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  1. Replies
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    Re: UW Gideon Control

    http://tcdecks.net/deck.php?id=25525&iddeck=200282

    a preeeetty similar list undefeated on MOL :)
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    Re: UW Gideon Control

    Actually, the deck is doing pretty well its controling job, but i think its main problem is lacking the ability to close games quickly when needed. Sometimes something as silly as an opposing swords...
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    Re: UW Gideon Control

    Finally swapped the 2 blessed alliance for 2 back to basics (and adding 2 monastery mentors on the SB) and managed to do 4-1 on my LGS, beating Grixis control, 4c Leovold, Burn and Infect, losing...
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    UW Gideon Control

    3 Snapcaster Mage
    2 Vendilion Clique

    4 Brainstorm
    4 Ponder
    4 Swords to Plowshares
    4 Supreme Verdict
    4 Force of Will
    2 Counterspell
    1 Spell Snare
  5. Thread: UWR Saheeli

    by kkkant
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    2,144

    Re: UWR Saheeli

    The idea is not to be a combo deck, but a midrange deck that abuses of shaeli for 2x1 wiyh your creatures AND have the ability to comob out!
  6. Thread: UWR Saheeli

    by kkkant
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    2,144

    UWR Saheeli

    So the idea behind it is pretty simple: a midrange deck focusing on the card advantage generated via SCM/SFM + Felidar Guardian/Saheeli Rai that can eventually combo out.

    4 Snapcaster Mage
    4...
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    Re: [Primer] Tentacle Smash – Eldrazi Aggro Feat. 10 Post

    Ive been playing this deck for a couple of weeks and im liking it very much. Although the biggest issues seem to be two:

    1) Since this version is a bit slower than the regular stompy one, aggro...
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    Re: [DECK] Eldrazi Stompy

    The reason behind playing activvable mana artifacts is simple: not automatically losing to blood moon.
    On the 3sphere topic: I would just like to play it because its an autowin vs a very big portion...
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    Re: [DECK] Eldrazi Stompy

    Whats the overall opinion on Grim monolith? Adding 3 Waste mana, making great t1 plays (like 3sphere) and avoiding moon seems like too much not to take into consideration.
    I think is better than...
  10. Thread: Miracle Control

    by kkkant
    Replies
    12,894
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    3,726,258

    Re: [DTB] Miracle Control

    So yesterday i top4'd at my local monthly legacy league with a brew im testing. Im not sure this belongs here but this decklists is closest to miracles than to any other deck.

    Lands:
    4 polluted...
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    Re: Bring to Light Combo

    Maybe replacing Living wish for Cunning wish will solve some of the unwanted cascade problems, but its true that not being able to control an unfortunate one isnt good. Maybe wheel and balance...
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    Bring to Light Combo

    So, basically the deck idea is to explot bring to light's ability to cast powerfull cards with suspend (ancestral visions, hypergenesis, restore balance) or either cascade them with Shardless Agent....
  13. Thread: Miracle Control

    by kkkant
    Replies
    12,894
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    3,726,258

    Re: [DTB] Miracle Control

    I am a little lost. Why did suddenly (I mean since last year) playing ponder became a must in almost every miracle build? I'm not saying it's not great, but for a lot of time nobody used to play it...
  14. Thread: Miracle Control

    by kkkant
    Replies
    12,894
    Views
    3,726,258

    Re: [DTB] Miracle Control

    Hi there, im realtively new to the deck and have a few questions:
    1) In which specific matchups we dont want to have entreat the angls postboard?
    2) Which build would you recommend in a meta filled...
  15. Thread: Miracle Control

    by kkkant
    Replies
    12,894
    Views
    3,726,258

    Re: [DTB] Miracle Control

    The issue with Peacekeeper/humility is not only its advantages aggainst reanimator/infect which are not terrible matchups, but merfolk, goblins and sneak and show, which can be pretty tough
  16. Thread: Miracle Control

    by kkkant
    Replies
    12,894
    Views
    3,726,258

    Re: [DTB] Miracle Control

    which are the advantages of peacekeeper over Humility? The only one i can think of is it doesnt die to krosan grip (infect), since im guessing spell pierce is not a real thing from any of those...
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    Re: Pyromancer Ascension

    Since no one is speaking in this thread i will come up with my bad ideas for the deck for someone to appear and prove me wrong haha.
    I was wondering about the UNStorm version of the deck, and im...
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    Re: Pyromancer Ascension

    Leyline could work both vs discard (8rack, jund) and burn, which are both bad matchups. Ive never been a fan of its randomness, and castingi t4 isnt really an option, even if we have the mana...
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    Re: Pyromancer Ascension

    Hey guys, im new to the Unstorm build and being toying with it for a few weeks.
    Im really in love with the deck, i love the fact that it has nearly no dead draws (like rituals) and except from the...
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    Re: [Deck] T.E.S. - The EPIC Storm

    I know this question will haunt me forever, but has anyone ever tried pyromancer ascension as a SB option?

    I've tried it this week and work out awesomely vs miracles, chalice.decks and grindy...
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    Re: Introducing: Grinding Station

    http://tcdecks.net/deck.php?id=17543&iddeck=132038

    Two "Grinding Station" at Lille's top16.
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    Re: [Deck] ANT (Ad Nauseam Tendrils) Storm Combo

    I have one question based on pure ingenuity and no playtest at all of this:
    Isnt intuition just better as a tutor in the slot of grim tutor? Specially in the 2 PIF build.
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    Re: [DTB] Death and Taxes

    Besides being awesome vs combo, the fact that it can trade for a delver or (equiped)-racing a tnn is huge.
  24. Replies
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    Re: [Deck] T.E.S. - The EPIC Storm

    Today i did 5-0 at the Legacy Side Event in the GP Buenos Aires.
    Standard list, with this sb:

    2 CoV
    2 Pyroblast
    2 Carpet of Flowers
    2 Xantid Swarm
    3 Abrupt Decay
    1 ToA
    1 PiF
  25. Replies
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    Re: [Deck] ANT (Ad Nauseam Tendrils) Storm Combo

    Would you mind explaining the reason behind it? I understand that swamp into duress may not be the better way to go, but i dont really get why you rather pass the turn without pondering (which would...
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