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Type: Posts; User: btm10

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  1. Replies
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    Re: [DTB] Grixis Control / Thieves

    The number of times I've killed my opponents with their Bitterblossoms is comparable to the number of times their Bitterblossoms have killed me. It's much scarier maindeck alongside Pyromancer than...
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    Re: [Deck] Grixis Control / Thieves

    Has anyone considered Sudden Shock as a 1 or 2-of out of the board? It's pretty great against Infect and Delver strategies and is by far the best answer to Mentor (other than countering it,...
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    Re: [Deck] Grixis Control / Thieves

    I haven't played this deck much lately, but Pyromancer Ascension is an insane sideboard card against Chalice and Counterbalance and is almost certainly worth two slots. I've considered CounterTop in...
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    Re: [Deck] Grixis Control / Thieves

    That's good to hear, and it looks like you've got a solid plan against everything else. Painful Truths has been great in every UBx control deck where I've tried it except BUG, and I think that's...
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    Re: [Deck] Grixis Control / Thieves

    Looks solid to me, but I have a few questions. How much better is Undermine than Countersquall from your testing? Is MD Pyroblast worth it? And what's your plan against Counterbalance? Has the 1-of...
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    245,385

    Re: [Deck] Grixis Control / Thieves

    Just to add to the chorus on basics - I'm running 4, they're great, but I'm struck by the lack of basic Swamp in decks with Blood Moon. This might be a local meta thing - I run into Loam and Lands...
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    Re: [DTB] Grixis Control / Thieves

    Ascension doesn't impact Delve any more than running Goyf or DRS in my experience, and it's a fine topdeck if you play like you're setting up for it. This whole deck is basically an exercise in...
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    Re: [DTB] Grixis Control / Thieves

    The mana difficulties were why I started using littlest, babiest, Jace over Snapcaster. I'm also on 19 land and not at all adverse to hitting a 5th land drop. It makes playing around stuff like Daze...
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    Re: [DTB] Grixis Control / Thieves

    I've done the same thing and think it's right. The Ascension builds are much more reliant on being able to play a bunch of cheap spells than the non-Ascension builds, and having Dig rotting in your...
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    Re: [DTB] Grixis Control / Thieves

    I really like new Jace and the additional MD removal. I'm still somewhat skeptical of Kolaghan's Command in a world with a bunch of Dazes, but the deck is very good at hitting its land drops. I don't...
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    Re: [DTB] Grixis Control / Thieves

    I've run it as a 1-of. It's solid in that capacity, but I dump it with Brainstorm/Preordain as often as I search it out.
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    Re: [DTB] Grixis Control / Thieves

    I'm pretty sure people were bringing in hate already. It's not like the cards that are good against Grixis (REBs, mass -X/-1 effects, and, to a lesser extent, graveyard hate) are bad sideboard...
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    Re: [DECK] Grixis Control / Thieves

    I've played the deck off-and-on since seeing Kassis' GPNJ list and have been on the Preordain train since Cruise was banned; while running the full sixteen cantrips does make the deck more vulnerable...
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    Re: [DECK] Grixis Control / Thieves

    I agree. I've also beaten Chalice at one multiple times. The only downside against Miracles is that you have to hope your game 1 hand has enough countermagic to stop Counterbalance. Once you're...
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    Re: [DECK] Grixis Control / Thieves

    I don't think this is quite right. I expect considerably fewer people on Miracles in the US now as a lot of people (at least at my local) are going back to the BUG decks that prey on Miracles (and...
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    Re: [DECK] Grixis Control / Thieves

    I've found basically the same things as well, particularly with regard to Dack being not-so-great, and that was even with Cruise. He's great if you're expecting a lot of Blade matchups or other...
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