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  1. Thread: [Deck] 12 Post

    by Hopo
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    Re: [Deck] Turbo Eldrazi

    Needle is for Walking Ballista (I assume.)
  2. Thread: [Deck] 12 Post

    by Hopo
    Replies
    6,755
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    1,868,412

    Re: [Deck] Turbo Eldrazi

    In post-top era Mindbreak Trap is a trap, at least against storm. It's dishonest to think storm players would go off blind and you can't float your hoser on top of your deck anymore. Maybe it works...
  3. Thread: [Deck] 12 Post

    by Hopo
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    1,868,412

    Re: [Deck] Turbo Eldrazi

    No there isn't and you should run it. It has been a staple like forever in pretty much all iterations so I don't know where you get your intel from. Sure, some people might not play it but that...
  4. Thread: [Deck] 12 Post

    by Hopo
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    1,868,412

    Re: [Deck] Turbo Eldrazi

    This reminds me of the Times when you told you'll play 4 x Deathrite Shaman until it's banning.

    New Emrakul is lacking in inevitability so it's safe to predict it won't replace the old one.
  5. Thread: [Deck] 12 Post

    by Hopo
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    1,868,412

    Re: [Deck] Turbo Eldrazi

    Basically what it comes to delvers, it makes Repeal worse but EE better. It's a damn shame for Repeal but maybe the EE boost is enough to compensate.
  6. Thread: [Deck] 12 Post

    by Hopo
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    Re: [Deck] Turbo Eldrazi

    SoI, Shadows over Innistrad. It comes with rules update regarding DFC's.
  7. Thread: [Deck] 12 Post

    by Hopo
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    1,868,412

    Re: [Deck] Turbo Eldrazi

    That would be true if they didn't play Painters servant and up to 8 blasts to Vindicate things.

    If you have colorless sweepers you can just make land drops and hope to draw one. They can't combo...
  8. Thread: [Deck] 12 Post

    by Hopo
    Replies
    6,755
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    1,868,412

    Re: [Deck] Turbo Eldrazi

    Is no one playing Oblivion Stone anymore? You should try that if you feel that Blood Moon (or Magus) gives you problems. If you need to consider Abrupt Decay matchups, Perilous Vault is an option, I...
  9. Thread: [Deck] 12 Post

    by Hopo
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    1,868,412

    Re: [Deck] Turbo Eldrazi

    IMO that's a very wrong angle to look from. You want to play Kozilek because of the countering ability, not card draw. Also, in order for the ability to actually do anything you need to put Koz down...
  10. Thread: [Deck] 12 Post

    by Hopo
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    6,755
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    1,868,412

    Re: [Deck] Turbo Eldrazi

    I see little reason to keep it in. It is pretty much useless against those decks and your Revoker example relies on finding the single Wastes, which you absolutely shouldn't count on. Revoker likely...
  11. Thread: [Deck] 12 Post

    by Hopo
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    1,868,412

    Re: [Deck] Turbo Eldrazi

    Cantrips are not card advantage. You end up with as many cards as you started with them. This should be very basic level knowledge.

    Show and Tell with three fatties only is very questionable....
  12. Thread: [Deck] 12 Post

    by Hopo
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    1,868,412

    Re: [Deck] Turbo Eldrazi

    No idea if this is for real or not.

    http://mythicspoiler.com/ogw/cards/kozilekthegreatdistortion.jpg
  13. Thread: [Deck] 12 Post

    by Hopo
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    Re: [Deck] Turbo Eldrazi

    A not-so-wild guess: Hymn decks.
  14. Thread: [Deck] 12 Post

    by Hopo
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    1,868,412

    Re: [Deck] Turbo Eldrazi

    Pithing Needle for Liliana and Wasteland, Flusterstorms for Sinkhole/discard/Smallpox.
  15. Thread: [Deck] 12 Post

    by Hopo
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    1,868,412

    Re: [Deck] Turbo Eldrazi

    Are you serious? Oblivion Stone, All is Dust, Ugin, EE come to my mind.
  16. Thread: [Deck] 12 Post

    by Hopo
    Replies
    6,755
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    1,868,412

    Re: [Deck] Turbo Eldrazi

    You seem to have found out that Natural Order is not optimal here due to the problems you are suffering from. Solution: ditch it or remake the deck to really support it.

    Also, you dislike one of...
  17. Thread: [Deck] 12 Post

    by Hopo
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    1,868,412

    Re: [Deck] Turbo Eldrazi

    Sure, or any other two hate pieces you happen to have in hand as long as one is a permanent and another is instant removal.
  18. Thread: [Deck] 12 Post

    by Hopo
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    1,868,412

    Re: [Deck] Turbo Eldrazi

    If you are new, it's only fair to request you to read the primer first and then ask questions if something comes up. You'll learn a lot.
  19. Thread: [Deck] 12 Post

    by Hopo
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    1,868,412

    Re: [Deck] Turbo Eldrazi

    The reason to play blue: Repeal.
  20. Thread: [Deck] 12 Post

    by Hopo
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    1,868,412

    Re: [Deck] Turbo Eldrazi

    It's not easy to give an easy walkthrough beacuse situations vary. I can give some pointers, though:

    Eye of Ugin: this is the land that finds your win con. So typically you fetch and play it when...
  21. Thread: [Deck] 12 Post

    by Hopo
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    1,868,412

    Re: [Deck] Turbo Eldrazi

    Why don't you try to open up your trail of thought here instead of just spitting seemingly random cards out without any explanations whatsoever?
  22. Thread: [Deck] 12 Post

    by Hopo
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    1,868,412

    Re: [Deck] Turbo Eldrazi

    In this case the opponent needs to be smart enough to lucksack into two Omnisciences. Sometimes Lady Smartness makes it happen but usually not.
  23. Thread: [Deck] 12 Post

    by Hopo
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    1,868,412

    Re: [Deck] Turbo Eldrazi

    People should get their shit together with this Stifling mana abilities thing. This is surprisingly common misconcept.
  24. Thread: [Deck] 12 Post

    by Hopo
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    1,868,412

    Re: [Deck] Turbo Eldrazi

    Sure, which is still quite different from "your most important card".

    Chump blockers are valuable, though. I have recently tried to play with a full set of Coiling Oracles and some Trinket Mages...
  25. Thread: [Deck] 12 Post

    by Hopo
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    6,755
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    1,868,412

    Re: [Deck] Turbo Eldrazi

    No way. Against burn it is pretty much a chumper.
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