Re: Modern Horizons Spoilers
Quote:
Originally Posted by
rufus
It takes four spells to break even (1+2+3+4=10), and another three to get to 18 (assuming some self damage) after that. So you're talking about holding on until there's three mana and then casting 5-7 spells to profit off this.
Planeswalkers tend to work better as grindy win cons these days, and storm is a better way to combo.
Play it in storm right next to pyromancer ascension
Re: Modern Horizons Spoilers
Quote:
Originally Posted by
Humphrey
little late to the party, but this goblin is not a worse gempalm.
depending on your build its better actually.
-its base damage is 1 on an empty board (gempalm 0)
-it can be played with vial (huge plus actually)
-it can be played with cavern mana (although since it needs 2 different colors, its pretty neutral)
-brings a body into play straight away
I like it a lot
on top, with matron being reprinted, all we need now is ringleader (and mayybe lackey) Winstigator build is probably good enough.
the moment vial gobs becomes a thing in modern im completly gone :D
Well, indeed, my initial reaction was likely a bit off, but I don't think it is "all upside" vs Incinerator, although the interaction with Vial is certainly a plus.
Re: Modern Horizons Spoilers
Quote:
Originally Posted by
Scott
Regrowth reprinted for Modern and the White pitch card is:
And maybe a friend for Goblin Welder in Imperial Painter?
[IMG]...[/IMG]
Seems pretty interesting as a toolbox thing. Ichor Wellspring for draw, KCI or Thopter Foundry/Sword of the Meek combos. It's a strong tutor.
Re: Modern Horizons Spoilers
Quote:
Originally Posted by
rufus
It takes four spells to break even (1+2+3+4=10), and another three to get to 18 (assuming some self damage) after that. So you're talking about holding on until there's three mana and then casting 5-7 spells to profit off this.
Planeswalkers tend to work better as grindy win cons these days, and storm is a better way to combo.
You're really overcomplicating this: turn 2 Kavu Predator. Turn 3 Dark Rit -> play Fire Breath -> trigger on the stack: cast False Cure (trigger deal 1) -> opponent gains 10 (stack your 11 triggers) -> opponent loses 20 -> attack with 12/12 trample.
The normal usage of this card = worse than Risk Factor.
Re: Modern Horizons Spoilers
Quote:
Originally Posted by
Fox
https://tse3.mm.bing.net/th?id=OIP.l...=7&o=5&pid=1.7
I'm a huge fan of Kavu Predator from back in the day, playing fun cards like Fiery Justice, Swords to Plowshares, and Grove/Fires.
Re: Modern Horizons Spoilers
Quote:
Originally Posted by
Matsu
New burn spell
Fire Breath
2R
Enchantment
When it enters the battlefield, each opponent gains 10 life.
Whenever you cast an instant or sorcery spell, put a verse counter on it, then it deals damage equal to the number of verse counters on it to target player or planeswalker.
can you abuse this in legacy?
False Cure. Isn’t there a red one now that works better?
Aww crap. Ninja’d
Re: Modern Horizons Spoilers
Quote:
Originally Posted by
Mr. Safety
I don't think it was lazy, I think it was focused. This seems to me a deliberate attempt to make BW tokens a viable deck again. That deck plays anywhere from 6-8 anthem effects, and one of the issues is whether to play token generators early or get anthems down to avoid low-level wipers like Anger of the Gods. This doesn't completely solve that with only a +1/+1 bonus, but it can be done alongside token generators in the same turn cycle. It's also a way for Martyr of Sands decks to close out games with the same upside.
Based on my experience playing against D&T. It is not a deck that holds a huge amount of cards, to exile one of them to boost your team. A Flicker Wisp with vial is like 3 creatures and you want to hold your StP or PtE for the Big guy. If this will be "discard", not "exile" and give an extra ability to your team it will be great trap or finisher. It will definitely give a boost to the token deck which replay most of his spells or a great tool to close the game faster with D&T.
Any of the 4 mana Sorin is better then this. I think this is bulk level at the moment.
Re: Modern Horizons Spoilers
Quote:
Originally Posted by
Matsu
Based on my experience playing against D&T. It is not a deck that holds a huge amount of cards, to exile one of them to boost your team. A Flicker Wisp with vial is like 3 creatures and you want to hold your StP or PtE for the Big guy. If this will be "discard", not "exile" and give an extra ability to your team it will be great trap or finisher. It will definitely give a boost to the token deck which replay most of his spells or a great tool to close the game faster with D&T.
Any of the 4 mana Sorin is better then this. I think this is bulk level at the moment.
Sorry I was unclear, I was talking Modern not Legacy.
Re: Modern Horizons Spoilers
Modern tokens deck LOVE that white force. A lot of the early one-drop token generators, like say.. Legion's Landing, are crap if you draw 2 of them early. Now that second one basically acts like a Dark Ritual letting you turn it into 3 mana. Same thing with say, a Path to Exile vs. a creatureless deck, or whatever.
This is by far the best pitch cycle we've ever seen. And it's not even close.
Re: Modern Horizons Spoilers
Fire Breath could in theory also work with Sulfuric Vortex just fine, but since it also cost 3 its just waaayyy too slow for burn.
Re: Modern Horizons Spoilers
There's already Leyline of Punnishment, which both allows you to kill TNN and lets you play this with all upside.
Re: Modern Horizons Spoilers
https://i.redd.it/l2gxuq3rmrz21.jpg
Avultar G
Sorcery - Uncommon
Until end of turn, target creature you control becomes a Wurm with base power and toughness 6/4.
Overload 4GG
Hey Infect...
Re: Modern Horizons Spoilers
yeah too bad it’s a sorcery yet you kill with an Invigorate after that
Re: Modern Horizons Spoilers
Quote:
Originally Posted by
morgan_coke
Modern tokens deck LOVE that white force. A lot of the early one-drop token generators, like say.. Legion's Landing, are crap if you draw 2 of them early. Now that second one basically acts like a Dark Ritual letting you turn it into 3 mana. Same thing with say, a Path to Exile vs. a creatureless deck, or whatever.
This is by far the best pitch cycle we've ever seen. And it's not even close.
Force of Will
Bounty of the hunt
Pyrokinesis
Contagion
Re: Modern Horizons Spoilers
I like Force of Virtue. Pumps your team and protects you sort of from common sweeper effects based on toughness. Since it sticks around, this can lead to very aggressive starts. Pitching excess legends (or bouncing one with Karakas for combat tricks) is a thing to consider.
Re: Modern Horizons Spoilers
"You and what Army?"
https://i.imgur.com/1MymHfG.png
"Oh fuck."
Re: Modern Horizons Spoilers
Goblin Engineer as a tutor for Bolas' Citadel? I'm picturing a Goblin Engineer/Welder deck tutoring for and getting important artifacts into play that also runs Carverns on Goblins to protect the combo . . .
Re: Modern Horizons Spoilers
Re: Modern Horizons Spoilers
Quote:
Originally Posted by
Dice_Box
Oh man! And it's an old school sliver! Not whatever was in M10 !
Re: Modern Horizons Spoilers
Quote:
Originally Posted by
Cire
Oh man! And it's an old school sliver! Not whatever was in M10 !
Not quite, it still only effects your Silvers.