Originally Posted by
morgan_coke
I've spent a lot of time trying to make decks like this work, and here's the main issues you're not dealing with, and the reason these have never really taken off.
1. You're playing a graveyard based deck that's slower than Dredge and slower than Reanimator.
2. You're playing a graveyard based deck that wants cards to sit in the 'yard doing nothing for longer than Dredge and Reanimator.
3. You don't have a compelling reason to run a deck that's vulnerable to everything Dredge and Reanimator are but is also much, much slower, and doesn't have the kind of random T1-2 wins that keep those decks working in the format in the face of extreme hate.
4. You're playing the Xerox shell in a deck that isn't tempo oriented, so you can't take advantage of that tempo as well, because you're actually playing a slow, easily disrupted combo for your aggression.
I'd love to see a deck like this work and be good, but you really need to answer the question of why your deck, which is worse at being Xerox than Xerox is, and worse at being Dredge than Dredge is, exists. What role does it fill?
Anyway, that's always been my experience with decks like this, they're the Bernie Kosar of MTG. It's really good at being just good enough to lose to the tier 1 stuff.