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    Re: [Deck] Deadguy Ale (B/w Confidant)

    Except the Rock runs a bunch of mid-lategame bombs and the list from the GP doesn't. Whether a list has Tarmogoyf or not doesn't affect what type of deck it is. Goyf/Knight/Diamond is just way more...
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    Re: [Deck] Deadguy Ale (B/w Confidant)

    Extirpate is some good, last I heard. Barring them drawing into their lone Smokestack or a Scapeshift or something random without anything that resembles a draw engine, you should be ok if you can...
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    Re: [Deck] Deadguy Ale (B/w Confidant)

    I've currently settled on a list similar to Tao's with a few minor changes of
    -1 Land
    -3 Top

    +1 Swords
    + 3 Smallpox

    However, Smallpox has been all sorts of meh. I don't like it when I'm...
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    Re: [Deck] Deadguy Ale (B/w Confidant)

    This is pretty much what I was going with with my last crack at deadguy as well. However, I made the changes of
    -1 Land
    -3 Top

    +1 Swords
    +3 Smallpox

    Top was underwhelming when I was testing...
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    Re: [DTW] Deadguy Ale (B/w Confidant)

    I was thinking of saying Rit isn't as good with 3 colors, or is much better with 2, and combined both thoughts. I need to proofread more.

    Enforcer seems really interesting, especially because...
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    Re: [DTW] Deadguy Ale (B/w Confidant)

    Wow, that's quite the drunkpostin' prowess. How's the trip(pin) been so far?

    Anyway, the deck was built from scratch, I just didn't have room for Sinkholes. In a metagame full of control, they'd...
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    Re: [DTW] Deadguy Ale (B/w Confidant)

    After some brief testing of various lists, I've come to a few conclusions:
    Your list needs to be removal heavy. The format has far too many good creatures for you to be running less then 10...
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    Re: [DTW] Deadguy Ale (B/w Confidant)

    Really? You run 12 colored spells MD, max, I don't think Goyfy would hurt you that badly. You could also just run Lotus Petal or Mox Diamond to mediate that to a point.

    But yeah, I think that...
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    Re: [DTW] Deadguy Ale (B/w Confidant)

    The LD package, Dark Ritual and the cheaper critters all change the focus of the deack towards more of the control-sui route instead of surviving to the midgame and playing bombs.

    I've always...
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    Re: [Deck] Deadguy Ale (B/w Confidant)

    No, we have BB Duals, I believe. And by we I mean he.

    Sinhole was really good in every matchup I played except Belcher. Things like Maze of Ith can be a real pain when you have to deal with...
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    Re: [Deck] Deadguy Ale (B/w Confidant)

    I think you can safely go down to 23 Land and add in the third Smallpox.
    Also, I think Tombstalker might be better then Grunt here as well. He's so damn big. There were a lot of games at EPIC I...
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    Re: [Deck] Deadguy Ale (B/w Confidant)

    Yeah, but Deed hits things over 2cc, which is important. It also allows you to play the control role and take out the small army of threshed guys that can hit the board against you.
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    Re: [Deck] Deadguy Ale (B/w Confidant)

    In other words, post your list.

    My problem with Grunt and Green is this: I don't want to lose Vindicate. I'm probably being overly paranoid, but I enjoy the ability to take out lands that are...
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    Re: [Deck] Deadguy Ale (B/w Confidant)

    Get on AIM.
    What's your list?

    Stalker is pretty obscene. I sort of got converted as I've been writing my response. Also, you will now see Rsaunder playing this deck again instead of myself. ...
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    Re: [Deck] Deadguy Ale (B/w Confidant)

    I'm currently on the fence.

    Grunt is an incredibly good utility creature and is a bomb against Goyf. However, Tombstalker's abilities as a finisher cannot be overlooked. I can distincly...
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    Re: [Deck] Deadguy Ale (B/w Confidant)

    Also Anaba Grunt =/= Plague in my list.
    In other words, I beat Goblins without Plagues. Even with him mulling to 4, if he kept a hand of 7 I still feel that I would have won the game.
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    Re: [Deck] Deadguy Ale (B/w Confidant)

    I didn't play against Ichorid or Breakfast. Against survival it would have been nice, but it would have been good in multiples only. He knew my decklist and I know that he had maindeck removal for...
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    Re: [Deck] Deadguy Ale (B/w Confidant)

    Fit and you Know It: A Quick EPIC DLD Report
    List:
    5 Swamp
    7 Fetch
    4 Scrubland
    4 Wasteland
    4 Dark Ritual

    4 Duress
    4 Hymn
  19. Replies
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    Re: [Deck] Deadguy Ale (B/w Confidant)

    Run 10 discard spells.
    Trust me, discard really starts to REALLY suck in too many and with the draw you have 10 seems like the right amount.

    Also, I really want to fit in two Phyrexian Negators...
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    Re: [Deck] Deadguy Ale (B/w Confidant)

    This is my last bit on Smallpox for a while.

    To sum up my opinion: If you're not running a super agro list with Mom and Jitte, you should be running Smallpox.

    Hanni's list isn't bad, although...
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    Re: [Deck] Deadguy Ale (B/w Confidant)

    You don't play it for LD. You play it for the fact that it sets your opponent back at least one turn. You also don't play it over Sinkhole.

    It shines in the Threshold matchup as getting rid of...
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    Re: [Deck] Deadguy Ale (B/w Confidant)

    Eh, I lied, my current list only runs 22 as well (I pretty much just play what Rsaunder is playing, I've helped develop some of his lists and I trust him as a deckbuilder).

    Still, I haven't...
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    Re: [Deck] Deadguy Ale (B/w Confidant)

    You should run 22-24 lands (I prefer 24), I wouldn't be too worried.
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    Re: [Deck] Deadguy Ale (B/w Confidant)

    If you have smallpox early, you're playing the control role. End of story. Don't be stupid and run out Confidants and Shades into it because you'll end up losing the game. As rsaunder said, if you...
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    Re: [Deck] Deadguy Ale (B/w Confidant)

    Maybe.

    Combo is still semi-underrepresented and Control is becoming popular again.
    You have Rits and Plague for ETW and you run 8 discard spells and a solid board.

    I'd rather run Unmask or...
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