Originally Posted by
ClimbGneiss
Cabal Therapy is dirty. Probably works real well alongside Stoneforge Mystic.
Maybe, in your meta, you don't get punished. However, in larger tournament settings and in my strong meta, there's a couple of blood moons, a lot of wastelands in delver and midrange, and several of the strongest lands players I know. The basics have made their way through the full midrange meta of my LGS. It's strong, it allows to you nearly guarantee certain lines of play in your first few turns. If venture to say that, as the deathblade player, if we win the first few turns, we typically win the match (except against shardless and miracles).
The big takeaway that I've found is that:
A) Abrupt decay is unnecessary, and
B) I have plenty of removal between stp, snap swords, single Vindicate, tnn wall, lilly, Jitte and SOFAI.
As a side note on B), using your removal and counters correctly is very important. It requires intimate knowledge of most decks that get played regularly. And I would say that its even more important for Deathblade pilots to be the knowledgeable player in a matchup. You need to know when to jam a threat, when to save your stp, when to fetch for Jitte versys SOFAI, etc.
Just my two cents on the matter.:smile: