New Primer published:
http://www.mtgthesource.com/forums/showthread.php?31927-Primer-Maverick-2-0-GW-x
Type: Posts; User: Fatal
New Primer published:
http://www.mtgthesource.com/forums/showthread.php?31927-Primer-Maverick-2-0-GW-x
That beta duals shouldn't be played😀. Very nice
If you need to deal with blade decks - like D&T mirror pick Maverick. It's also better equip vs wild decks :-). D&T have now problem vs K.Command and Abrade.
Btw I reunion with old forgotten card...
Does anyone tried steely Resolve vs all those 6-7 removal, 4 snap, 4 strixes decks? Since they mostly abandon old Liliana it looks really promising
Read with pleasure, thank you for great article.
Working on Punishing Maverick with additional black splash only for ZP.
I predict meta and made SB vs it, that was my decisions to cut discard from side. Before I tested thoughtsize and cabal therapy, from my analysis I met storm to few times to keep discard package, it...
ad. Mother of Runes
I missed Mom once vs BUG when having Sigarda on table and on oppoite Strix and Jace, but mom wouldn't do the job since he had enough removal to kill any other creature which I...
Actually played two tournaments day-by-day first was MKM Trial then Polish Challenge. I played two versions of Maverick on each of them.
First MKM Trial:
List:
Main(61):
4 Deathrite Shaman...
Made finish on Polish Challenge 2017 (side event on Polish Nationals 2017) with Maverick, will wrote report and list later.
Was already mention as zenithable, 5th Mother of Runes or even replacement in some meta.
Agreed that Punishing Maverick is better against anything with discard, works well also vs walkers and Strix, same is true as Snaps aggro :-).
There is also drawback:
- Worst manabase - less...
Looking for similar solution against Czech Pile, I found it's not favorable actually. Until last week I had heavy mana daniel plan including GQ. But last tournament I faced Czech Pile with more then...
Feedback is comming :-)
It's much different strategy on play and on draw. Sigarda will be really nice but it cost a lot of mana, resource fight will be key factor, specially vs stifle version....
Good changes looking for feedback how it will be working with two Canopies.
GQ is very good, I played already a lot of games when it just won me game by "strip mining" basic lands (used bth with Railler and Ramunap). I would rather found slot in nonland cards -> to put 8th...
Actually mana sinks only effective on additional resources when you already realize your strategy, fully agreed that GSZ is perfect scaling card. Shaman isn't we rather focused on strategy to resolve...
@TMagpie
Looks like a proof of minimum 14 sources for mana dork/turn 1 removal requirement.
Full math resource model for Maverick is very complicated, because of:
- Mana dorks count in...
@ThisIsNilla
MD:
I would try to fit Gaddock Teeg MD, probably in slot of 1 Abrupt Decay MD. Having answer vs storm G1 any many other nasty spells like Ugin/Karn/All is Dust/Terminus etc. is hugh....
@Skizz it's easy to count your number of duals/basics in library based on battlefield/hand/gy state. We can't but back duals/basics back on top with brainstorm, so every time you draw a dual/basic,...
Agreed with it, you don't want basic swamp unless your meta is full of moon effects. Basic scenerio:
You fetched swamp on start and cast t.size to dodge wasteland, but most of your hands will have...
I'm glad too, anyway Maverick isn't a deck that can be played out of the box, it require adjustment to driver playstyle and experience with deck. You can't fix your bad decisions by casting...
I don't like it:
- no MD Gaddock - so G1 vs storm is a lose, no answer vs many decks,
- 2 Scooze MD looks overkill in today meta with so many removal, a lot of gy hate MD + SB -> 2 Priest and 2...
Request sent, good luck!
Looking for Experienced Writers for modules:
2.2 - Silver Bullets - all one-ofs in Maverick - each "bullet" must to be described by situation of use ( taken Amace)
2.3 - Stoneforge Mystic / Equips...
Today Legacy non-combo decks have 4-8 removal spells after SB (like Bolt/Fatal Push in UBR or Decay/Fatal Push in BUG) you have much more lands, and you don't need them in late game. Each good player...