Warrior
Kicker 3
If kicked, look at top 6 cards of library and put a card that shares a creature type into your hand.
3/2