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Type: Posts; User: Humphrey

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  1. Replies
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    Re: [Deck] Vial Goblins

    this is my latest vial goblins list. I havent played an event in ages tho:


    2 Taiga
    2 Ancient Tomb
    4 Cavern of Souls
    4 Wasteland
    3 Bloodstained Mire
    3 Wooded Foothills
    3 Mountain
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    Re: [Deck] Vial Goblins

    my current definitive list looks like this

    https://i.imgur.com/VCdQqKG.png

    https://i.imgur.com/mXM0Fvr.png
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    Re: [Deck] Vial Goblins

    i think muxus is a legit 1of, maybe even 2of in the sb against control
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    Re: [Deck] Vial Goblins

    https://www.wn.de/var/storage/images/wn/startseite/freizeit/ausgehen/musik/3924675-westcoast-is-back-snoop-dogg-dankt-sich-selbst-auf-neuem-album/109463702-1-ger-DE/Westcoast-is-back-Snoop-Dogg-dankt-...
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    Re: [Deck] Vial Goblins

    So I made the jump and invested 200€ to get the missing modern foil cards.
    Dont think Ill ever come back to Legacy, because the format is pretty dead in my region.

    Im happy I can play my deck...
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    Re: [Deck] Vial Goblins

    cool, but is sharpshooter better than mons? i never really liked ss and he is not available in new frame foil :(
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    Re: [Deck] Vial Goblins

    No comments on this yet? https://www.tcdecks.net/deck.php?id=32562&iddeck=284098


    Seems the definite list for now or he lucked out
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    Re: [Deck] Vial Goblins

    Prospector is really strong. I know it seems underwhelming and you never want to draw a second one, but it should be a one of in every list and I currently run 2. It allows for a lot of plays you...
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    Re: Earwig Plan

    ideally you want to cast squads from caverns, so you dont need to fetch for badlands. with 2 or even 3 skirks couple of R is still reliable at the cost of saccing sth ofc. In my games with Warboss I...
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    Re: Earwig Plan

    4 Skirk and like 3-4 Squads seems excessive in non-combo MU and finding cuts almost impossible, but i might test it some point. Stuffing the remaining 2-2 in the sb as the anti combo tech seems VERY...
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    Re: [Deck] Vial Goblins

    squads are virtually 3 drops, but they also fill the role of a beefy clock in the early turns with either prowl or plain lackey. and removing cards is soo helpful, since you can either strip their...
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    Re: [Deck] Vial Goblins

    https://i.imgur.com/v4a3qnd.jpg


    so after a couple of hours playtesting my last list i made the "final" changes

    Choices I made

    So, first I went back to 4 Piledriver. The blowout potential...
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    Re: [Deck] Vial Goblins

    Yeah, because its an early drop that easily connects. For now Squads are under the radar, so no one will care about the point of damage. And ofc Fanatics will remove some blocker as well. They kill...
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    Re: [Deck] Vial Goblins

    I playtested quite a bit in the last days on xmage and i had to alter my list. It didnt perform for me as expected, so i tried different things. I finally fell in love with Earwig Squads. For...
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    Re: [Deck] Vial Goblins

    definitely another interesting take on the deck and i totally can follow the arguments for 4 pile + scg. that said, thats the standard old school build. prospector on the other hand is defintely not...
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    Re: [Deck] Vial Goblins

    its kinda nice to see we get some interesting choices now. the last time i played goblins (and legacy -- during misstep era..) everything was more or less settled.

    I actually never had any...
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    Re: [Deck] Vial Goblins

    so, inspired by your latest list ill run this one

    Lands
    3 Bloodstained Mire
    3 Wooded Foothills
    4 Rishadan Port
    4 Wasteland
    4 Cavern of Souls
    5 Mountain
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    Re: [Deck] Vial Goblins

    guess its time to dust off the goblins and look forward to the next legacy tournament? missing all the new cards, but theyre affordable. :)
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