Re: Kaladesh -or- When Kiran met Pia
Quote:
Originally Posted by
MaximumC
Yeah, but it dies to Shock. So...
Re: Kaladesh -or- When Kiran met Pia
Quote:
Originally Posted by
ahg113
Yeah, but it dies to shock. So...
Oh right I forgot shock
Re: Kaladesh -or- When Kiran met Pia
Quote:
Originally Posted by
ahg113
Yeah, but it dies to shock. So...
Ooo... that's shocking.
Re: Kaladesh -or- When Kiran met Pia
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I doubt kird ape is even good in standard nowadays without good burn to compliment it and midrange creatures being much better than they used to be.
I imagine red/white artificers could be 2nd tier jank in standard with Stone Haven Outfitter, the tribal goggles, Weapons Trainer and the two kird-alikes.
Re: Kaladesh -or- When Kiran met Pia
Quote:
Originally Posted by
Gheizen64
I doubt kird ape is even good in standard nowadays without good burn to compliment it and midrange creatures being much better than they used to be.
EDIT: i mean white has what is essentially a 3/2 first striker for W on attack in this set. The card would've been good/playable at R 2/1, gain haste if you control artifacts, but no one has time for kird apes in 2016.
Standard artifact Zoo with both of these guys and Lupine Prototype?!?!?
Re: Kaladesh -or- When Kiran met Pia
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Originally Posted by
Dice_Box
Best walker is always Format dependent. The best walker in Legacy (Jace) is not the same as the best in Vintage (Dack). At least in my view. So I think that Jace being the "Best" is context dependent. Granted, the context is the format this forum is made for... so I will shut up now.
Gross, other formats. I puked in my mouth a little.
Re: Kaladesh -or- When Kiran met Pia
Re: Kaladesh -or- When Kiran met Pia
Land cycle for limited?
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Re: Kaladesh -or- When Kiran met Pia
Quote:
Originally Posted by
swoop
Land cycle for limited?
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This can only be a cycle if we dont get three of each basic.
Re: Kaladesh -or- When Kiran met Pia
It's just a shitty land for the planeswalker decks. Nissa has a UG one too.
Re: Kaladesh -or- When Kiran met Pia
http://media-dominaria.cursecdn.com/...732205028.jpeg
Another decent energy producer. We now have the turtle, the land, and the puzzleknots. . . all we really need is another card like Marvel that it's worth using energy on.
Re: Kaladesh -or- When Kiran met Pia
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Originally Posted by
Dice_Box
Where, other than Shops, does this guy see any play? I do not know what makes him worthy of such treatment.
Hangarback Walker had to be somewhere in the Kaladesh set.
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Originally Posted by
Richard Cheese
Brown borders on artifacts? Someone deserves a promotion!
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Originally Posted by
(nameless one)
They're not brown. They're mythic orange.
It's bronze.
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Originally Posted by
Meekrab
Side note: These are legal if you pull one in Limited, so I'm hoping somebody at the Pro Tour cracks a Mana Crypt or Sol Ring and whomps on their draft pod. Just for the lulz.
Boosters of the drafts at high-level events like the Pro Tour are opened and checked in advance.
--
In my opinion the whole Expeditions-Inventions-Masterpiece-thing is mainly because it sells booster boxes like crazy. Kaladesh has Fast Lands AND Inventions!!
A side effect is that more boosters of the set are opened, so all normal cards become more accessible.
And pimps get pimp cards.
Most of the Kaladesh Inventions look really cool. The best artworks are probably: Mana Crypt, Static Orb, Cloudstone Curio. Aether Vial and both Moxen look also good.
The two missing swords are probably in Aether Revolt.
Re: Kaladesh -or- When Kiran met Pia
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Originally Posted by
Cire
When you really want another shuffle + "cantrip" (if you are playing with a couple basics) to help setup Emrakul on top of your library with Top. So that you can cast it with Marvel :wink:
Re: Kaladesh -or- When Kiran met Pia
Quote:
Originally Posted by
Cire
I really think Marvel is supposed to be THE big payoff for having energy. I don't expect a better payoff this set. It's not actually the worst card in the world, provided you're playing energy cards.
People will gladly pay 4 to win the game, and with Brainstorm and Ponder, you better be winning with this. It ends up being less mana than Sneak Attack, you keep Emrakul, and you get the cast trigger.
The real doubt comes from whether there will be enough non-terrible cards that can make 6 energy before you lose.
Re: Kaladesh -or- When Kiran met Pia
Another card with 8 symbols in a row. I wonder if R&D knows that people have subitizing limits.
This "uncommon explicitly depends on mythic rare" stuff is pretty awful too.
Re: Kaladesh -or- When Kiran met Pia
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Originally Posted by
Crimhead
It's in the pack that the shitty walkers are in, not boosters.
Re: Kaladesh -or- When Kiran met Pia
http://media-dominaria.cursecdn.com/...5946634350.png
Super affinity for non-creature artifacts? Stax? Maybe?
Re: Kaladesh -or- When Kiran met Pia
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Originally Posted by
Cire
Super affinity for non-creature artifacts? Stax? Maybe?
And it works...surprisingly well with regular affinity. Frogmite + Enforcer makes this beastie free right?
Edit: Nevermind, didn't read the "noncreature artifacts" clause.
Re: Kaladesh -or- When Kiran met Pia
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Originally Posted by
Cire
Well, you can power it out on T2 with 2 Sol lands and 2 Grim Monoliths.
T1 -> Ancient Tomb, Monolith. T2 -> Another Ancient Tomb, tap the first to cast another Monolith, tap Tomb 2 & Monoliths for 8. Even leaves you with mana to pay for Daze.
I'm not saying it's good. I'm just saying you can.
Re: Kaladesh -or- When Kiran met Pia
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Originally Posted by
Cire
Protection - Check
Pitches to Fow - Check
Draw - Check
Still not as good as JMTS - Check
:laugh: