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Type: Posts; User: thefreakaccident

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  1. Replies
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    Re: [Deck] Fetchland Tendrils

    ^ Quoted for truth...


    It is strange, but I always milked the game for as long as my thresh opponent would give me, and I was usually able to win in those circumstances.

    What is you newest...
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    Re: [Deck] Fetchland Tendrils

    How in the hell has this forum let this deck die?

    Me and the team are in it for one last hoorah at Game Empire's winter wonderland, and I have the choice between this and ANT...

    Here is the...
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    Re: [Deck] Fetchland Tendrils

    I like the list... but I have a few questions:

    1. Do you miss ponder?
    I always liked the additional cantrips... although you are running more business spells.

    2. Do you really think that 4...
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    Re: [Deck] Fetchland Tendrils

    In the combo mirrors I usually try to chant them in response to the second ritual effect... it usually screws the over pretty nicely... then I start to go for the duresses, then try to combo...

    I...
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    Re: [Deck] Fetchland Tendrils

    Thankz... very helpful :laugh: ...



    I am going to be playing a rather large tournament pretty soon.. and wish to play either this or faeries (both very strong... I could also play landstill......
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    Re: [Deck] Fetchland Tendrils

    SI and belcher are still much faster than ANT decks...


    I would never play another combo deck aside from FT... as it is the most consistent (read: more cantrips than threshold and tutors), and...
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    Re: [Deck] Fetchland Tendrils

    TES is a little faster, true...

    BUT ft is a lot more consistent (more draw, and has tutors for set-up)... and it runs a lot more disruption (can tutor for it, and usually runs 2-3 more disruption...
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    Re: [Deck] Fetchland Tendrils

    On average, I usually take all the time I need against agro, usually going off at around turn 4-5...

    Against control/other combo decks, I will try to go off by turn 3 at the latest.. usually turn...
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    Re: [Deck] Fetchland Tendrils

    Yeah.. I kind of built it up a couple minutes before the tournament, and I see your points.

    I will probably add the additional stuff for the shot and ETW.... Although, with one wincon in the MD at...
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    Re: [Deck] Fetchland Tendrils

    So.. I won yet another tournament with your deck emedln... Anyways, here is the report with a small amount of pre-tournament banter/whatever.

    Anyways, I was talking with my teammate/close friend...
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    Re: [Deck] Fetchland Tendrils

    This deck is probably the most difficult deck to pilot in the format... simple playtesting is not an option... just get as many good players as you can, and play full matches with them until you feel...
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    Re: [Deck] Fetchland Tendrils

    No white?

    No orim's chant?


    Doesn't this make the deck extremely vulnerable...

    Also, with infernal tutor, are the four DDays necessary?
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    Re: [Deck] Fetchland Tendrils

    I said the SB was terrible... which is why I asked for suggestions...

    So, cut the brainfreeze for the fourth chant, and the 4th ponder for the fourth top in the MD?

    I want to have 2-3 abeyances...
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    Re: [Deck] Fetchland Tendrils

    I have played FT twice for my last two local tournaments... First time, I got third/fourth the first time I played it... only losing to stax out of four rounds, the next tournament, I went 3-0-1 and...
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    Re: [DTW] Fetchland Tendrils

    This is the list I have been testing, I would like suggestions:

    lands//14
    1 badlands
    1 volcanic island
    1 underground sea
    1 swamp
    1 island
    1 tundra
    1 scrubland
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    Re: [Deck] Fetchland Tendrils

    scepter chant will never be viable in legacy again... there are too many threats in the format, stifle, needle, grip, wipe away... need I say more?
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    Re: [Deck] Fetchland Tendrils

    My team was planning on investing into this deck, and this is the build we were planning on making:

    lands//14
    1 badlands
    1 underground sea
    1 tundra
    1 swamp
    1 island
    1 scrubland
    4 flooded...
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