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Type: Posts; User: Echelon

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    Re: The Natural Order of Trest (BUG Natural Order)

    Well, that's not completely true. There's 8 green creatures (4 DRS, 1 Arbor, 3 Leovold) and I'm guessing there'll be 8 green fetches so that's 16. Theoretically that should be sufficient to have one...
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    Re: The Natural Order of Trest (BUG Natural Order)

    So effectively you have 14 lands you want to use for mana (Wasteland is a spell, not a land and the same goes for Arbor) and you want to cast a 4 CMC card with some lightning rod manadorks as only...
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    Re: The Natural Order of Trest (BUG Natural Order)

    I'm not trying to be a dick but that doesn't mean I can't be one, right? Even if somehow I myself wouldn't see it, I still can be a dick without trying to be.

    Take from that what you will.

    As...
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    Re: The Natural Order of Trest (BUG Natural Order)

    Yeah, well, you can probably go piss off to netdecking too (I lol'd, by the way), you're not helping the deck in any form or way either. This thread is better off wasting a lot of time and effort...
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    Re: The Natural Order of Trest (BUG Natural Order)

    Pointing out that a bad idea is a bad idea is not worthwhile. Noted.

    To quote the Lego movie - Everything is awesome! Is that better? Worth your while?

    I'm curious to see what that attitude...
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    Re: The Natural Order of Trest (BUG Natural Order)

    Yes, except it probably does it a full turn slower than anything it tries to compete with. It's nice that the deck has some counters, but I can't see a Storm deck caring about that (let alone a 3...
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    Re: The Natural Order of Trest (BUG Natural Order)

    A new NO deck that aims to fix whatever problems NO decks normally has but fails to see that the deck still has to win in the same way as every other NO deck, effectively changing nothing. Awesome.
    ...
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