Vesuva enters the battlefield as a copy of the land, so it would enter with 10 counters (if copying Dark Depths).
-T
Type: Posts; User: Dissolution
Vesuva enters the battlefield as a copy of the land, so it would enter with 10 counters (if copying Dark Depths).
-T
As would I, as I've also been wanting to get 43 lands on MTGO. I'm curious if the clock ends up posing a problem.
-T
I think the biggest problem with Treasure Hunt is that it's inconsistent. Yeah, we could hit 10 lands and then Exploration and then it's godly, but we're also just as likely to hit a Gamble one card...
Generally, the same against Combo: 4x Chalice of the Void in the board.
At least, that's my solution. Zuran Orb is another to consider.
-T
You know, with the printing of Scapeshift, I wonder if a list with Recoup, Scapeshift, and Mulch might be the way to go.
Though, it'd take 8 mana to play Scapeshift this way, being able to replace...
In my meta, there is no combo, it's all aggro and aggro-control. Everyone sideboards against me, so I see Back to Basics, Tsabo's Web, Extirpate, and the like every game 2 or 3. Cutting white let me...
In my list, I run 2 Megaliths and 2 Barbarian Ring. The ability of the Megaliths has won me many games, from killing opposing Dark Confidants, to simply ping for 1 every turn, and the ever favorite...
I agree, I win so many games by being able to lock the opponent's basic lands that I would never cut Port below 4.
-T
I cut white last week and haven't looked back. Gaining an additional land that deals direct damage, going up to 4 Treetop Village, and being able to play basic lands helps this deck more than the 3...