That "turn 4" principle is the dumbest crutch on modern ... "ensure via bannings, that no fragile combo deck is faster than aggro decks with redundant pieces"
Type: Posts; User: Lemnear
That "turn 4" principle is the dumbest crutch on modern ... "ensure via bannings, that no fragile combo deck is faster than aggro decks with redundant pieces"
You now have Past in Flames but lost Preordain, Ponder and Rite of Flame so I doubt it