That's the exact fifteen I had on my mind when I was considering an EDHesque sideboard prior to some lgs tourney fourtnight ago.
The two blasts are a gimmick, and the missing second Submerge, while...
Type: Posts; User: Bed Decks Palyer
That's the exact fifteen I had on my mind when I was considering an EDHesque sideboard prior to some lgs tourney fourtnight ago.
The two blasts are a gimmick, and the missing second Submerge, while...
I played kinda non-fancy 56+ 2/2/2 Pierce/Snare/FB build on Thursday and was handed my ass on a silver plate on several occasions, finishing the evening with a 2/2 finish.
I'm less and less liking...
Well, at least Treasure Cruise happened. And an overall boredom of overall state o format. MWS stands for Magic Workstation, a freeware for internet card games.
I played storm, I played lots against...
I never played it since last summer. In fact I played no sanctioned tournament since then, as Legacy turned to boring shit. Realizing I don't want things I have no need for, I sold most of my cards...
Brilliant post!
I finally don't own the deck anymore, but I agree with Contract Killer: watch those videos! :smile:
Huh, how could I forget! Good idea... :laugh:
Well, that's true. I'd be interested how the shuffle part changes the percentage.
Thanks, that was really helpful!
Btw, I'm going to go "Thinking" every time I open a hand with two colored lands, and then I'd hesitantly play Delver with much mumbling so that I trick my opponents...
This is not exactly true, although my knee-jerk reaction was "play Delver!"
An opponent that Wastelands my only land might be in fact a pretty clever. (Not even considering G. Probe that revealed my...
Happens every time. With the very few lands we play, it's often a game over, although it takes a few more turns.
I'm not sure. On the one hand, this is how I very often start. On the other hand, I...
What Niggurath wrote.
I find the Rough/Tumble pretty appealing in main. It's not that good to warrant say two slots, namely considering cmc2, but the fact that it takes out YP and his team, or...
Pretty much what Contract Killer said is on the money in terms of how to sideboard Roughs. In fact the more I think about it, the more I'm sure that while 2 Roughs are a must against TES, you don't...
The plan is to play 2 Snare instead of GPs. :tongue:
I sb out two FBs and one LB, then I cut some number of crappy creatures (Goyf vs. NM depending on draw/play) to make room for:
- 2...
I think you should start a new thread in either N&D or maybe [SCD]. Imho the very good shell for Standstill are Faeries, and they got lots of them with flash (eot Fae, main phase SS) and they have...
I like the idea of Delver-go, Standstill-go deck, but Canadian Thresh isn't the one, imho. I believe that to use Standstill one needs a deck that utilizes it better (even Dreadstill ain't that good...
I don't think that you may cut Submerge, unless your meta s extremely predictable and devoid of green. There's always at least some Goyf, kotR or anything else roaming aroud, and against BUG, you got...
A sidenote: those scg sites are such a pain, I'm still not used to the ***** Delver nonsense...
Congrats to both pilots!
@ Poxy: Congrats!
@ Fool: Yes, that's right, but I'd still want some Spell Pierces in main, at least to stop early Terminus, Liliana or any other gamebreaker.
I see a point for one of TC as a late game bomb where the occasional REB/FoW blow out shouldn't matter that much. But then why evenn bother?
I think TC doesn't belong in RUG and there are other...
That's really strange list. Why two Snares main and no Pierces? Also, those missing Cages in sb... :eek:
Cutting a number of Wastelands is also quite reasonable.
I cut all bolts and keep all the counterspells. Their deck is a crappy pile of durdle stuff and they might durdle how much they want, but if I stick Mongoose and counter everything hurtful, I simply...
They run four. I don't think one should hymn himself because of a card that may show up again on next turn. Needle stops that. And more often than not, they won't be needing the Top that much, they...
Well, this is right, and we shouldn't fear turn1 Terminus. Otoh, Force is unconditional counterspell that (unlike Daze) works even past turn3, and it's also free and thus it doesn't interfere with...
Ok, so a guy joins the forum literally days ago and writes 4 posts altogether, posts that are far more informative than any of 1734 posts by usual bed decks palyer? Thanks for ruining my day......