There are a couple of problems with instant-speed discard:
1) You can use it to lock players out on their draw steps, which is a pretty big NPE;
2) Less experienced players will not realize...
Type: Posts; User: Aggro_zombies
There are a couple of problems with instant-speed discard:
1) You can use it to lock players out on their draw steps, which is a pretty big NPE;
2) Less experienced players will not realize...
I feel like the ultimate is at least one loyalty too cheap. -7 seems like it would be fair there given the mana cost and other abilities.
Please tell me this starts with one loyalty.
I would assume it would be something more like:
As ~ enters the battlefield, name a nonland card.
The named card can't be put into graveyards (If it would go into a graveyard from anywhere, exile...
YOU MUST CONSTRUCT ADDITIONAL PYLONS
Given half the stuff in this thread, I wouldn't say it's misleading...
Yes. Since you make all decisions for that player, you can opt to not pay the :0: and win.
Wait, so this is just a card creation thread now? For shitty cards?
http://i121.photobucket.com/albums/o226/jbrennan0512/SchrdingersCat.jpg
http://i121.photobucket.com/albums/o226/jbrennan0512/Introspection.jpg
...please?
Naturalize is generally mono-green these days. White can sometimes get slower, more expensive ones with a bonus attached. Something like:
Disenchantment Grove
Land
~ enters the battlefield...
That depends on the intention. The version you propose would cause cards with cumulative upkeep to have essentially no drawback, and the interactions with a variety of mechanics that require...
In a more correctly templated way:
Players can't activate abilities that require sacrificing a permanent in their costs.
I don't think that works either, since discarding is also part of LED's activation cost. Having it be a mana ability doesn't change the fact that you can't pay the cost for it.
EDIT: "Sacrifice...
Does the idea of Standstill lock give anyone else a raging hard-on?
GO BEARS!
(Beat Stanfurd!)
Even shocking you would be too good. This turn one, any land turn two, and suddenly you've got six mana on turn three? I don't think so, Tim.
EDIT: Fetches would break this thing in half. I'd...
*Waits patiently for Shock Troops reprint in Arabic.*
And it kills X/2 guys dead without having to attack or block into them? That's actually a lot better than the original in many ways.
Fair enough. I thought you were trying to build the deck...
No, because neither of those versions would have a snowball's chance in hell of getting printed at three mana. Considering we got a Hill Giant with cycling and without the ability to shuffle in...
YESSSSSSSSSS
I want this card so badly it hurts, though not so much for Legacy.
"Triggered abilities don't trigger."
or
"Whenever a triggered ability of a permanent other than ~ triggers, counter that ability."
http://i121.photobucket.com/albums/o226/jbrennan0512/GraveyardSalvager.jpg
EDIT: Actually, it's supposed to say "your graveyard." Playing your opponent's dead Goyfs would be pretty sweet,...