No idea. The deck is clearly good, but I'm expecting the story of the weekend in DC to be Stoneforge + Nemesis, which is a nightmare for this deck to deal with.
As for changes, Mindcensor was...
Type: Posts; User: AriLax
No idea. The deck is clearly good, but I'm expecting the story of the weekend in DC to be Stoneforge + Nemesis, which is a nightmare for this deck to deal with.
As for changes, Mindcensor was...
I was boarding Meekstone (with E Tutors) and Micah was playing Crackdown to beat Nemesis (1 mana versus not locking down Flickerwisp or dying to Ancient Grudge). I only played against the card twice...
I'm pretty sure I would still play Gemstone Mine in some quantity. I would likely just start with -2 City, -4 Silence, +3 Therapy, +1 Duress, +2 Fetch from the current list if I was trying something...
I believe Brandon Adams actually recently suggested that Chant may just be bad right now and Therapy could easily be better. I think he may be right and I could see a higher fetch count, all discard...
I actually don't think I've Wished for that slot in quite a while, but I'm pretty sure that Enchantress + Leyline of Sanctity are both things I want a Wishable answer to. The only time I would want...
First off, I don't think Karakas is necessary to fight Show and Tell decks. If anything, it takes up disruption slots I would rather use on things that can attack their counters or combo as necessary...
Opponent opted to not board out Path and he is attributing it to his opponent not being able to do so or just failing to think about doing so. The corresponding term would be "next leveled" if he...
LOL at you calling the deck that.
Also, Bryant, re: Xantid Swarm vs. High Tide, AFAIK most of the lists are playing a large amount of Flusterstorm and I want Xantid as the most profitable way to...
100% agree on cutting Swarm for major events. I don't think I've seen a Show and Tell list in an SCG top 8 for a long time, meaning the only deck I've seen in those events I want it against is High...
Silence aggressively to Time Walk when they have a guy in bin, kill more on turn 2.
MD:
-1 Empty the Warrens
+1 Tendrils of Agony
SB:
-1 Reforge the Soul
-1 Past in Flames
-1 Grapeshot
-1 Cabal Therapy
+1 Ill-gotten Gains
If anything, the results of the weekend make TES a much better deck. Less Miracles, more lightly disruptive, mediocre clock blue decks.
Split top 4 of a Legacy IQ (for funsies as I already had the invite) going 5-0-2 with TES. Beat BUG Delver, Maverick, GU Eldrazi-Post, Fish, and Bant despite having a terrible last minute sideboard...
2 Brainstorm, 13 total Instants and Sorceries. Delver is going BIG places today.
MTR 3.9:
"Players may request to have a judge shuffle their cards rather than the opponent; this request will be honored only at a judge’s discretion"
I have had numerous opponents get upset...
This is correct. Not a lawyer, just an engineer with IP background who has read the Magic patent.
1. Militant dies to Dread of Night. If things keep moving in that direction, Storm will actually want to play that card.
2. Ad Naus still easily kills your opponent through Dryad Militant. As does...
Just Silence them on turn 2. And keep aggressive draws. The matchup is actually pretty good. Also, Duress is shocking good against them on the play. Actually, just win the die roll, that helps a ton.
Actually, it's far more likely that SCG actually has a decent/large amount of Mysticals and lists them in batches, making decisions about price point between batches. This is how they run prerelease...
Figured I would chime in after having played Probe. Made the deck significantly better. The math works out that you basically get to cut a land for a Ritual (adjusted percentages out of 56), which...
Just killing them works fairly well. Omni-Tell is also fairly weak to discard as they have to go through a Show/Wish.
TES:
Silence is much better against conditional counters (Spell Snare, Stifle), Storm, and Reanimator (as you can't always be on the play to hit their Entomb and you can't always hit their...
Misstep is just no. I would rather not go down that path with this format. The number of playable one drops is too high to make them all unplayable.
Ponder/Preordain make combo too good. Way too...
Menteith:
Literally the stockest of the stock builds of Post was making turn four titans the vast majority of the games we played. That's not even counting if you went deep and found Summoner's...
As someone who played in and extensively tested for that Pro Tour, you are blatantly wrong.
1. You say 12Post had an issue with fast aggro. It did not at all. The fastest Affinity lists were...