This thread might be worth looking at: http://www.mtgthesource.com/forums/showthread.php?22268-Team-Grixis-%28UBr-tempo%29&highlight=grixis
Doesn't seem to be getting much attention anymore, but...
Type: Posts; User: Jenni
This thread might be worth looking at: http://www.mtgthesource.com/forums/showthread.php?22268-Team-Grixis-%28UBr-tempo%29&highlight=grixis
Doesn't seem to be getting much attention anymore, but...
Pretty common for shop lists, the one-time burst of mana isn't as important as recurring mana sources in a lot of cases, because you need to have enough mana to operate under your sphere effects, so...
There are three huge differences between this and Skullclamp that make it a LOT worse.
First, it is missing the +1/-1, so you can't murder your own little guys to draw a card.
Second, Skullclamp...
The shock lands essentially are just dual lands with a slight drawback. They have already made duals with a small drawback, and budget legacy players and casuals already use them, but it hasn't...
Assuming the cliques are in good condition then it seems like a fine trade. The pair of bayous would be worth more than the cliques if they were in perfect condition, but they're slightly damaged...
Personally, I'd go for high tide, I've been toying around with a Resets, meditates, mono-instant high tide deck, it's one of the few combo decks I've really enjoyed playing.
the better choice is...
If they do that, they might as well allow proxies. It's basically the same thing.
I think whichever suits you more is fine, really.
For me personally, I get bored of the same deck after a while, and switch. I usually I have 2-3 decks I've got prepared so I can switch between...
Most of the Drain decks run at least 1 (usually more) Jace, so it's pretty safe to assume you should add him.
That can be said about basically any of the decks in the format, can't it?
You need to know how to play against Shops(Martello, Espresso stax, etc), Blue(Landstill, Tezz, Oath, Grixis, etc),...
Depends on the deck, but I like to have at least 3 (usually 4 or 5) slots for storm hate in the board, so flusterstorm, assuming no other information.
Of those listed,
Enchantress (W/G, but I could get the cards for blue fairly easily I think)
Stax (Mono-white, Mono-Brown)
UW/x (UW Landstill or countertop, with option for a black or Red...
Some of the UR(x) and UW(x) Landstill decks still run 4Drains, 4Wastelands, and Strip Mine.
Some decks have cut drains for cheaper counterspells, though - Mental Misstep and Spell pierce, most...
I always try to have a "If nothing goes wrong, and I don't draw anything good, this is what I'll be doing" line of play in my head, it helps me make mull decisions, but I don't have a strict plan or...
Blightsteel is the "go to" bot in vintage Tinker-bot decks, since it's a one-hit kill. In legacy, with swords being a real thing, inkwell leviathan is probably better against an unknown deck, since...
I know old extended was a better format, I was thinking more in the terms of how much of magic's history is covered by the format - extended was around 7 years, modern is about 10 years right now? so...
Snapcaster hasn't been the "Focus" of decks doing well, but most Blue control/midrange/tempo decks have them to get extra value out of their spells, the only exception I can think of being Merfolk,...
Oh. I guess that makes sense.
Playing a casual deck at an event is fine, sometimes it's fun to fight real decks with my bad Stasis deck, but I know the real decks are better, lol.
They aren't...
That is a very odd statement to me. what does that mean they want to play legacy, but not against legacy decks? How does that even work?
Ban Bob? Wow, that's just... sad..
Anyway, Modern has a different target audience than legacy. Modern is essentially just replacing old extended - it's a format that covers a larger chunk of magic's...
No. Legacy is, if anything, gaining popularity. The dual lands not being able to be reprinted sucks, but all 10 fetches are fair game, and I do expect the original (ally-colour) fetches to be...
Yeah, I'm not particularly happy about it either. Survival was a fun card, and it does suck that some of the new additions to the format kill old archetypes, but not much can be done about it, save...
Survival WAS fine, the problem really is that it's a card that limits what can be done - vengevine is an interesting card, and recursive, hard-to-kill threats attract certain types of players. As...
It really depends on the deck and the meta game which swords is best. In my Stasis deck I use Feast and Famine because I need the untap so I can keep playing spells under stasis.
Similarly the...
A build with recurable cards like Ghast and Squee Is probably better.
This deck is probably too slow for the format for a combo deck. The earliest it can win with the current build is turn 4 (T3...