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  1. Replies
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    Re: [Deck] Deadguy Ale (B/w Confidant)

    I like your setup of utilizing Therapy and Jitte. It looks good. As to turn two - I would say a decent and realistic play would be Therapy, Swords -if you ran it. I'm sure you have tested and...
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    Re: [Deck] Deadguy Ale (B/w Confidant)

    Beating decks with a lot of draw shouldnt be an issue by itself - but of course they are better of against you than others. Consider some Leylines or the like for Dredge and Loam.

    I'm looking...
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    Re: [Deck] Deadguy Ale (B/w Confidant)

    I think that a build with approx. 12 discard (7-8 2for1's) has a great combo-matchup as it is, and the sideboard should really focus on other stuff.

    Its gonna be fun to see how builds with heavy...
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    Re: [Deck] Deadguy Ale (B/w Confidant)

    Welcome fellow european.

    Seeing as you don't have Vindicates, you could consider dropping your land-destruction plan, and go for the new guy Nyaxitid or whats his name. Maybe insert someŽDiabolic...
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    Re: [Deck] Deadguy Ale (B/w Confidant)

    I wouldn't want to board in the Needles. I'd rather focus on hitting their low number of threats. They have a lot of cantrips either way, so disabling their Top won't hurt them enough, I think. They...
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    Re: [Deck] Deadguy Ale (B/w Confidant)

    Well said.
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    Re: [Deck] Deadguy Ale (B/w Confidant)

    This build, without any acceleration, or Hymns, plays out pretty controlish. It doesn't have to be fast, but it does need to play important disruption in the first few turns. I really like Hymns, and...
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    Re: [Deck] Deadguy Ale (B/w Confidant)

    I don't think that Sinkholes are outdated, and they oftentimes contribute to a win for me. Its just that most good players, in game 2 and 3, actively only hold hands with solid manabases, and fetch...
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    Re: [Deck] Deadguy Ale (B/w Confidant)

    Thanks. Well I have plenty of spare time today, so why not? I kinda thought that it wasn't interesting reading material because of the relative few players, but I guess the separate match-ups are as...
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    Re: [Deck] Deadguy Ale (B/w Confidant)

    I just had a positive experience with Phyrexian Arena yesterday, so I thought I'd mention it here.
    Just a small 16-man tournament, me running a build emphasizing on Ld, and Duress-effects, no Hymn....
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    Re: [Deck] Deadguy Ale (B/w Confidant)

    @Hummingbird: Your rundown of Extirpates possible use against some main matchups is relevant, but when I tested it main, some time ago, I found it a bit to conditional, for it to matter. Plus in many...
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    Re: [Deck] Deadguy Ale (B/w Confidant)

    My hunch tells me, that packing more threats or disruption is the way to go, instead of the 3 Tops (that I run). That said, the top has taken me out of so many tight corners and almost-lost games, so...
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    Re: [Deck] Deadguy Ale (B/w Confidant)

    Yeah, your reasoning around Confidant/Arena is sound. I never prefer to play Confidant until turn 3 or 4, using the first turns to disrupt, and therebye make it easier for him to survive. This would...
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    Re: [Deck] Deadguy Ale (B/w Confidant)

    Nice with all this activity!

    And a lot of interesting things discussed.

    @ Phyrexian Arena: It does sound like it should merit some testing (I certainly will try a single one in my Doran Rock)....
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    Re: [Deck] Deadguy Ale (B/w Confidant)

    @Deviruchi: The Mesmeric Fiends should probably be Tidehollow Scullers instead - this is certainly something that should be tested (only possible predicament in this would be the inability to Dark...
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    Re: [Deck] Deadguy Ale (B/w Confidant)

    I guess Sudden Spoiling would be good in some cases, but only superior to other types of removal if the opponent has two or more creatures, and you have two as well, engaging in combat. Offhand it...
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    Re: [Deck] Deadguy Ale (B/w Confidant)

    As to game one; As you pointed out earlier in the thread (if my memory serves me) getting an Exalted Angel to stick and perform beats, should be able to do the trick. In general its tough, as you...
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    Re: [Deck] Deadguy Ale (B/w Confidant)

    Yeah Thresh is really a pain. Well, being a DTB for a long time has its reasons. If the Thresh-player is running CounterTop, we could bring in some EE, along with maybe 2-3 Relics. We shouldnt...
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    Re: [Deck] Deadguy Ale (B/w Confidant)

    Hello then!

    Why Dismantling Blows, when youre playing no blue manasources (unless I'm missing it)? Simply because of CounterTop? How about Engineered Explosives instead? This can be set to your...
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    Re: [Deck] Deadguy Ale (B/w Confidant)

    Well, CounterTop doesn't seem to be too popular anymore, in the metas I run into. It can be tough, as always, but I still fell that theres a decent spread between the 1, 2, and 3 cmc, too allow one...
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    Re: [Deck] Deadguy Ale (B/w Confidant)

    Here's the report:

    http://www.mtgthesource.com/forums/showthread.php?t=11978
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    Re: [Deck] Deadguy Ale (B/w Confidant)

    Thanks, and sure. The list was:

    4 Wasteland
    3 Windswept Heath
    3 Bloodstained Mire
    4 Scrubland
    1 Volraths Stronghold
    3 Swamp
    1 Plains
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    Re: [Deck] Deadguy Ale (B/w Confidant)

    Thanks! I think there was about 86 players.
    Manabase: Well it really helps bringing in 8 B/W cards (Verdict and Vindicate), to feed the Mox. There was a few games were I got landdisrupted, and that...
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    Re: [Deck] Deadguy Ale (B/w Confidant)

    Yesterday I reached the top 8 in the Danish Legacy Nationals (although called Grand Tournament due to some Wotc decision or something.)

    I'll be posting a report in a few days or so, but for this...
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    Re: [Deck] Deadguy Ale (B/w Confidant)

    @Raharu: Good idea to put RoP in the main. I'm gonna try just 1 out for starters(instead of 1 GV), as I'm not too happy having potential dead cards main. Then again it cantrips! Great thing....
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