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Type: Posts; User: Kadaj

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  1. Replies
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    Re: [Deck] Mono-Blue Control (MUC)

    @4eak:

    I suppose the bottom line for me is that I've been completely unable to replicate your success against aggro with the draw/go builds. To each his own, in the end. I've had some decent...
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    Re: [Deck] Mono-Blue Control (MUC)

    I might agree with you if Powder Keg didn't, you know, actually kill things. And, unlike Force Spike, it's actually good in the mid to late game. I also simply don't think Draw/Go MUC is viable at...
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    Re: [Deck] Mono-Blue Control (MUC)

    I run Shackles, Keg, and Sower in the main. Between those, B2B, a bare minimum of 8 counters (the other 2 slots have fluctuated between Chalice in certain metagames and Spell Snare or some other...
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    Re: [Deck] Mono-Blue Control (MUC)

    Where have I heard this before? Oh right, it was the million other times control decks have thought sweepers, many of which were much better and faster than Disk, were actually enough to beat...
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    Re: [Deck] Mono-Blue Control (MUC)

    Because it's slow as hell. Seriously, you will never actually be in a scenario where "Dragon, go" is a viable strategy. Every single deck in Legacy has some sort of way around a token with no...
  6. Thread: Counterbalance

    by Kadaj
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    Re: Counterbalance

    I imagine the fact that Legacy is a faster format than Extended is/was when Top was initially banned will keep this problem from becoming too prevalent.
  7. Re: Mox Pearl 1/24/2009 CASH Tournament @ THE GRID GAMES in Manchester, CT

    I suppose theoretically I could make it to this, but I doubt I'll actually end up going due to its timing. Bleh.
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    Re: ATTENTION: MWS Testers/ advanced pilots

    My AIM is IronicNihlist, just for what it's worth. I'm more consistently available on MSN as well (EternalArcadia22@gmail.com), so if you have that, it'd be better to grab me there.
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    Re: ATTENTION: MWS Testers/ advanced pilots

    I would be willing to play MUC, UW Landstill if you don't already have someone, and any Fish-esque builds you want to include.
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    Re: [Deck] Mono-Blue Control (MUC)

    You're making the mistake of assuming an opponent will always have 9001 removal spells. They won't. And as you've said repeatedly, if you try to play against your opponents god hands, you can't win,...
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    Re: [Deck] Mono-Blue Control (MUC)

    6 is less than 7, yeah? Morphling also doesn't get blown away by Swords to Plowshares, Snuff Out, or any number of targeted removal spells that would slow CtS down, so Phling will likely still be...
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    Re: [Deck] Mono-Blue Control (MUC)

    And I would say that you're being naive if you think you will always have a land to pitch. Or the ability to tap out every single turn to spit out another vulnerable 5/5. Morphling is also faster, as...
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    Re: [Deck] Mono-Blue Control (MUC)

    Once is better than none, last time I checked. And in my experience, once is almost always enough, because most opponents will actively attempt to get rid of removal in their hands if they can...
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    Re: [Deck] Mono-Blue Control (MUC)

    See that's just false. Morphling requires a grand total of 3 mana to be relevant every turn. Why? Because that's five flying damage every turn, and not too many decks out there play flying blockers...
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    Re: [Deck] Mono-Blue Control (MUC)

    First, please stop trying to define card quality as card advantage. Brainstorm does not increase your hand-size. Period, end of discussion. Seriously, card advantage has a strict definition, stop...
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    Re: [Deck] Mono-Blue Control (MUC)

    I'm going to make a recommendation to those who are arguing about Brainstorm in here: Read the thread. Seriously, this argument has come up repeatedly over the course of the fifty some odd pages, and...
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    Re: [Deck] Mono-Blue Control (MUC)

    Tao, I'm sure you've answered this before, but why is it that you're so dead set against Fact or Fiction? As far as I'm aware, you're the only person adamantly against it who regularly posted in this...
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    Re: [Deck] Mono-Blue Control (MUC)

    For big draw I'm tempted to say I would run Opportunity. Largely because I've been looking for an opportunity to play that card somewhere for approximately over nine-thousand years.

    I'm thinking:...
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    Re: [Deck] Mono-Blue Control (MUC)

    @4eak:

    I'm about to go to school, so I have to make this brief. Basically, I'm starting to doubt whether you've ever actually tested one of my lists against Landstill. It's harder to lose than it...
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    Re: [Deck] Mono-Blue Control (MUC)

    I agree for the most part, with the exception of the fact that I'm obviously adamant about MDing B2B and Disk isn't exactly synergetic with that idea. However, for the purpose of this exercise, I'm...
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    Re: [Deck] Mono-Blue Control (MUC)

    IBA, I essentially agree with everything you said that was addressed to Soulles, so I won't bother repeating them.

    I would like to point out that the main reason I was arguing about turn 2...
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    Re: [Deck] Mono-Blue Control (MUC)

    When using the word diverse metagame, I assume that to mean all sorts of decks will be common there. I was not referring to any specific metagame.

    The major reason we're even having this argument...
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    Re: [Deck] Mono-Blue Control (MUC)

    In short, yes, it is that hard to believe. Why? Because I have never, ever, seen or heard of a larger tournament that did not have a large amount of Threshold, Landstill, and other poly-chromatic...
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    Re: [Deck] Mono-Blue Control (MUC)

    I totally disagree with your insinuation that if you don't play this deck in tournaments that your opinion doesn't matter, or is somehow less valid than someone who has weekly tournaments to attend....
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    Re: [Deck] Mono-Blue Control (MUC)

    I must admit I find your argument puzzling given that even in Draw/Go esque builds, I've still found B2B to be by far the strongest card. Between that and the fact that every legitimate tournament...
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