4-3 at the Dutch Open with mono white D&T. Only match-up that felt unwinnable was bant snow. True-name blade with Oko and a ton of basics is kind of stupid.
Lands (23):
6 Plains
4 Snow-Covered...
Type: Posts; User: Mad Mat
4-3 at the Dutch Open with mono white D&T. Only match-up that felt unwinnable was bant snow. True-name blade with Oko and a ton of basics is kind of stupid.
Lands (23):
6 Plains
4 Snow-Covered...
Tomik is a very intriguing card. Compared to Serra Avenger:
Plus:
-Human if you play Cavern.
-Can be saved by Karakas.
-Hoses a few combo decks, like lands, loam, enchantress and depths.
-Can...
Played a 61 man tournament today and went 4-2 just short of top 8.
List:
Land (23):
4 Plains
4 Flooded Strand
1 Windswept Heath
2 Scrubland
Can we see U/G elf opposition control? Symbiote + elf lizard wizard seems like it could be hilarious.
I also like mono green stifle and gruul has a bunch of cards that have considerable potential...
27 player tournament, I went 3-2.
List:
Lands(23):
4 Plains
4 Flooded Strand
1 Windswept Heath
3 Karakas
2 Scrubland
A few green cards:
Academy Ecologist G
Creature - Elf Wizard
Whenever the effect of a spell or ability an opponent controls causes that player to shuffle his or her library, you may draw a card....
Is that ever the question? Do people ever consider Incinerate above Lightning Bolt if they expect a lot of chalices?
People adopt two strategies: they pack answers to chalice, which are at the...
I don't see the contrast. Building around chalice either forces you to modify your mana curve or play cards that can remove it. Similarly, building around blood moon forces you to modify your mana...
A few red cards:
Akki Gold Digger 1R
Creature - Goblin Scout
When Akki Gold Digger enters the battlefield, shuffle your graveyard, then return a card at random from your graveyard to your hand....
I know that ETB abilities will still work. I intended it to do away with the unanswerable abilities of cards like griselbrand, young pyromancer or monastery mentor. By creating a window of...
A few white cards:
Angelic Intervention 3WW
Instant
You may exile a white card from your hand and have each opponent gain 1 life rather than pay Angelic Intervention’s mana cost.
Put target...
I'm not so sure. If you could play more than 4 vial, you'd probably go to at least 5-6, but more than that? The problem is that, by cutting lands in favor of extra vial effects, you weaken many...
For me, the interesting idea of these critical cards is why they are so critical. Why would people play a deck, where strength in the game depends so much on 4 cards in their whole list?
I think...
I didn't say omni wasn't beatable by LRW. I said it was unlikely to be in the first turn. My train of thought is: turn 1 show and tell? I expect Emrakul or Griselbrand. Because I know I won't be able...
The risk is not that high. D&T plays only 3 karakas. And Karakas only really ruins the show and ape game if they drop Emrakul.
It depends on the amount of mana they start out with and how...
I've been thinking of designs which are very similar to reserved list cards, but (I hope) sufficiently different so that they might not break the list's rules.
Communism X2WW
Enchantment...
Matchups where either has considerable added value:
SoWaP: Mirror, burn, maverick, stoneblade, lands, loam, miracles, grixis control, (omni)show, patriot, goblins
Ballista: Mirror, infect,...
Burn, infect, lands, elves. It is the card you board in the most, but it's also a card you tend to want to see one copy of and no more.
Magus is not great in the match-up. Can you reliably resolve P&K against a waste/port/revoker deck if you remove that option to facilitate it?
I expect wasteland's stock to stay mostly the same. The loss of DRS will be compensated by manabases less susceptible to wasteland. The stock of port will go up more, because people need to get more...
There's a few clunky ways to do that (e.g. a library reveal like Guided Passage or a 'you lose the game' clause if you fail to find), but I don't like them very much. This way it's clean and actually...
People say fetchlands are the real problem in legacy, facilitating crazily greedy manabases and breaking cards like brainstorm and deathrite shaman, while being not very sensitive to any nonbasic...
Decided to try Brightling today. I had already kicked out cavern, so I just dropped an Avenger and a Crusader for two copies and my flex 61 slot for a 24th land. Went 4-0-1, then lost in the QF to UR...
4-2 at a 50 player tournament today (T8 was 4-1-1+ locked in). Decided to stick with B/W, but do something fancy and put in a Chains of Mephistopheles. Sadly, I only faced match-ups where that card...
Concerning the splash manabase, you are mostly balancing the ability to cast your splash spells as reliably as possible and the ability to stabilize your manabase with basics as reliably as possible....