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  1. Replies
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    Re: [Deck] Aluren

    Sorry autocorrect, meant leovold and essence warden of course
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    Re: [Deck] Aluren

    I was just thinking of a gsz list as well (replacing shardless agent)

    Maybe something like this:

    4 deathrite shaman
    4 baleful strix
    4 recruiter of the guard
    2 arctic merfolk
    1 academy...
  3. Thread: Dredge

    by dinosaurus
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    Re: Dredge

    Tome scour are really not sexy, but they decrease the chance that you mulligan to oblivion considerably... They require nothing but a land to get going, and that's very appealing, even though the...
  4. Thread: Dredge

    by dinosaurus
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    Re: Dredge

    Hi all,

    My friend did well at GP Charlotte with the version we've been working on for a while:
    ...
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    Re: [Deck] Merfolk

    I'll try 1-2 warping wail MD. I think it has enough utility to be worth testing. On the top of head:

    Delver: kills DRS, delver, pyromancer, counter hymn
    Shardless BUG: kills DRS, stryx, counter...
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    Re: [Deck] Merfolk

    Hi all!

    Sorry I didn't post for a while, I had a lot of work this past weeks.

    I unfortunately didn't do too well at the NJ open last month (5-4). Overall, I'm not so happy with Chalice MD at...
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    Re: [Deck] Merfolk

    Hi all,

    i'll play tomorrow in the SCG open in NJ, let me know if you're around!

    I'll report afterwards

    cheers!
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    Re: [Deck] Merfolk

    Relic already deprived him of threshold, so I didn't see any reason to crack it. Drawing a card is nice, but there is always a chance to draw a counter an expose it to discard. I won't generally not...
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    Re: [Deck] Merfolk

    Round 1 was recorded:

    http://www.twitch.tv/phlogisten/v/26959967
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    Re: [Deck] Merfolk

    Hi all,

    Short tournament report, I top-8ed a local legacy event today, playing the list I posted a week ago or so.

    Round 1 ANT

    G1 I mull to five into no interaction and he kills me turn one....
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    Re: [Deck] Merfolk

    I found MUD hard as well. A fast start with a vial is probably your best chance to win, and Clique and Image can help sometimes.

    I've only played it a handful of times. I like Dismember for sure
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    Re: [Deck] Merfolk

    Flooding is an issue for sure. Some cards that can be used as mana sink are Jitte and mutavault. I personally like to play at least one mishra's factory to make use of extra mana in the midgame, but...
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    Re: [Deck] Merfolk

    good luck, and have fun!
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    Re: [Deck] Merfolk

    Drew it twice, still lost to elves twice with it on the battlefield. Again D&T the value is too marginal. It was clearly worse than JItte, and I would also have preferred a needle or a chalice in...
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    Re: [Deck] Merfolk

    Hi all,

    Sorry I couldn't post this earlier, I played in the eternal extravaganza last weekend. I went 5-4, which is not great; but the meta was super hostile (at least my pairings were). I played...
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    Re: [Deck] Merfolk

    Thank you! Let me explain a few of these choices:

    I play venser which can deal with problematic lands, as well as bouncing terminus and emrakul. I think it's a good flexible alternative to...
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    Re: [Deck] Merfolk

    Hi al!

    I'm going to the Eternal Extravaganza this weekend. I'm still not 100% on a few flex spots, but I'm thinking of bringing the following 75:

    4 Cursecather
    4 Silvergil Adept
    4 Lord of...
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    Re: [Deck] Merfolk

    congrats Peter! that's a great performance!

    what 75 did you play? would you make any changes?

    Also, I feel that shardless is really not as easy as some have said here. There have a lot of...
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    Re: [Deck] Merfolk

    Another question: I haven't played much against Infect (I lost against it twice), it seems like a hard matchup to me... Anyone cares to share his or her experience?

    My current SB plan would be
    ...
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    Re: [Deck] Merfolk

    I play two factories (without standstill) and I like them. They are colorless, which is good against MoR, SoFI, pyroblast; immune to most of the BUG removal and good against miracles. Casting Clique...
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    Re: [Deck] Merfolk

    I like the 21st land, and 2 clique + 2 Jitte. Both cards can be very impactful, they have the potential to win some games that you would otherwise loose. They are on the expensive side, but they work...
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    Re: [Deck] Merfolk

    Another IQ top 8:
    ...
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    Re: [Deck] Merfolk

    Standstill is cool, but I'm not a fan of the sideboard....
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    Re: [Deck] Merfolk

    A lot of different decks at the SCG IQ this weekend:

    http://sales.starcitygames.com//deckdatabase/deckshow.php?&t%5BC1%5D=3&start_date=10/03/2015&end_date=10/04/2015&city=indianapolis&limit=100
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    Re: [Deck] Merfolk

    Thanks for the comments!

    In my specific list above, I can see replacing a brown land for an island, to be safe. But I think 12 islands is the minimum you can play, and it's still playable.

    I...
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